2024-12-18 12:41:52|Myriagame |source:minecraft skins
Minecraft1.12 Vampire War II: In the final battle, large PVP map archive was produced by the author "Dream Capital Studio".
Minecraft1.12 Vampire War Large PVP map archive
origin:
Hello everyone, we are the Dream Capital Studio. "Vampire War 1" was originally emergency planning to celebrate Halloween in 2017.The Dream Capital held a third anniversary group celebration and greatly amend the vampire war.
After the group celebration, he was praised by players to participate in players, so he decided to launch "Vampire War 2", hoping to bring players a better play experience.
Plot:
The last Angel of the Centennial War defeated the vampire, put it into the ground, pressed the earth to every vampire, and repeatedly repeated the punishment of the shattered bone, and it was not liberated until the end of the end of the world.
What the angel does not know is that under the ground, there is a world different from the ground, the crystal clear underground river, and the magnificent underground scenery.
The vampire decided to return to the ground after the world rests under the rest of the world, so the corner of the war that continued for thousands of years sounded again.In such a new battlefield, which side will win?
Game description:
1. Soul Altar
: The altar grabbing point: There are seven "soul altars" on the map. The two sides must compete for the altar. After the players stood in the altar accumulated to a certain score, they determined that the occupation was successful.The occupation status will last for 60 seconds, and then it needs to be re -occupied.
: Altar Guardian: It will have 60 seconds invincible time to occupy the altar.
NExpress calculation method: When the N altar is occupied, the soul value (camp score) increases N points per second.
2. Winning conditions
When the team's soul value reaches the set score, the ending will be triggered, and two end camps will have two endings.
为 The preset winning score is 10,000, which can be adjusted in the control room.
两 The score change method is two types: the altar grabbing point and the kill reward.
显示 Remarks on the right (target score, various altars occupation status).
3. Monetary resources
The map is divided into two currencies: pumpkin sugar, prop coins.
进行 Pumpkin sugar: When the game is played, it will be automatically given to players every 10 seconds.Pumpkin sugar can only be used for camp equipment and weapons.
杀 Prop Coin: Kill the opponent will get 3 props, which can be used to exchange items for camp props and mysterious merchants.
The exchange rate of pumpkin sugar and props is "2: 1".
Fourth, kill rewards
Rebirth time is 15 seconds.
亡 The death of the opponent player will increase its soul value of 10 and give the killer three road coins, and there is a first kill reward of 5 Taoist coins.The more killing the number of people will get richer economic resources.
New content:
1. Update "game scene" and "background story"
At the end of the story of the vampire War 1, it tells the counterattack of the vampire. The game scene turns from above the ground to a magnificent underground world. Through the storyline, it will take you to experience the underground world with unique caves.
2. New "Light Saint" and "Bright Red Altar"
The terrain is fully updated, so two new altars are added. Remember to find the two latest altars first!
3. Remove the "Fallen Angel System"
After considering the balance and terrain modification of the two parties, the falling angel system was closed, and the angel side without the falling angel can still win with their own ability!
4. "Instant Information" when new games are in progress
After the game starts, "Instant Information" is displayed on the right side of the player, detailing the target score, the team scores of the two sides, and the occupation status of each altar.
5. Add three "new props" and one "general skills"
云 Angel: Tianyue Yundai (Summoning angel -specific platform, lasting for 1 minute.)
唤 Vampire: Summon Assassin (Summon bats in the enemy camp to reduce the angel of 20 % health.)
归 GM skill: Return (10 seconds to settle, return to the team main city. If the damage stops, the player can also actively interrupt the return.)
Binded props: shoes (players bind the project to reduce a lot of decline damage.)
Producer:
Architecture: I sauce, flying rat.
Plan: CB.
Technology: Na card, Yu Kai, buzzing.
Be sure to use the version of 1.12 or above for the game.
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