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"Silent Hill F" real-time clips and cutscenes will create pure Japanese horror

2025-06-26 03:31:24|Myriagame |source:minecraft skins

Konami released the live demo clips and cutscenes of "Silent Hill F" at the Press Start press conference last night.

In addition, the production team of "Silent Hill F" - Niba Entertainment Production Team in Taiwan, China appeared at the Press Start press conference to further share the behind-the-scenes development concept.

Producer Okamoto Kiyo said that unlike the "Silent Hill" series increasingly tends toward Western horror style, "Silent Hill f" will fully display a Japanese horror atmosphere.In order to realize a Japanese-style horror "Silent Hill" game, I chose to cooperate with Niba Entertainment, a Taiwanese game company that has cooperated with many Japanese game manufacturers and can communicate smoothly.

The production team shares behind-the-scenes development concept

"Silent Hill f" is a brand new work in the "Silent Hill" series. It is set in 1960s Japan and shows a world that is more terrifying because of its beauty.Writer of the famous Japanese game creator Dragon Knight 07 (representative work "When the Cicada Scream" series), an illustrator Kera serves as the monster and character design, Okamoto Kishi serves as the producer, and is developed by Niba Entertainment, a Taiwanese game development company in China.

《寂静岭f》实机片段和过场动画 将打造纯日式恐怖

Dragon Knight 07

Producer Okamoto Kiyo said that "Silent Hill" is a series that combines the essence of Western horror and gentle horror. However, with the progress of the series, the essence of gentle horror has disappeared, so he thought that it would be better to directly create "Silent Hill" that can fully express the essence of gentle horror, so this "Silent Hill" f" was born with Showa-era Japan as the stage.In order to create a gentle "Silent Hill", we specially chose to cooperate with "NeoBards", a Taiwanese game development company that has cooperated with many major Japanese game manufacturers and can communicate smoothly.

《寂静岭f》实机片段和过场动画 将打造纯日式恐怖

Okamoto Ki

In the program, Li Jianyuan, the game producer of Niba Entertainment team, and Yang Chengpu, game director, appeared and said that in order to continue the spirit of "Silent Hill" and to cooperate with the major changes in the theme, the team focused on understanding and defining the classics, so that the key atmosphere elements of the series can be developed and evolved in "F".In order to show Rong Zhiqiu's uneasy charm and loneliness, the two sides conducted a lot of repeated discussions and adjustments.

Inheriting the tradition of the series, the protagonist of this work, Hinako, is also designed as an ordinary person, but it is also important to achieve interesting gameplay. Therefore, the team spent a lot of time focusing on creating a combat system that is both fresh and familiar, so that it is in line with the overall theme atmosphere without being too complicated.

Okamoto Kiki said that the story background of "Silent Hill F" is not set in a small town called Silent Hill, but in Japan, but it is still a psychological horror story of facing oneself in the spiritual world.Maintaining the essence of psychological terror, while strengthening the characteristics of terror of the terror of the terror of the terror of the terror of the terror of the terror, emphasizing the coexistence of the terror of the terror of the terror of the terror of the terror of the terror of the terror, realizing the production concept of "being terror of beauty is terror".The production team deliberately creates a strong sense of uneasiness in visual design, and at the same time it has a horrible charm that makes people unable to look away.For this purpose, I specially invited Kera to take on the main role design.

The script writer Dragon Knight 07 said that the background of this work will be chosen in the Showa period. In fact, carefully consider how to describe the decisions made after the story theme can be drawn with a stronger contrast stage, environment and era.It was an era that has been half a century since now. Even if we can connect to the modern world, there are still customs and superstitions that have been forgotten by modern society. It can be said to be a different world connected with reality. I hope everyone can feel it and enjoy it.The team is trying a theme that has not been described in previous series but is very suitable for Silent Hill.

Yang Chengpu, game director of Niba Entertainment, said that one of the team's core development goals is to ensure that the unique narrative style of Dragon Knight 07 can be fully retained.Because the script's rhythm and logical structure are different from the experience of playable games, there have been a lot of discussions and modifications between the two parties on "what content needs to be adjusted", "why need to be adjusted" and "how to be adjusted".The team must carefully consider the connectivity between the level process and the plot, such as how to push the player forward and when to give the player room for free exploration.In order to present the world under Dragon Knight 07 in the most appropriate way, the team will re-arrange the presentation form and time of the information.For example, through environmental narratives, use the notes or clues that can be picked up in the game to supplement the settings, strengthen character creation through animation performances and character voice, and determine which paragraphs are most suitable for presenting in cutscenes.

Zhang Kaiyu, the level design team leader of Niba Entertainment, said that when designing the level, first based on the muscles and bones of Kansan Town, then select some representative Japanese scenes, such as candy shops, schools, shrines, etc., with a Showa-like scene, giving the level more Japanese atmosphere.In the world part of the signature "Silent Hill", after many discussions and adjustments, and combined with the story of Dragon Knight 07, we create a level experience that is exclusive to this game.Although these scenes are familiar to Asian players, they are very attractive places for Western players.

Grey Hu, the head of the cutscene design team of Niba Entertainment, said that the narrative design of this work has an original core and two new looks.The original core is how to continue the unique war and horror of "Silent Hill".The new look is the plot of Dragon Knight 07 and the gameplay design of this time.What part should players directly feel the pressure during the game, and when should they brew fear through the lens and composition?This new work came to Japan from the West. In addition to the environment, the team also hopes that the performance will give players the same cultural experience.Video screen:

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《寂静岭f》实机片段和过场动画 将打造纯日式恐怖

《寂静岭f》实机片段和过场动画 将打造纯日式恐怖

《寂静岭f》实机片段和过场动画 将打造纯日式恐怖

《寂静岭f》实机片段和过场动画 将打造纯日式恐怖

《寂静岭f》实机片段和过场动画 将打造纯日式恐怖

《寂静岭f》实机片段和过场动画 将打造纯日式恐怖

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