2025-07-23 23:03:18|Myriagame |source:minecraft skins
After officially releasing "EA Sports FC 26" last week, EA announced the game's "gameplay deep-dive" real-time video today."In-depth discussion on gameplay" The video was full of confidence at the beginning, and EA said this year's focus was on responding to players' requests, or more accurately, meeting players' needs, that is, "making gameplay better."The entire gameplay experience will be completely revolutionized, and EA promises that this year's gameplay is "responsive, fulfilling, and driven by player feedback."
One of the biggest changes in "EA Sports FC 26" is that there are now two game preset modes for players to choose from: competitive mode and real mode, each for different gameplay methods, which are called "now "having two different games."
These two new preset modes also improve the basic elements of the game, such as tackle, rhythm, pass, save, player physical confrontation, shooting, agility – essentially, every element of the game has been improved, or major changes have been made.
"Responsiveness, consistency and control" are the three pillars of competitive mode presets, while real mode is a simulation-style gameplay.While both offline and online modes have their presets, players can still switch between competition and real modes to suit their favorite gaming experience.
Competitive mode
The competitive mode will be tied to online game modes such as Football Ultimate Team and Clubs, tweaking face-to-face competitions in Ultimate Team and clubs, with faster passes, smarter goalkeeper rebounds and more direct controls to create a more competitive gaming experience.
In "Competitive" mode, the game greatly reduces randomness.Take the physical reaction of the ball as an example - have you ever encountered a goalkeeper making a wonderful save, but the ball just bounced to the opponent's feet and was easily scored? If you have played EA FC, this situation must be familiar with it.However, in competitive mode, the chance of such "unlucky" scenes appearing will be greatly reduced.
In this mode, the game no longer relies entirely on real physical calculations, such as the specific contact point of the goalkeeper's hand to determine the rebound direction of the ball.Instead, the game will "involve" in the background, allowing the ball to be hit out of the sideline or pushed to a safe area more often - even if the goalkeeper's hand position is not accurate enough.Visually, you can't detect all this, but at the mechanic level, it's a drastic change.
"If the result looks natural and feels like football, that's a good thing."
The competitive mode emphasizes the player's manual operations and skills.The AI defense is weakened, the skill moves faster, and the player will fall at strange angles to avoid a lucky or unlucky rebound for the ball.Overall, the operation response of the competitive mode is more timely and the experience is more stable.
Real mode
The real mode is bound to offline game modes (such as Manager mode and Player Career), which brings a feeling of being close to football to modes such as career, with more responsible defenders, realistic corner kick success rate, realistic goal-to-goal melee and more, and pays more attention to realistic game experience.
The real mode pursues the experience of real competition.The goal rate of corner kicks, the success rate of tackles, the fall animation, etc. have been adjusted to the realistic level.This model may not be as stable as the competitive model, but its core concept is that "instability is true".
"We have been hearing feedback over the years that every update we will satisfy Ultimate Team players, but players who like more real experiences, especially those who are 'career mode', will say, 'The game is becoming unreal, more competitive.' We don't want that."
The gameplay is divided into two, allowing the development team to meet the different needs of these two main player groups separately, and also lays the foundation for the future development of the game - in the future, the updates to a certain gameplay will not have to affect all players.
This is a huge workload increase, and the development team also knows it is not an "easy decision".Gameplay producer Thomas Caleffi admitted: "It's not easy, but we feel we have to do it to satisfy as many FC players as possible."
Highlights of the game mechanic improvements in EA FC 26
Of course, EA FC 26 also made a lot of fine-tuning of the core mechanism.These changes are too many (the official documentation is as high as 43 pages), and below are only a few of the most impressive key updates from the experience:
The ball protection mechanism is more stable: the defender will no longer easily bypass you, and the powerful center can truly play a fulcrum role
Low shot return (timed shot is removed)
Goalkeeper AI is smarter
Smooth the ball with one kick: Through the "One Frame Action" mechanism, you can quickly pass the ball to your teammates accurately, with extremely high efficiency
The dribble response is amazing: This is a stage for high-level players to show off their skills, and it is expected that the "Salah-style" moment of dribbling the ball across the entire defense line will appear
The defense is equally satisfying.In competitive mode, your tackle is not easy to rebound to your opponent.You are more likely to grab the ball, and the choice of position and timing can bring real returns.This greatly reduces the "frustration" in the game.Although some funny movements are produced, the experience is more important.What is particularly interesting is that developers deliberately add more "model wear" phenomena to the competitive mode.Although this makes the picture slightly "unreal", it allows the game to more accurately simulate reasonable collisions and pinball behaviors.This logic is very clear: the ball "passing" a one-centimeter-high shoe tip on the screen will not make people jump, but if it is too pursuing real physics, it will really make people jump.
As Kantcho said, "If the result looks natural and feels like a football, that's a good thing. If that means a little bit of a mold or a ball is passing through the foot, but it feels right, that's the effect we want."
In summary, most of the changes in "EA FC 26" revolve around the two modes of "competitiveness" and "realistic".Because of this split line, the developers' design goals have become clearer: they know clearly what different players want from the game, and now, they can finally do both.
Even though FC's offline mode is still affected by "online content updates", we cannot predict how the entire season will develop, but this gameplay diversion undoubtedly lays a solid foundation for future football games.
"EA Sports FC 26" will be released on September 26, and will be available on PC, PS5, Xbox Series X|S, Switch, and Switch 2 platforms.
"EA Sports FC 26" Chinese official website portal: <<<<<<
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