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The Chinese Room regains independence and has left Sumo Digital

2025-07-23 23:05:53|Myriagame |source:minecraft skins

The Chinese Room, a well-known British independent game studio, announced the completion of the management acquisition, officially separated from its parent company Sumo Digital, and resumed independent operations.

The Chinese Room is well known for games such as Still Wakes the Deep, Dear Esther, and Everybody’s Gone to the Rapture.The studio confirmed to IGN that it has completely parted ways with Sumo through a management acquisition (MBO).

The Chinese Room重获独立 已经脱离Sumo Digital

In the future, The Chinese Room will be led by current director Ed Daly to become a completely independent studio.The deal was concluded mainly thanks to the support of venture capital firm Hiro Capital.

The Chinese Room revealed that two new original IPs are currently being developed, and will continue to participate in Paradox Interactive's Vampire: The Masquerade – Bloodlines 2.Before this acquisition, Sumo expressed her intention to transform The Chinese Room into a support studio.

"This management acquisition allows us to continue to satisfy that desire to create original IP, while also being able to work with other studios in the right situation to carry out projects. That's exactly what we want to do and what we intend to continue to stick to," Daley said.

Spike Laurie, partner at Hiro Capital, added: “The Chinese Room is a huge success story for the UK gaming industry, and they are unique creative forces with the ability to compete in the global market.”

“From hiring local talents to developing games based in the UK, they have always been one of our most iconic creative studios. Now, they have regained their destiny and are still a genuine British company.”

Laurie also noted: “We are at risk of being acquired by overseas companies in these local creative treasures, which is a tragedy for the $5.5 billion British gaming industry. We need to support these talents during difficult times because they are one of our most important creative exports.”