2025-07-23 23:08:27|Myriagame |source:minecraft skins
"Dong Qigang: All-Opening" was released on July 17 and received a lot of praise; the game was released more than a month after the Nintendo Switch 2 console was launched.On the eve of the release, Nintendo admitted that the game would experience a "slight" performance drop due to the use of destructive voxel graphics, and some players may be worried about screen stuttering.The lack of DLSS technology is one of the reasons why Dong Qigang: All-Opening is not able to maintain a stable 60 frames, although this is not a big problem in most cases.
According to detailed reviews by Digital Foundry, there is no sign of DLSS upscale in "Dong Qigang: Changli".This upscale technology has been widely used on Switch 2 - the host is equipped with a customized NVIDIA processor, which NVIDIA CEO JINXUNG said is "different from any product we have created in the past", but "Dong Qigang: All-Open" does not seem to use this technology.
Analysis of the game's frame rate shows that obvious lags may indeed occur.While lags are usually just a brief fluctuation when game scenes become too busy, Digital Foundry notes that some scenes will experience continuous frame rate drops, such as in a particular boss battle, the frame rate drops from 60 to 30 frames, down halfway through the "most of the battle".This is because the double buffered vertical synchronization system is in operation - once the frame rate cannot be stabilized at 60 frames, it will immediately drop to 30 frames until it can stabilize at 60 frames again.
What's special about "Dong Qigang: All-Opening" is that although Switch 2 already supports DLSS, the game is not used.Reviewers found that DLSS is quite common in Switch 2 games, while "Dong Qigang: All-Open" chose the combination of older AMD FSR 1.0 and SMAA post-processing.The game uses dynamic resolution scaling technology, with a regular resolution between 1080p and 1200p, which is naturally suitable for handheld mode.However, if you connect to a 4K TV to play in landline mode, the screen effect will obviously become worse.
It should be noted that the development of "Dong Qigang: All-Opening" has been in progress for many years - it was initially launched on the first Switch, so the failure to add DLSS may be caused by this.However, considering the obvious performance degradation and sometimes slightly abrupt graphics of the game, it is indeed disappointing to fail to adopt more advanced upscale technology than FSR 1.0.The good news is that FSR 4 has been recently applied to Cyberpunk 2077, but you need a gaming PC to use this feature.
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