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"Soul of Sheep Hoof Mountain" is a lot of new information: the plot is independent and has nothing to do with

2025-07-23 23:10:39|Myriagame |source:minecraft skins

Foreign media Game Informer (GI) brought an interview with Sucker Punch, the developer of "Solf Hoof Mountain", to strive to balance player freedom and story plot.GI interviewed co-creative directors Nate Fox and Jason Connell to dig into new features such as game structure, campsites, navigation systems, ensuring fast travel loading times are astonishingly fast as the previous ones, and further understanding of the protagonist Du's wolf companion Ezo.

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关

Interview summary:

▪️The story took place in 1603. Japan had just ushered in peace, and many samurai were unemployed and moved to Ekima (now Hokkaido)

▪️The situation in the wild is like a powder keg, with almost no rule of law, gathering a large number of people and weapons.

▪️The game emphasizes it as a completely independent original story, and has no connection with "The Ghost of Tsushima" or Hitomi Hitomi.

▪️The team spent a lot of time examining history and geographical location, traveling all over Hokkaido to obtain materials on the spot, and a Japanese consulting team ensured that the details were in line with historical facts.

▪️The wolf in the game is the Bell Wolf (now extinct).

▪️This wolf will "follow" you, but it is not a pet, but more like an ally representing the will of the wilderness.

▪️There are “rich and diverse” animal interactions, such as running with herds of horses.

▪️The storyline is still linear, with structured arcs, and the "Sheep Hoof Six" cannot be killed in a random order, but the game will provide more options for open exploration, encouraging players to act freely.

▪️ PS5 allows Sucker Punch to implement instant time travel function, allowing players to go back to the past from the present and back to their childhood.

▪️PS5 technology also allows the team to render more long-distance details, such as mountains, more detailed vision terrain, volumetric fog, low-hanging clouds, finer skin and hair effects, and more realistic sky (new aurora effect added).

▪️Fast travel is still very fast and has almost no loading time.

▪️The wind navigation system has returned and improved it is no longer just a straight line guide, which will guide the player around the main obstacles.

▪️The three-scented lines on the protagonist’s back can also be used to guide players to specific locations.

▪️The team doesn’t mind being compared with "Assassin’s Creed" and welcomes more studios to produce games of the same era and style.

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关

《羊蹄山之魂》大量新情报:剧情独立、和前作《对马岛之鬼》无关