2025-07-23 23:13:05|Myriagame |source:minecraft skins
The Nintendo Switch 2 is no secret to support its DLSS technology thanks to chips assisted by Nvidia.However, according to the graphic analysis of the recently released first-party masterpiece "Dong Qigang: All-Opening", the well-known technical analysis media Digital Foundry, the game did not use Nvidia's DLSS, but used AMD's FidelityFX Super Resolution (FSR).
"Nintendo is using technology that has been around for many years, rather than taking full advantage of the potential of new hardware. I'm mainly referring to image quality. Switch 2 supports technologies such as DLSS, which we have witnessed in many games. But Nintendo has not used it at all. Instead, we're seeing a combination of AMD's FSR 1 with SMAA, a post-processing anti-aliasing technology."
He also affirmed that the overall performance of the game screen was "excellent".But he believes that if DLSS can be used, the game can maintain a stable frame rate while the picture expressiveness can be improved.
He further explained: "The problem is that although the edge anti-aliasing effect is good, the jagged feeling on the surface of the object still exists, and finer details will appear broken. In addition, the overall picture feels rather 'soft', and the lower target resolution also exacerbates this problem."
Analysis shows that during the regular game, "Dong Qigang: Jiali Full" uses dynamic resolution scaling technology to float between 1080P and 1200P.He specifically pointed out that the game can maintain a stable resolution of 1080P in handheld mode, which means that compared with the base mode, the image quality in handheld mode is better.
The development of "Dong Qigang: All-in-one" began in 2017 and was originally designed for the first generation of Switch, not the Switch 2.So although the specific reasons are difficult to determine, the long development cycle and the background of initially based on Switch development are likely to be an important factor in the final choice of "Dong Qigang: Jiali Full Open" to use the older AMD FSR 1 instead of more modern and significantly improved technical solutions such as DLSS.
What do you think about this? Do you support the use of FSR or DLSS?Welcome to the comment section for discussion.
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