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"Shadow Blade Zero" producers share the protagonist's creative experience and absorb players' opinio

2025-08-09 22:49:19|Myriagame |source:minecraft skins

The offline trial of S-Party "Shadow Blade Zero" ended successfully in Shougang Park, Beijing on July 27.

After 10 days, Lingyoufang founder Soulframe just released a new article, sharing his thoughts on the trial and DEMO version, as well as the research and development concepts and details of some games.

At the same time, the producer also released the real-life face model and the latest modeling renderings of the protagonist "Soul", and shared the character's creation history and the game's plot changes."Shadow Blade Zero" will be partially adjusted based on the story framework of "Rain Blood".

The plot of "Shadow Blade Zero" will be a brand new story for all players, and there is no need to make up for the "previous work".

Liang Qiwei also said that in addition to the creation of "Shadow Blade Zero", in addition to the imagination of creative ability, he also hopes to use sufficient technical strength and service awareness to allow the game to bring players more "safety".Whether it is a superficial or deep-seated problem, from gameplay to plot details, the production team will actively absorb players' suggestions, restrain their desire to express themselves, and calm down to shape their works. Lingyoufang hopes that every penny spent by every player on the game is worth it.

The following is the original text of S:

Dissolve yourself in the earth

It has been ten days since "Shadow Blade Zero" offline trial session in Shougang. I specially waited until it passed long enough before posting this article.

To be honest, we prepared for this trial for a very short time until the day before we took the version to the site to install it. There were too many bugs in the version that needed to be modified and too many optimizations that were not implemented.But as I said before, we will show truthfully "What kind of game is Shadow Blade Zero", including those imperfections.

Now everyone has discovered that it is not a soul game or a traditional action game, but the exact answer to this question has become more vague-

After a whole day of trial, several foreign media friends said to me in confusion:

"Shadow Blade Zero is a game that is hard to tell what type of game it is if you don't play it yourself. It seems to have many shadows of games, but it doesn't look like anything together. But it can be played by picking up and it doesn't seem to require any experience in other games."

During the trial, in addition to the hard-core battles such as the highest difficulty dual bosses, I wandered in the venue, paying special attention to the performance of those mild players: for example, media teachers from the public finance and social circles, volunteers who helped on the spot, and the families of our employees and exhibitors who were open to the evening.

Then I saw our design take effect - in simple/normal difficulty, even players who have never been exposed to action games, or even have a handle, need to play and lower their heads to confirm the keys, after a certain period of adaptation, can still play a battle performance that makes him amazed and pass the level smoothly.

The most common sentence I have heard (or similar) turned out to be:

"I didn't expect I could still play with this."

At that time, I felt that I was close to solving a problem that had plagued me for many years.

As the development advances, I am becoming more and more confident in our pictures and actions, but this also means that the number of players who buy with the "try" in the future will increase.I don't want these players to buy it just to support a domestic game, but to truly enjoy a martial arts legend full of fun and refreshing feeling.

Although I am a veteran player in various action games and soul games, not to mention many planning classmates who are younger than me and who respond faster than me.However, I often ask myself:

"What if someone likes martial arts and watches this promotional video is very cool and spends money to buy our game but can't get through it?"

This not only requires imaginative creative ability, but also requires sufficient technical strength and a sense of security brought by service awareness.

"Sense of security" is not limited to gameplay.

Recently, we have received many private messages from players on various social media inquiries, reminders, concerns and suggestions - I deeply feel the enthusiasm of players, and I feel that players want to protect us and that we can do everything perfectly.

As for these issues, I have actually done a full consideration and reconstruction since I planned "Shadow Blade Zero" in 2017 until the official start of construction at the end of 2022.Whether it is a superficial problem or a deep problem, whether it is a problem mentioned by players or a problem not mentioned by players.

For example, the image of the protagonist's soul.

Although our world view of the film is an overarching world and there is no real geographical division, our protagonist soul is a hero who represents the core of Chinese knights from beginning to end.

In the early years, this setting was accompanied by a tendency to become more anime and trendy, such as the white-haired vampire style of the soul's father Mo Tian approaching the West in the mobile game "Shadow Blade 2", or the scene of "Dark Demon Sky Castle coming from the west of the Shadow Realm" mentioned in some background settings (it has long been abandoned, and the earliest Dark Demon Sky Castle did not have this setting).

In any case, when we created it in a pan-2D style, we could easily go to get a white hair and a beautiful and cool routine like a vampire.

《影之刃零》制作人分享主角创作经历,吸收玩家意见修改原作不足

The first few attempts we made in the 3D period seemed to have become more beautiful in the Westernization, Internet celebrity, or Korean group style.

《影之刃零》制作人分享主角创作经历,吸收玩家意见修改原作不足

《影之刃零》制作人分享主角创作经历,吸收玩家意见修改原作不足

As I mentioned in my previous interview, when we use 3A-level realistic art, the anime treatment of "white hair, pink hair, blue hair, green hair" in the 2D period is obviously no longer convincing, but the other extreme - the image of Asians produced by Western 3A major manufacturers is also far from our satisfactory state.While pursuing realistic, we must also avoid making the characters "mediocre" or even "ugly".

So I had to try to find a live actor for a facial scan.

We performed face model casting for some major characters, and many actors settled it smoothly.But the only soul, I interviewed no less than 20 male actor candidates... Among them, there are some little famous stars, but I can't find the soul in my mind.

Unexpectedly, one time I followed my friend to an event and found that there was a man who looked very much like the soul I imagined!

I immediately went over to ask and learned that he was an advertising model named Yucheng. When he learned about my identity and purpose, he actually said to me:

"I played Rain Blood I when I was in junior high school. The old plot has to be changed. I can't take this role... But can I see your car?"

It seems that he is not only our old player, but also surfing the Internet at high intensity.

Fortunately, I was not at all guilty, and after I went back, I sent him all the scripts.A few days later, he sent a thumbs up and we successfully reached a cooperation.

During the cooperation process, I also found that he had basically no social media and no fan base.He has a lot of experience in stage drama performances, but he has not participated in any short dramas, online dramas, TV series... He goes out early and comes back late every day, takes photos of the brand, and then stays at home to play games.

I asked him, “Will your team mind making you mature and having obvious years of weather?”

He said: "My team is only responsible for business, you just need to shape it in the most appropriate direction!"

After we completed the scan of his face, 3D leader Wang Chen completed the new face of the soul:

The white hair of Soul and Zuo Shang are a sign of the passing of life after they used their unique skills to hurt each other. They turned white with their hair and had an increasingly vicissitudes of face.In the game, we will also witness this change with our own eyes (you can actively hide the hat).

《影之刃零》制作人分享主角创作经历,吸收玩家意见修改原作不足

This is just an example, we spend a lot of energy to allow players to enjoy the game without worries.

《影之刃零》制作人分享主角创作经历,吸收玩家意见修改原作不足

《影之刃零》制作人分享主角创作经历,吸收玩家意见修改原作不足

This is one of our many efforts to create a "sense of security" play environment, and there are many similar efforts:

As soon as the show begins with "Rain Blood", a little girl with a suspected minor was brutally killed. We will modify the girl's age setting and avoid the scene when she was killed;

In "Rain Blood", Zuo Shang and Xuan Yu are husband and wife. The two conspired to plot against the soul, but the soul is still in love. Of course, we will completely rewrite this part of the story so that the soul will no longer be imprisoned in this deformed emotional entanglement;

In "Rain Blood", Yu'er's father represents the most helpless and weakest ordinary people under the strange chaos, who will be blown into powder.The soul has a way to save his life and protect the last glimmer of hope in the world.

There are countless similar changes.In fact, even if you know the story and settings of the original "Rain Blood", "Shadow Blade Zero" has long been completely different. This is a work that borrows the original characters and some basic settings and is completely new. You can even think that this person is not the other person, but just happens to be the same name - for all players, this is a brand new story. You don't need to know any knowledge of the previous work, and all the content is in the game itself.

As a creator, I certainly have the desire to express myself, but as a service provider, I need to make sure that every penny that users invest in our products in the future will be worth the money.

Because, playing games is the process of dissolving one's own self-awareness (ego), sinking into the earth, and growing strong trees under the nourishment of the land.