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Minecraft1.17.1-1.15.2

2024-12-19 00:03:40|Myriagame |source:minecraft skins

Minecraft 1.17.1-1.15.2 The selection of biological OutVoted Mod has added the eliminated creatures in previous Minecraft Live biological votes, and various abilities and weapons are added to better integrate them into the original game.

MOD characteristics:

Prison firewoman:

A flame man.The body part looks like a shield, which is used to resist damage.The creature is randomly generated among a group of flames in the lower realm, and it will use a dangerous fireball to attack the player.Jeb's recommendation reason: This makes the lower world "more frightened and more exciting."After the second round of voting, the creature was eliminated.Prison firewoman is equivalent to a flame man with higher blood and armor values. It has a 20%chance of being generated in the general flame group of the lower bars (1.16)/lower boundary (1.15); the flames brush the monster cageThere is also a 10%chance to generate prisoner.The prison firewoman generated in the soul sand canyon group will have the material of the soul -themed theme, and its drop of prison helmets will also use the soul theme, as well as the flames.Capability: Fire the fireball to the four weeks; the player who is close to it; the shield is erected. At this time, the player will not harm it anywhere except the head.Falling items: ① 1-3 flame sticks (affected by snatching enchantment); ②15%chance drop a "flame fragment"; ③5%chance drops the "prison fire helmet", extremely rareTentatively increased per level of 2.5%drop rate)

Big stomach weird:

A kind of creature like a lizard, a creature that can be drilled underground, will disguise itself, and even burn the creature with his own mouth.The creature "has great desire for magic."Jeb's recommendation reason: Players can use its ability to add or remove players' items enchanting.After the third round of voting, the creature was eliminated.Big stomach monster is a monster living in the desert with very powerful magic.It can drill into a thin -texture block such as soil and sand, stretch the beast -catching mouthpiece out of the surface and wait for its prey.Ability: ① Store the enchantment (excluding curses) of the items that you swallowed in the body; ② Continuously track the capture entity and cause huge amounts of damage to it;Any can be attached to the magic item.For single items, this operation can only be performed once, but you can still further process the item on an avil or millstone.Falling items: ① The bottle of enchantment; ② Void Heart: After synthesizing with any magic items in the synthetic column, the iron anvil punishment that is reset will be reset.

Clarken:

A marine life that can pull the player away with the tentacles.The creature is generated in the deep -sea biological group and has a big mouth for mobile.Recommended reason for JEB: At present, there are not many content in the ocean, which is an excellent challenge for players in the sea.After the first round of voting, the creature was eliminated.Clarken is a kind of squid -like creature in the sea all year round and attacks any offender who broke into its territory.Ability: ① Players who chase on the sea or by boat on the sea; ② only players who break into its "territory" will be chased to attack the target; ③ can destroy the ship and drag the player to the bottom of the sea;Output a small amount of damage, but it will speed up the player's oxygen tank consumption speed and ignore the water and lung effect.Falling items: Clacken tip can be used for synthesis.

Increased items:

Synthetic material: synthetic material for synthetic jailfire shields.Flame fragments: Falling by the prison firewoman can be used to synthesize the prison shield parts.The heart of the void: When making the heart of the void, the maintenance cost of any item will be reset.Clarken tip: Craken is dropped and can be used for synthesis trident.Haijing Stone Banto: Synthetic by sea crystal stones, only as synthetic materials.Prison fire helmet: fall from the prison firewoman, the probability is low (5%), when worn on the head +2 armor,+0.5 armor toughness, and give players a permanent fire prevention effect.Players will consume 1 point durability every second, and consume 1 point of durability every 15 seconds.The helmet cannot be used by an attachment platform, but can be used on an anvil.All enchantment except for experience repair can be applied.Jailfire Shield: Block damage like a shield, and will ignite attackers and users.

Frequent MOD:

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