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Minecraft1.21.1-1.16.5 Bloop shaders light and shadow

2024-12-19 00:05:15|Myriagame |source:minecraft skins

BloP is a Minecraft color packet that designed to provide excellent graphics effect and maximize performance.

Perfectly scalable, it provides a smooth gaming experience on the low -end PC, and provides higher graphic options for more powerful systems (from integrated graphics cards to RTX 3090).

Enjoy an enhanced visual experience without sacrificing the frame rate.

Function Distant Horizons compatibility pan -light effect (BLOOM) wave -shaped leaves and water surface environment and edge fog effects "real sense" cloud -based shadow -based light source Creation water body: support method line, fog effect and (optional) reflection reflection reflection reflectionBasic color grading: completely adjusted light -colored real -time shadows including saturation, exposure, etc.: contain simple and advanced shadow filtering support physical module Floodfill high -level and simple environmental light shielding (AO) fully compatible laboratory physical basic rendering (LABPBR LABPBR)) POM and material SSR volume light and fog cloud and contact shadow deep effects (depth of fire) custom color module mapping TAA: supporting physical anti -ghost effect supports various module blocks more functions ... compatibility version support: currently onlyTest 1.17 and higher versions (including 1.21.1).Earlier versions may not work properly.Graphics card support: supports modern NVIDIA, AMD and Intel graphics cards, suitable for Windows and Linux systems.The compatibility of the Mac system is uncertain.Color loader: Please use the latest version of IRIS (any version that supports customized unified variables).There are some small problems in Optifine, but in most cases, they can work normally.Comparison

Performance contrast table

Test hardware: Ryzen 9 7900X, integrated graphics card, 1080p resolution, rendering distance 8

high < na <TD> POTATO na

D> 8 Block

< Aurora /TR>
Color bag Preset Shadow range Shadow resolution resolutionnotTD> NA NA 180 FPS
Bloop Low Yes 8 Block 1024 PX 45 FPS
Low Yes 8 Block 1024 PX 40 FPS
low Yes 10 blocks 1024 PX 30 FPS < 30 FPS
Middle is 2048 PX 20 FPS
Middle high is 16 blocks 2048 PX 15 fps
is 16 Block 4096 PX 10 FPS
Ultra -High Yes 16 Block 4096 PX 5 FPS
Makeup Ultrafast Shadowless low No Na Na 60 FPS
No shadow medium No 40 FPS
No shadow high No na 30 FPS
Low Yes Na 25 FPS
Medium Yes Na NA 23 FPS
High is na na 20 FPS
BLISS default Yes 8 blocks 2084 PX 10 FPS
No Na Na 20 FPS
Potato shaders NA No 25 fps
RENDERPEALL Low55 FPS
Low Yes 512 PX 40 FPS
Low Yes 1024 PX 35 FPS
Middle Yes 10 blocks 2048 PX 20 FPS
High is 10 blocks 2048 PX 15 FPS
Default No Na 20 fps Mellow Low No na 100FPS
Exquisite No na 70 FPS
Gorgeous No Na NA 50 FPS
Note:

The "other modules" listed in the table indicate that the module also optimizes the relevant part of the game.

The material packages are special cases. The version can generally be compatible, but it cannot be compatible.

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