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Why is Ubisoft "Beyond Good and Evil 2" difficult to give birth: because internal management is too chaotic

2024-12-31 23:22:15|Myriagame |source:minecraft skins

"Beyond Good and Evil 2" debuted for the first time in 2008, and appeared again in 2017, which attracted the attention of players.However, this game is difficult to produce and has no signs of sale so far.

育碧《超越善恶2》为何难产:因为内部管理太混乱

The "Lehman" series and "Michel ANCEL" producer Michel Ancel began to produce "Beyond Good and Evil 2" in 2017, leaving Ubisoft in 2020.Recently, he was interviewed by the SuperPouvoir magazine, revealing the cause of the difficulty in "beyond good and evil 2" because the internal management was too chaotic.

Anssel said: "There are too many problems between management. The artistic director wants to continue to make all the content. The game director wants to make a dungeon game, and I want to make a space adventure game. We can’t reach an agreement at all.In the end, the game director brought the project in other directions.

育碧《超越善恶2》为何难产:因为内部管理太混乱

In this case, the development team was tossed to turn, and I didn't even know who the person in charge and who were making a decision.The producer should have returned to order but did not succeed. Yves Guillemot even ran to Montpellier to try to let the matter return to the right track, but this was not enough. The game director continued to be stubborn.

Ansel continued: "When I read an article in the Liberation News, I said that when I dominated" Beyond Good and Evil 2 "and asked to modify it, I felt that I was about to explode." Beyond Good and Evil 2 "was me.I have never questioned any decisions. I am happy to discuss this topic with those critics.There are also mistakes, I should better defend this project and communicate more intimately with the collaborators. "