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"Oath" uses a non -linear way to perform tasks to make players happy and free to explore

2024-12-31 23:22:45|Myriagame |source:minecraft skins

Recently, the "Oath" scene art designer Bress Ritger was interviewed by foreign media Gamesradar, which revealed how the game handles the player's choice in terms of task.

《宣誓》采用非线性方式进行任务 让玩家愉悦自由探索

"Oath" is not a completely open world, but its vast exploration area allows players to perform tasks in a non -linear way, such as accidentally discovering a key item, or accidentally discovering a task in different ordinary ways.Obsidian is supporting all these possibilities.

Ritger explained: "I think almost every task in the game has more than one opening method. You can do it in order, such as picking items and handing them to the person in need, or killing a character or other or other things.For example, you enter underground cities from different directions and so on.

《宣誓》采用非线性方式进行任务 让玩家愉悦自由探索

The development team wants to make the game experience "more personalized", allow players to explore more naturally, and fully support free travel.Ritger continued: "We hope to continuously cultivate this feeling of exploration, wandering, and happiness."

"Oath" will be released on February 18, 2025, landing on PC, XSX | S.Add XGP on the first day.