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"Microsoft Flight Simulation 2024" developers apologize to release a bad experience

2024-12-31 23:23:13|Myriagame |source:minecraft skins

When Microsoft Flight Simulation 2024 was released in November, even if a test of 200,000 users was performed, the studio acknowledged that they had "completely underestimated" the number of players on the first day, which caused the game to be unable to load for a long time.

《微软飞行模拟2024》开发者为发布糟糕体验道歉

A few days ago, the game development team held a live broadcast and apologized for the difficulties encountered on the first day."We want to thank you for all the inspiring emails, information or other contacts sent by you in the game release process. This is really a bad release experience. We want to be deep in what happened.Apologize ""

He explained that this is not a problem with the server or user client, but caused by the "middle layer": "The team told me that on the first day, we received 10 billion packets. Infrastructure could not be dealt with so much at all.The request and began to fail. "He said, the team" took a few days to figure out the problem, which is bad. "

《微软飞行模拟2024》开发者为发布糟糕体验道歉

In addition to the loading problem at the time of release, the game also contains many bugs.Developers have issued two repair patches and planned to release another on December 12 next week.During the live broadcast, developers shared the most required BUG fixes they received, including the airport and night lights, the date of the real machine weather and the flight, the angle of the mouse is too sensitive, and the VRAM may have problems that affect the number of frame performance.wait.