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Glory CEO: "King King" has been developed for 12 years.

2024-12-31 23:25:49|Myriagame |source:minecraft skins

Kawakawa Yoshikawa, CEO and producer of "King of Kings", said that if he is not his own boss, he has been fired because he has been developed for 12 years, but he does not regret it himself.

"The development lasted 12 years. If the person working under my hands did this, they had been fired ... This is a game I have indulgent myself. Even so, I was abandoned and remakeAfter three times, we still launched a good game.It is a historical game, and Turu Mo is good at action games. "" "" "."

光荣CEO:《仁王》开发了12年 要不是我自己是老板 早就被解雇了

In an interview with Denfaminicogamer, Kawagawa Yoshikawa said that until today, he is still inspecting the glorious Turus game. He mainly watched whether the game can bring "a new entertainment value".If he can't find what he wants, he will ask for remake.

Kawagawa, known as "Kings", is a "typical example" of his tendency.He is the creator of the IP of "King of the King" and the chief producer of the game. He abandoned the game and remake it three times until it conforms to his ideas.

光荣CEO:《仁王》开发了12年 要不是我自己是老板 早就被解雇了

The more detailed background information is that the development of "King of the King" began in 2004. At that time, it was still responsible for the glory employee because it merged with Turus in 2008.In 2008, the first version of "King King" (also the most like JRPG) was abandoned, and the development was re -assigned to the "Three Kingdoms Warriors" series developer Omega Force.The second version led by Omega Force was eventually abandoned. After that, Team Ninja, Team Ninja, Team (Developers of Ninja Dragon Sword "and" Dead or Life "), took over most of the development work and pushed the game to moreFierce battle.

As early as 2016, Antian Wenyan, the creative director of "King of the King", told Eurogamer that the early version of "King of the King" did not reach the vision of Kawagawa. Although he did let the ninja team do them after taking over, he would keep constantly constantlyTest the game in person so that they can "feel his vigilance."

But the result is that "King of Ren" has succeeded, especially among the global audiences.Nearly 8 million copies of "King of King" and its continuation, nearly 90%of them came from the West.