2024-12-31 23:26:28|Myriagame |source:minecraft skins
Hello ranger, I am the person in charge of the planning of the Yanyun combat system.Like students in other modules, we have recently worked hard to retreat and do the final sprint for the upcoming public beta.
The design of the combat system is related to the core experience of the players.Therefore, we have absorbed the feedback from a lot of players and invested a lot of energy to polish and iterate.
Today, I also want to take advantage of this opportunity to share with you our design ideas and the update direction in the public beta version. Please give me a lot of advice.
In our understanding, the word martial arts is the soul, and the martial arts.在武侠游戏中,“侠”的表现在于塑造有血有肉的角色,讲好一个百转千回、荡气回肠的故事;而“武”则表现于一套符合武侠世界逻辑,且观赏性、可玩性、The combat system coexisting.This is also our goal.
In order to reflect the charm of Yanyun's realistic fighting, we follow the two major principles when designing the combat system.One must meet the imagination of martial arts "masters"; the second is to highlight the differences between martial arts, reduce the experience of homogeneity, and create a full -bloom environment.
Therefore, in the public beta version, we focus on improving the performance of martial arts, especially the skills and feel of skills. I hope that both BOSS and players have sufficient space.For players, the overall battle and defense conversion rhythm is faster than soul games.Both basic attacks and unloading can be the assistance of this process. The most important thing is to play their own routine genres, thereby forming a sense of evenly matched and masters.
Following this idea, the challenge is how to enlarge the playability and refreshment in the process.In this regard, our solution is our second design principle: highlight the difference between martial arts.
For this reason, in addition to the balanced adjustment of the value, we have invested a large number of motion and development resources, designing new actions for many martial arts.Here we take the two sets of martial arts fans "Qingshan writing" and umbrella "Nine Chunchun", which have changed a lot in the public beta version as an example.
In martial arts -related imagination, when it comes to the fan, we will think of the elegant and fatal person image for the first time.He should keep a distance from his opponent and easily solve his opponent through speed and wind.
Therefore, we have made a lot of new tuning designs for it.Let it consume the opponent at a long distance and keep the leaf from being elegant.At the same time, it gave it a quick way to advance, one hitting the fatal ability, as quiet as a virgin, and moving to take off the rabbit.
Correspondingly, when we design the "Nine Spring Spring" of the umbrella, it is also from our most original martial arts fantasy.If the fan is a noble son, the image that we think of the umbrella is Huang Rong Su's smart and cunning girl, who can always make surprises and accidents in the battle.
Therefore, we have added many unique small mechanisms for the new "Nine Spring Spring" to highlight the characteristics of its strange weapons.It can be a sword that is used to chopped and brazen, and it can be a hidden weapon for cold arrows, and it can even be a ranger on the sky.
In addition, Yanyun can currently be equipped with two sets of martial arts+four mental methods at the same time, and martial arts can link each other.Including the rope darts introduced earlier, more new weapons and new martial arts will be added after the public beta, and the richness and playability of the entire Build will be further improved.
Raider can match the genre and combat styles they want according to their own ideas -whether it is the sword guns, the martial arts heroes, or the elegant son with an umbrella dance fan, everything is determined by yourself.
Of course, we are not only doing new martial arts design during this time, but also for old martial arts that have appeared in previous tests. We are also doing greatly polishing and optimization to further enlarge their characteristics.
Take the "Jiu Jiu Jian", which is very popular in the previous tests.Our positioning is "good at fighting with the group of enemies", and we must have a sense of power to break the tens of thousands of armors.Therefore, in the public beta version, we have redesigned the actions for it, and the new moves and mechanisms have been added to make it more open and highlighted.
There are also many martial arts including the husband's sword method and the Jiuqu shocking gun. They have experienced renovation iterations from numerical to mechanisms to action performance, waiting for the ranger to discover their martial arts potential.
Like the practice in reality, after practicing basic skills, we can look at the wider martial arts world.Fighting is one of the core experiences of Yanyun. Although the formal test is near, we will definitely come up with the most self -disciplined warrior attitude and polish all this day after day.
It is getting closer to the public beta, and I am looking forward to showing our cultivation results to everyone.Not far from the coming day, see us in the rivers and lakes!
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