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Exposure of "GTA6" supports light tracking global lighting screen is more expressive

2024-12-31 23:26:47|Myriagame |source:minecraft skins

Recently, a netizen of the Reddit Forum posted a screenshot of LinkedIn, indicating that "GTA6" will support light tracking global lighting, and some of the content is generated by the program Runtime.The work will continue to use the R star Rage engine and promote the limit of real -time rendering and processing.

曝《GTA6》支持光线追踪全局照明 画面更有表现力

The screenshot comes from the personal profile of Ryan Woods, the chief engine programmer of the R Star, and he is responsible for the design, development and optimization of the "GTA6" RAGE engine, involving many aspects such as rendering, physics, AI, and memory management.

曝《GTA6》支持光线追踪全局照明 画面更有表现力

The resume mentioned that "GTA6" will use light tracking global lighting technology, which will greatly enhance the performance of the game.The PC version has a more complete light tracking effect, and the console version may be limited.

"GTA6" will use the Runtime program generation technology (ProCGEN) to help control the size of the game's file.This program generation technology is more common in the field of game, mainly used in vegetation effects, internal buildings, and so on.In addition, the role of the game will also have their own unique response based on different world events, and its behavior will be closer to real figures.

Note: Light tracking global lighting is a advanced technology for rendering three -dimensional scenes. It calculates the light effect in the scene by simulating the communication path of light, so as to achieve a more realistic and detailed picture.Compared with the traditional global lighting method (such as light probe and light texture), light tracking global lighting has higher accuracy and real sense.