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Nintendo submits a new patented joystick design or it will solve the problem of new host drift

2024-12-31 23:29:19|Myriagame |source:minecraft skins

We got some interesting new news about Nintendo's latest patent in the US Patent and Trademark Office.

It should be noted that companies like Nintendo, Sony and Microsoft have been submitting patents, but we can not always see that these patents have been applied.

The first patent shows that it seems to be a redesign of NS2 -type ratio joystick.These are still joysticks, not the round arrow keys on 3DS.

But the shape of these joysticks makes them not so much.There must be gaps between the top of the joystick and the surface of the controller, but it is shorter than before.The scope of the joystick is slightly wider, which means that the circle surrounded by the rotation of the joystick has become larger.

It is speculated that this modified analog rocker design aims to solve the problem of Joy-Con joystick drift.If Nintendo finds a design solution for this problem, it will definitely be very interesting.

What kind of solution Nintendo may have been restricted in solving the problem of joystick drift, it is precisely because someone had previously filed a lawsuit against them.But as far as you are concerned, we can only hope that we don't have to deal with this problem anymore.

任天堂提交新专利 摇杆设计或将解决新主机漂移问题

Another patent of Nintendo has a picture. There is a character standing next to the puddle in the picture, and the puddle is described as a "painting area".This obviously shows a chart about the same patent as "Spera", which describes Nintendo's VR patent.

From a patent description, it must be an application for playing "Sprra" in a VR environment.Although we don't know what this technology is, it is easy to imagine how the shooting and painting gameplay of "Spera" is applied in the AR or VR environment.

If bold guesses, NS2 will have a VR or AR function in some way, either as the core part of the game console, or as a optional selling point.At this stage, what VR or AR needs is no longer price or gimmick, but a propaganda selling point of the publicity of the public, not just the technical fanatic.