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2024 CIGADC complete schedule announcement!Gathering the most valuable sharing of global first -line work developers!

2024-12-31 23:36:10|Myriagame |source:minecraft skins

2024 CIGADC Developer Conference guests and speeches are all announced! Gathering the global first -tier industry developers, bringing the most valuable dry goods sharing!

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

Every year, the guest lineup of CIGADC is carefully selected, hoping to bring the top -end information and high -value experience of the participants.Among the domestic developers, we invited the producers of the two works with excellent quality and word -of -mouth works in "Yijian Fengyun Decision" and "Hungry: Hungry: A Thousand Miles of the Ming Dynasty" to share.At the same time, Zhang Tianyu, who participated in the sound design of "Black Myth: Goku" 8082Audio Sound Design, will also bring sound -related design experience sharing.

2024 CIGADC's overseas sharing guests are from various countries such as Poland, Japan, Canada, New Zealand, etc. The works cover the global influential "Ice Era 2"."Silent and Fun", the most anticipated Japanese plot to the game "Hundred Days of War-Final Defense Academy", as well as "Goblin Bullet" and "Mini Metro" on behalf of overseas independent games.The theme of the speeches of overseas guests this year focuses on creativity, prototype creation, narrative and other aspects. I believe that after a day of sharing, it can allow participants to have a new thinking and understanding in these aspects.

The following is the introduction of the complete schedule and topic of 2024 cigadc:

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

国产武侠RPG《逸剑风云决》开发团队侠萌网络是“中年人的新团队”,而正是这个由3人开始的“新团队”,打造了如此宏大的《逸剑风云决》的world.要做到游戏中的各种系统充满深度却又能互相耦合,在开发过程中团队也是踩过不少的坑,而这些踩坑的宝贵经验分享能让开发者们少走不少弯路。

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

CRITICAL REFLEX是一家对恐怖叙事游戏有着独到眼光的发行商,今年两部现象级独立游戏《恶魔轮盘》、《缄默祸运》均出自这家发行商,这两部作品的恐怖叙事也给玩家Leave a deep impression.CRITICAL REFLEX的首席执行官Rita与《缄默祸运》制作人Jeffrey Tomec带来名为《叙事游戏仍然可以繁荣》的分享,讲述如何穿透一切干扰,通过一个紧密聚焦的叙事奇观来传递一个难忘的Game experience.

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

"Hungry: Hungry: A Thousand Miles" in the first half of this year's domestic stand -alone game is the first AVG in many players' lives.The background of the late Ming Dynasty and the shaping of the heroine caused a wide range of popularity and discussion in various social media.The producer of Zero Chuang Games has participated in the production of novels, comics, and movies, and has also engaged in the work related to Manzhan. This year, he will bring a sharing experience about creation on CIGADC this year.

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

The trick of Teacher Gang Gangtaro is good at viewpoint and narrative. He is a narrative magician. He has created a work that can only be displayed by text AVG and "unable to film and television."It has also perfectly combined the trick with NDS dual -screen in the "Extreme Elimination" series.After the "AI: Dream Archives" series, Teacher Yue and the popular script Xiao Gao and Gang Gang, who are very popular among domestic players, jointly created "Hundred Days of War-Final Defense Academy-".Will share "The Future of Game Design".

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

The original game style of "Goblin Bouncing" comes from a 48 -hour Game Jam event. Now the game has received 10,000 praises on Steam and successfully transplanted to mobile phones and Switch platforms this year.The producer Dylan and the team have rich experience in participating in Game Jam. They are not only good at creating game prototypes by participating in the event, but they are better at discovering potential projects and eventually seizing this opportunity.

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

Dinosaur Polo Club from New Zealand Dinosaur Polo Club is very good at creating interesting works. Following "Mini Highway" and "Mini Metro", the third game is currently in the "mini" series to create prototypes.In this process, I have learned a lot about self -development and prototype development.In this sharing, senior technical designer Tana Tanoi will combine specific examples to share the prototype development process of minimalist model games.

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

A good game is inseparable from excellent sound design, and good sounds need to cooperate with the cooperation between R & D and audio producers.Zhang Tianyu, who has participated in the sound design of 8082Audio sound design and other works such as "Black Myth: Goku", "Glory of the King", "Under the Uniform", will be shared in combination with experience design concepts and audio resources production of many cases.

2024 CiGADC完整日程公布!集结全球一线作品开发者带来最有价值的分享!

Creating a sequel is never an easy task, especially on the basis of the excellent popularity and word of mouth.On the basis of super popularity in the previous work, "Ice Times 2" has greatly innovated in gameplay and decided to create a non -sequel gaming experience.A large number of innovations have been made for the previous gameplay mechanism, and the new parliamentary system is added.At the end of the 2024 Cigadc, the two projects of the "Ice Era 2" were co -supervisors, Jakub Stokalski and łukasz Juszczyk will share how to create such a non -sequel creative experience.