2024-12-31 23:36:25|Myriagame |source:minecraft skins
The publisher EA and the developer Bioware released the first patch of "Dragon Century: The Guardian of the Film".
Developers introduced on the official website: "The first patch we released today includes some game experience improvement and BUG fixation. We will also support the game through additional patch in the future to allow players to get a better game experience."
The complete patch description is as follows: New N7 -day activity content:
· ROOK (protagonist) can find a new N7 -day appearance in the lighthouse.This will be a pure decorative armor.
BUG fixing:
· Fixed the problem of "gray display" on the DLSS option on the 40 series NVIDIA GPU.(Limited to PC)
The cause of a small amount of collapse was excluded.(Limited to PC)
· Update the XESS version to 1.3.1.(Limited to PC)
· Fix some problems that have not been applied correctly in judges in one of the ending scenarios.
· Fix the bug that causes the companion skills point to be reset.
· Adjust the notice of companions so that they can stay on the screen for a longer time at the end of the scene.
· Harding's arrow bag is now full of arrows and is ready to fight.
· All chat will not start too early.
· Harding and Tash are gossiping no longer repeatedly.
· Fix the potential problems that the player may occur during the task period.
· Change your team members on the way to perform certain tasks that no longer destroy the mission in the world.
· Update many resources to improve long -distance visual performance.
· Repair several "pop -up windows" from the level of level art resources.
· Add collisions to multiple lack of collisions.
· A small texture of the art of illustrations.
· Add tactile feedback (handle) to many interaction and events.
· Fixed the problem of oral shape synchronization in some environmental scenarios.
· Adjust the audio balance of multiple resources.
· Replacement device no longer prohibit the helmet voice processing.
· Fixed a few target tags that were not generated.
· Cleaning up some interactions that cause their behavior between skills.
· The phantom generated by the iron veil will now attack Lazakale.
· The entropy ball is now normal on the vertical surface.
· Fix the errors that are sometimes cleared in advance and caused the errors of the enemy's ignoring.
· Fixed a rare problem that thieves will not hold the bow when you are aiming at aiming.
· Make the detailed statistical interface more readable.
· Balanced changes to some battles to meet the design intent.
· Balanced adjustment of multiple player skills.
· Fix the bondage loopholes in the war.
· The Fire Ring of the Angry Demon should now be able to avoid it properly in all circumstances.
· Slow the speed of Hosberg's fast crow.
· Adjust the creepy movement when the body moves inside the lens/outside the lens.
The Dalish Elf in the unpopular guest task is now a real elves.
· Fixed a rare obstruction problem in the blood -sea mission.
· In the "Master of Entropy" mission, Hala should no longer float.
· Fixed the problem of obstruction in similar peak mission.
· The time to adjust the ending text card.
· NPC neck no longer grows unexpectedly.
· Fixed the situation where the NPC could not look at each other correctly or look at the ROOK.
The long hair should be cleaned correctly with certain armor.
· Fixed several makeup problems in the creation of characters.
· Venatori crystal special effects should now disappear correctly.
· Add roller support to the sales screen.
· Opening a diary on the map no longer cause it to continue rolling.
· Now, when the maximum faction strength rather than the upper limit of factions, factional achievements will be correctly obtained.
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