2024-12-10 17:46:05|Myriagame |source:minecraft skins
-solve the problem of the items in the inventory of the inventory-LUA code, copy the file execution
-The origin of the coordinate axis in the lower left corner
AllContainers = {
["Names"] = {
["EQUIPMENT"] = "Equipment",-All entities have equipment columns, only players have the last shadow box inventory, backpack inventory, jewelry bar
["Enderchest"] = "Ender",
["INventory"] = "Inventory",
["Baules"] = "baubles"
},
["Positing"] = {
["INventory"] = {
-4 x x x x x x x x
-3 x x x x x x x x
-2 x x x x x x x x
-1 x x x x x x x x
-1 2 3 4 5 6 7 8 9 ["all"] = 36,
["List"] = {
[1] = {
[1] = 1,
[2] = 2,
[3] = 3,
[4] = 4,
[5] = 5,
[6] = 6,
[7] = 7,
[8] = 8, [9] = 9,
},
[2] = {
[1] = 28,
[2] = 29,
[3] = 30,
[4] = 31,
[5] = 32,
[6] = 33,
[7] = 34,
[8] = 35, [9] = 36,
},
[3] = {
[1] = 19,
[2] = 20,
[3] = 21,
[4] = 22,
[5] = 23,
[6] = 24,
[7] = 25,
[8] = 26, [9] = 27,
},
[4] = {
[1] = 10,
[2] = 11,
[3] = 12,
[4] = 13,
[5] = 14,
[6] = 15,
[7] = 16,
[8] = 17, [9] = 18,
}
}
},
["Equipment"] = {
-6 x: hand_main
-5 x: hand_sub
-4 X: Feet
-3 x: legs
-2 x: Chest
-1 x: head
-1
["All"] = 6, ["list"] = {
[1] = 1,
["Hand_main"] = 1,
[2] = 2,
["Hand_sub"] = 2,
[3] = 3,
["Feet"] = 3,
[4] = 4,
["Legs"] = 4,
[5] = 5,
["Chest"] = 5,
[6] = 6, ["head"] = 6
}
},
["EnderChes"] = {
-3 x x x x x x x x
-2 x x x x x x x x
-1 x x x x x x x x
-1 2 3 4 5 6 7 8 9 9
["All"] = 27,
["List"] = {
[1] = {
[1] = 19, [2] = 20,
[3] = 21,
[4] = 22,
[5] = 23,
[6] = 24,
[7] = 25,
[8] = 26,
[9] = 27,
},
[2] = {
[1] = 10, [2] = 11,
[3] = 12,
[4] = 13,
[5] = 14,
[6] = 15,
[7] = 16,
[8] = 17,
[9] = 18,
},
[3] = {
[1] = 1, [2] = 2,
[3] = 3,
[4] = 4,
[5] = 5,
[6] = 6,
[7] = 7,
[8] = 8,
[9] = 9,
}
}
}, ["Baubles"] = {
["All"] = 7,
["List"] = {
[1] = 1,
[2] = 2,
[3] = 3,
[4] = 4,
[5] = 5,
[6] = 6,
[7] = 7
}
}
}
}
Code example
For example, throw 9 backpack libraries (y, x) with the following code, that is, the vertical number Y grid, and then the horizontal number X grid.
Install the nerve interface and the provincial module, first execute the code above, and then execute the code below.
local manip = peripheral.find ("neuralInterface")-Get all operationslocal inventory = manip.getinventory ()-Get backpack inventory
local pos = allContainers.positation.inventory.list-Get the location conversion table
Inventory.drop (POS [3] [5], 9)-y = 3, x = 5
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