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[1.12.2] How to modify the clustering cylinder -related synthesis through CRT [AS] Astral Sorcery Minecraft Game

2024-12-10 17:46:32|Myriagame |source:minecraft skins

This tutorial is set by the author's setting without permission.

Remove the formula of polystars:

According to the ZS examples given by the author, when removing the formula -related formula of polystars, you will try to find the formula to be deleted through the given itemstack and optional fluid (the fluid parameter can be "NULL", and only search through the given itemstack search.To delete the formula, but only delete the first formula it found)

Example: Remove the formula of obtaining the star liquid in the polystrochry cylinder through the sea sapphire

 mods.astralsorcery.lightwell.removeliqueFaction (, NULL); 

Analysis: Format is:

 mods.astralsorcery.lightwell.removeliqueFact (MATCHSTACK, LiquidStack); 

Among them, Matchstack is the itemstack that matches the liquefied input (that is, put it in a polystars to produce liquid items), and liquidStack is the generated fluid (available for input NULL for formulating by Itemstack-Input)

Add a clustering cylinder related formula:

Example: Add the formula to produce water through the soil in the polyston tank

 mods.astralsorcery.lightwell.addliqueFaction (, , 1, 0.2, 0); 

In -game effect map:

Analysis: Format is:

 Mods.astralsorcery.lightwell.addliqueFaction (Input-ITEMSTACK, OUTPUT-LIQUDSTACK, OUTPUTMULITPLIER, SHATERMU ltiplier, colorhex); 

Among them, Input-ITEMSTACK is the items put in the polystrochry cylinder; Output-liquidstack is the fluid generated; Outputmulitplier is applied to calculate the number of multiplied output fluids, usually 0.3-1.2;The greater the probability of crushing, the smaller the probability of the crushing each moment; ColorHex is a color code used for the particles around the polyarine cylinder hovering in this formula (the hexadecimal color selector or other tools can be used to specifyTo.