2024-12-06 22:09:16|Myriagame |source:minecraft skins
This tutorial is set by the author's setting without permission.
Just as the title is to teach you how to make you better use the module (1.4.0+).
If you want to see that some entities are not eliminated and will always be removed, this tutorial is to teach you how to use it.
First of all, you need to install 1.4.0 or 1.5.5+ modules, which cannot be used at 1.5.4, because 1.5.4 temporarily removes blacklists and whitelists.
When your first installation of the front module is complete, the configuration will be generated. The default path is ".minecraft/config/ruok.toml" will see similar content after opening.
Autoquality = false#has been abolished.maxentityntities = 256#maximum rendering quantity.
ENTITIESDISTANCE = 128#rendering distance.
Qualitymodes = "High"#global picture quality.
RenderWeather = "Normal"#Rendering the weather.
RendertnTexplosions = True #TNT explosion rendering.
FastITEMRENDER = TRUE#Fast item rendering.
RenderDisplayitem = True#Rendering the name of the dropped items.
BlackListedEntities = []#blacklist list, such as ["Minecraft: Zombie", "Modid: XXX"], add a list of non -rendering.
WhitelistedEntities = []#w w, consistent with the blacklist, but it will always be rendered, suitable for adding barrage or arrows that can hurt the player.
IsalwaySshowitemcount = TRUE#Number of items to renders
In addition to the two configurations of the blacklist and whitelist, both can be modified through the setting interface of sodium and Embeddium modules, but mainly how to add a whitelist and blacklist creature, so that the creatures that exceed the scope will not be eliminated and will not be eliminated and orEliminating creatures, "WhitelistedEntities" is a white list, which will prevent the creatures exceeding the range from being eliminated.
"It is a black list, and it will be eliminated for rendering.
If I need to add a range of zombies and not be eliminated, you need to modify the "WhitelistedEntities = [" Minecraft: Zombie "]" "to make the zombies not be removed. ConverselyZombies will be removed and rendered.
If you need multiple creatures, you can write "WhitelistedEntities = [" Minecraft: Zombie "," Modid: XXX "].
After modifying the configuration file, you need to restart the client once to enjoy the fun to eliminate the modification.
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