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[1.12] Use Crafttweaker to reform the machine in the pneumatic process [PNC] PneumaticCraft: Repressurized)

2024-12-10 17:47:15|Myriagame |source:minecraft skins

Assembly controller

Guide bag

 Import Mods.pneumaticCraft.assembly; 

Removal formula

 Mods.pneumaticCraft.assembly.removelaserRecipe (IITEMSTACK OUTPUT);

MODS.PNEUMATICRAFT.ASSEMBLY.RMoveDrillReCipe (IItemstack Output); // Remove the specified assembly program according to the output item: The formula of the drill bitter formula: the drill bit formula formula: the formula of the drill bitter head.

MODS.PNEUMATICRAFT.ASSEMBLY.RMoveDrilllaserReCipe (IITEMSTACK OUTPUT); // Remove the designated assembly program according to the output item: the formula of the drill bit and laser formula

mods.pneumativeicCraft.asSembly.removeAlLASERRECIPES (); // Remove all assembly programs: Laser formula

mods.pneumaticCRAFT.ASSEMBLY.RemoveAllDrillRecipes (); // Remove all assembly programs: Formula of the drill bit

MODS.PNEUMATICRAFT.ASSEMBLY.RMOVEALLLLLLLLLLLLECIPES (); // Remove all assembly programs: drill bit and laser recipes

//example

MODS.PNEUMATICRAFT.ASSEMBLY.RMOVELASERRECIPE ();

MODS.PNEUMATICRAFT.ASSSEMBLY.RMoveDrillRCipe ();

Add formula

 Mods.pneumaticCraft.Assembly.addlaserRecipe (IITEMSTACK Input, IItemstack Output); The latter two are input in turn, output

MODS.PNEUMATICRAFT.ASSEMBLY.ADDDRILLLLECIPE (IITEMSTACK Input, IItemstack Output); // Add formula based on assembly program: drill bites, output in order, output, output, output, output, output, output, output, output, output, output, output,

//example

mods.pneumaticCRAFT.ASSEMBLY.ADDLASERRECIPE (, ));

MODS.PNEUMATICRAFT.ASSEMBLY.ADDDDRLLLLECIPE (, );

If you need to add a formula based on the assembly program: drill bit and laser, you can produce B by writing a drill -based formula A and write a laser -based formula B to produce C. CRT will automatically identify and add the formula -based formula: drill bit and laser formulaEssence

Explosion synthesis

Guide bag

 Import Mods.pneumaticCraft.explosionCrafting; 

Removal formula

 Mods.pneumaticCraft.explosionCrafting.removerecipe (IINGREDIENT OUTPUT); // Remove the specified formula Mods.pneumaticCraft according to the output item. Explosion covering.removeallRcipes (); // Remove all formulas

//example

MODS.PNEUMATICRAFT.EXPLOSIONCRAFTING.RMOVERECIPE ();

Add formula

 Mods.pneumaticCraft.explosionCrafting.addrecipe (IORDICENTRY Input, Itemstack Output, Int Loss_rate) // The latter three values ​​are input, output, failure loss of items

//example

mods.pneumaticCraft.explosionCrafting.addrecipe (, , 80);

Cooling of heat conduction framework

Guide bag

 Import Mods.pneumaticCraft.heatframecooling; 

Removal formula

 Mods.pneumaticCraft.heatframecooling.removerecipe (IINGREDIENT OUTPUT); //

MODS.PNEUMATICRAFT.HEATFRAMECOOLING.RMoveAllRecipes (); // Remove all formulas

//example

mods.pneumaticCraft.heatframecooling.removerecipe ();

Add formula

mods.pneumaticcraft.heatframecooling.addRecipe(IOreDictEntry input, IItemStack output);   //后两项依次为输入物品/矿辞,输出物品

//example

MODS.PNEUMATICRAFT.HEATFRAMECOOLING.ADDRECIPE (, );

Liquid compressor available fuel

Guide bag

 Import Mods.pneumaticCraft.liquidfuel; 

Removal formula

 Mods.pneumaticCraft.liqufuel.removefuel (IliquidStack Fluid); // Remove the specified liquid as a liquid compressor fuel fuel fuel

MODS.PNEUMATICRAFT.LIQUIDFUEL.Removeallfuels (); // Remove all liquid compressor available fuel

//example

MODS.PNEUMATICRAFT.LIQUIDFUEL.Removefuel ();

Add formula

 Mods.pneumaticCraft.liqufuel.addfuel (Iliquidstack Fluid, Double MLPERBUCKET); How to generate how many ml air // examples

MODS.PNEUMATICRAFT. LIQUIDFUEL.Addfuel (, 16000);

Plastic mixture

Guide bag

 Import Mods.pneumaticCraft.plasticmixer; 

Removal formula

 Mods.pneumaticCraft.plasticmixer.removerecipe (IliquidStack Fluid); // Delete the specified liquid as the input formula

Mods.pneumaticCraft.plasticMixer.RMoveAllRcipes (); // Remove all formula

//example

mods.pneumaticCraft.plasticmixer.removerecipe ();

Add formula

 Mods.pneumaticCraft.plasticmixer.addrecipe (IliquidStack liquid, IiteMStack Stack, Intterature) can be added. The formula of two -way conversion, the latter three items are corresponding liquids, corresponding items,The required temperature (Kelvin)

MODS.PNEUMATICRAFT.PlasticMixer.addsolidifyRcipe (IliquidStack liquidinput, IiteMStack itemoutput); // Add formula that allows solidarity only in order. Enter liquid, output items

MODS.PNEUMATICRAFT.PlasticMixer.addmeltonlyRecipe (IITEMSTACK ITEMINPUT, IliquidStack Fluidoutput, Intt Temperature); Three items are input items, output liquid, and required temperature (Kelvin)

//example

MODS.PNEUMATICRAFT.PlasticMixer.addrecipe (*100, , 573);

MODS.PNEUMATICRAFT.PlasticMixer.addsolidifyRcipe (*2000, );

MODS.PNEUMATICRAFT.PlasticMixer.addmeltonlyRecipe (, *100, 473);

Pressure room formula

Guide bag

 Import Mods.pneumaticCraft.PressureChamber; 

Removal formula

 mods.pneumaticCraft.pressureChamber.Removerecipe (Iitemstack [] outputs); // Remove the formula of the formula mods.pneumaticCraft.p according to the output item removed resultureChamber.removeallRcipes (); // Remove all formulas

//example

MODS.PNEUMATICRAFT.PRESSSURESSURIMBER.RMOVERECIPE

Add formula

 Mods.pneumaticCraft.PressureChamber.addRcipe (IINGREDIENT [] inputs, Double Pressure, Itemstack [] Outputs) // The latter three items are input item groups in turn, the required pressure value, productionOutlet

//example

MODS.PNEUMATICRAFT.PRESSURESSURIMBER.ADDRECIPE ([, , *3 ], 5.0, [];

Refinery formula

Guide bag

 Import Mods.pneumaticCraft.refinery; 

Removal formula

 mods.pneumaticCraft.refinery.removerecipe (ingredient [] outputs); // Remove the recipe of the specified liquid as output.

mods.pneumaticCRaft.refinery.removerecipes (INGREDIENT Input); // Remove the formula found by the specified liquid as input

mods.pneumaticCraft.refinery.removeAllRcipes (); // Remove all formulas

Add formula

 Mods.pneumaticCraft.refinery.addrecipe (IliquidStack Input, IliquidStack [] outputs); The formula of Cairvin, the last two items are liquid input, liquidGroup output

MODS.PNEUMATICCRAFT.Refinery.Addrecipe (int MinimumTemperature, IliquidStack Input, IliquidStack [] Outputs); // (The required version is greater than equal to V0.9.0). Small temperature (Kelvin), liquid input, liquid groupOutput

//example

mods.pneumaticCraft.refinery.addrecipe (*10, [*2, *5];);

MODS.PNEUMATICRAFT.REFINERY.ADDRCipe (473, *10, [*2, *5, *2, *5]);

The formula of thermal dynamic machining machine

Guide bag

 Import Mods.pneumaticCraft.thermopneumaticProcessingPlant; 

Removal formula

 Mods.pneumaticCraft.thermopneumaticProcessingPlant.removerecipe (IINGREDIENT OUTPUT); // Remove the formula according to liquid output

mods.pneumaticCraft.thermopneumaticProcessingplant.removeallRcipes (); // Remove all formulas

//example

MODS.PNEUMATICRAFT.THERMOPNEUMATICPROCESSINGPLANT.RMOVERECIPE ();

Add formula

 // The latter five items are liquid input in turn, the items input (can be NULL), the required pressure, the required temperature (Kelvin), the liquid output

MODS.PNEUMATICRAFT.THERMOPNEUMATICPROCESSINGPLANT.ADDRECipe (IliquidStack liquidinput, Iitemstack iteminput, double pressure URE, IliquidStack output);

// The latter four items are input in turn, the required pressure, the required temperature (Kelvin), the liquid output

MODS.PNEUMATICRAFT.THERMOPNEUMATICPROCESSINGPLANT.ADDRECipe (IITEMSTACK Itemput, Double Temperature, IliquidStack Output);

//example

MODS.PNEUMATICRAFT.THERMOPNEUMATICPROCESSINGPLANT.ADDRCipe (*10, NULL, 3.0, 473, *5);

MODS.PNEUMATICRAFT.THERMOPNEUMATICPROCESSINGPLANT.ADDRCipe (, 1.5, 573, *50);

Sky interface recognition experience fluid

This function allows the air interface to identify other fluids into experience. By default, this part will only identify the last shadow interface, cycle, open square block, thermal expansion, liquid experience in the industrial pioneer, and the liquid experience in the industrial pioneer.

Guide bag

 Import Mods.pneumativeCraft.xpflum; 

Remove the fluid

 Mods.pneumaticCraft.xpfluid.removexpluid (IliquidStack Fluid); mods.pneumaticCraft.XPFLUID.RMovealXP Fluids (); // Remove all fluids

//example

mods.pneumaticCraft.XPFLUID.Removexplum ();

Adding a fluid

 Mods.pneumaticCraft.xpfluid.addxpluid (IliquidStack Fluid, Double Ratio); // The latter two are available in order.

//example

mods.pneumaticCraft.xpfluid.addxplum (, 10);