2024-12-10 17:47:40|Myriagame |source:minecraft skins
This tutorial is set by the author's setting without permission.
The most against the Emperor Legion.
Since the Emperor Corps is the result of my personal first -school configuration file editing. Many content and words are not professional enough. I hope you understand it.
Before we officially customize the Undead Legion, we must first understand where to customize the Dead Corps.
In the case of opening the version separation, open the version folder, and then open the config folder. Among them, [Majruszsdiffical.json], this is the configuration file we want to change.
Note: Although the file can be opened through the notepad, I still recommend using more professional software to open the JSON file.The next demonstration picture will use Visual Studio Code.
Next, we find [WAVES] to find such a clip by looking for the character segment function.
The core part we want to modify is the field behind ["Waves":].
The first wave
"MOBS" → Biological, it is always the necessary paragraphs
"Type" → The entity type needs to be put here here.
"EQUIPMENT" → Equipment, this field can fill the author's preset part of the equipment type. The table that can be called will be explained in detail later.
"Count" → quantity, how much is it generated.
"GameStage" → game stage, which waves will be generated in which game stage.
"EXP" → Experience, how much experience is the participants after this wave end.
The third wave of the field
"boss" → wave boss can only fill in one entity and unnecessary.
After reading the above rough reading, it is estimated that some people have known how to do it and practical practice, but then we need to start to teach those who have the same ability to understand the ability to understand.
①Prost the monster
Incorporating a monster requires inserting a clip. For example, I need to insert three two rounds of zombies from the Jerotes village at the first wave and end, and wearing a diamond suit and may be holding a shield or a diamond ax. So first of all, I need to write it outSuch a series of fields:
{{"Type": "Jerotesvillage: Second_rounder_zombie",
"Equipment": "majruszsdiffical: Gameplay/cursed_armor_end",,
"Count": 3
}
In these fields, the "Type" is filled with the registered name of the second round of zombies. The "Equipment" is called the equipment table of the last land cursing armor.
After that, the first yellow {} after the wave found the number of insertions as shown in the figure.As the last item.
After inserting, connect with {English commas, and remove the English commas in the} and], then save the file and enter the game in the game.
Success, and the final generation.
The order of items is also the order of the generation, such as the following fields.
The second wave of the field
The generation order is Zombie X2 → Skeleton X3 → Zombie X3 → Skeleton X2.② Increase BOSS
If you want to increase the BOSS of BOSS blood bars, then return to ①, the method is consistent, and the cover chart is realized.
What we want to say next is to put the monsters that originally did not have BOSS blood bars on the BOSS blood bars on the undead legion. In the original MOD, the Undead Legion has BOSS blood bars in the third wave of tanks.
For example, we added a skeleton for the second wave of skeletons from the cemetery, and made him impersonate BOSS.Then I can write such a field:
"boss": {"Type": "Graveyard: Skeleton_creeper",
"Count": 1
}
Among them, COUNT fills above 1 or more, and only one unit will be generated.And you can still add "Equipment".
After that, the second yellow {} after the wave found the number of insertions as shown in the figure.
Special precautions: Although the magic wings can be generated through the Wuling Corps, the magic wings will not be in the total blood volume of the Dead Legion. The reason is unknown.
After inserting, connect with "Game_Stage" in "Game_Stage", and then save the file to enter the game in the game.
success.The BOSS given by this Dead Corps will inevitably appear as the final finale.
③ Increase waves
Go to}, and {insert content {}.For specific content, please refer to the context.
Here is a simple template for everyone to fill the blanks.
{{"Mobs": [[
{{
"Type": "",,,
"Equipment": "", "",
"Count":
},
{{
"Type": "",,,
"Count":}
],,,
"Boss": {
"Type": "",,,
"Equipment": "", "",
"Count": 1
},
"Game_stage": "", "",
"Exp":
}
Among them, "" ""] "" "] can only be filled in three options: Normal, Expert, Master, which can be generated from which game stage is generated from" Exp ".experience.
④ Delete replacement
It is necessary to pay attention to the format. It is recommended to use professional software here to help you find some problems. It is precisely that this part of the problem will lead to the abandonment of the preliminary contribution and return to the original state of the initial module.
⑤ Use some equipment to call some equipment table
It is mainly used for the filling of "Equipment". The main information comes from github. Some of the effects are not verified and for reference only.
Under the reason for unknown reasons, the high probability of the gadget that should be generated by the deputy only generates the deputy items to the master.
Equipped with a helmet breast armor -legged boots
Majruszsdiffical: Gameplay/Cursed_armor_Dungeon
Leather leather leather stone sword
Shield
75%
majruszsdiffical: Gameplay/cursed_armor_stronghold
Chain chain chain chain chain chain iron sword
Shield
75%
Majruszsdiffical: Gameplay/Cursed_armor_Portal
Gold Gold and Gold Sword
Shield
75%
majruszsdiffical: Gameplay/cursed_armor_nether
Gold Gold and Gold Sword
Shield
75%
Majruszsdiffical: Gameplay/Cursed_ARMOR_END
Diamond diamond diamond diamond diamond ax
Shield
75%
majruszsdiffical: mob_groups/piglin_leader
gold
67%
gold
67%
gold
67%
gold
67%
majruszsdiffical: mob_groups/piglin_sidekick
Golden sword
40%
majruszsdiffical: mob_groups/skeleton_leader
leather
67%
leather
67%
leather
67%
leather
67%
Majruszsdiffical: Mobile
67%
Wooden sword
twenty two%
Stone sword
11%
Majruszsdiffical: Mobile
iron
67%
iron
67%
iron
67%
iron
67%
Majruszsdiffical: Mobile
Wood pick
45%
Stone pick
22.5%
Iron pick
7.5%
coal
27%
Iron ingot
18%
Golden ingot
9%
diamond
6%
Finally, put a whole set of original MOD configuration files, the associated fields of the Dead Spirit Army for reference.
"under_army": {"Is_enabled": true,
"Reset_all_participants_kills": true,
"Wave_duration": 1200.0,
"Preparing_duration": 10.0, 10.0,
"Highlight_dlay": 300.0, 300.0,
"Extra_size_ratio_per_player": 0.5,
"Area_radius": 70,
"Kill_requirement": 100, 100,
"Kill_requirement_first": 25, 25,
"Kill_requirement_Warning": 3, 3,
"Waves": [[
{{
"Mobs": [[
{{
"Type": "Minecraft: Zombie",
"Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_1_MOB",
"Count": 2
},
{"Type": "MineCraft: Skeleton",
"Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_1_MOB",
"Count": 2
},
{{
"Type": "Minecraft: Zombie",
"Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_1_MOB",
"Count": 2
},
{{
"Type": "Minecraft: Skeleton",
"Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_1_MOB",
"Count": 2
}
],,,
"Game_stage": "Normal",
"Exp": 8
}, {
"Mobs": [[
{{
"Type": "Minecraft: Zombie",
"EQUIPMENT": "Majruszsdiffical: UNDEAD_ARMY/WAVE_2_MOB",
"Count": 2
},
{{
"Type": "Minecraft: Skeleton",
"EQUIPMENT": "Majruszsdiffical: UNDEAD_ARMY/WAVE_2_MOB",
"Count": 3
},
{{
"Type": "Minecraft: Zombie",
"EQUIPMENT": "Majruszsdiffical: UNDEAD_ARMY/WAVE_2_MOB",
"Count": 3
},
{{
"Type": "Minecraft: Skeleton", "Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_2_MOB",
"Count": 2
}
],,,
"Game_stage": "Normal",
"Exp": 16
},
{{
"Mobs": [[
{{
"Type": "Minecraft: Zombie",
"EQUIPMENT": "Majruszsdiffical: UNDEAD_ARMY/WAVE_3_MOB",
"Count": 3
},
{{
"Type": "Minecraft: Skeleton",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_3_skeleton",
"Count": 3},
{{
"Type": "Minecraft: Husk",
"EQUIPMENT": "Majruszsdiffical: UNDEAD_ARMY/WAVE_3_MOB",
"Count": 3
},
{{
"Type": "Minecraft: Stray",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_3_skeleton",
"Count": 3
}
],,,
"Boss": {
"Type": "Majruszsdiffical: Tank",
"Count": 1
},
"Game_stage": "Normal",
"Exp": 24
}, {
"Mobs": [[
{{
"Type": "Minecraft: Zombie",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_4_mob",
"Count": 2
},
{{
"Type": "Minecraft: Wither_skeleton",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_4_mob",
"Count": 1
},
{{
"Type": "Minecraft: Skeleton",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_4_skeleton",
"Count": 2
},
{"Type": "MineCraft: Wither_skeleton",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_4_mob",
"Count": 1
},
{{
"Type": "Majruszsdiffical: Tank",
"Count": 1
},
{{
"Type": "Minecraft: Husk",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_4_mob",
"Count": 3
},
{{
"Type": "Minecraft: Wither_skeleton",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_4_mob",
"Count": 1},
{{
"Type": "Minecraft: Stray",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_4_skeleton",
"Count": 3
},
{{
"Type": "Minecraft: Wither_skeleton",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_4_mob",
"Count": 1
}
],,,
"Game_stage": "Expert",
"Exp": 32
},
{{
"Mobs": [[
{{
"Type": "Minecraft: Zombie", "Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_5_MOB",
"Count": 1
},
{{
"Type": "Minecraft: Skeleton",
"EQUIPMENT": "Majruszsdiffical: UNDEAD_ARMY/WAVE_5_SKELETON",
"Count": 1
},
{{
"Type": "Minecraft: Stray",
"EQUIPMENT": "Majruszsdiffical: UNDEAD_ARMY/WAVE_5_SKELETON",
"Count": 3
},
{{
"Type": "Minecraft: Wither_skeleton",
"EQUIPMENT": "Majruszsdiffical: UNDEAD_ARMY/WAVE_5_MOB", "Count": 2
},
{{
"Type": "Majruszsdiffical: Tank",
"Count": 1
},
{{
"Type": "Minecraft: Husk",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_5_mob",
"Count": 3
},
{{
"Type": "Minecraft: Wither_skeleton",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_5_mob",
"Count": 2
}
],,,
"Boss": {
"Type": "Majruszsdiffical: Cerberus",
"Count": 1
},
"Game_stage": "Expert",
"Exp": 40
},
{{
"Mobs": [[
{{
"Type": "Minecraft: Zombie",
"Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_6_MOB",
"Count": 1
},
{{
"Type": "Minecraft: Skeleton",
"Equipment": "Majruszsdiffical: Undead_army/Wave_6_skeleton",
"Count": 1
},
{{
"Type": "Majruszsdiffical: Tank", "Count": 1
},
{{
"Type": "Minecraft: Stray",
"Equipment": "Majruszsdiffical: Undead_army/Wave_6_skeleton",
"Count": 1
},
{{
"Type": "Minecraft: Husk",
"Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_6_MOB",
"Count": 1
},
{{
"Type": "Minecraft: Wither_skeleton",
"EQUIPMENT": "Majruszsdiffical: Undead_army/Wave_6_wither_skeleton",
"Count": 1},
{{
"Type": "Majruszsdiffical: Cerberus",
"Count": 1
}
],,,
"Boss": {
"Type": "Majruszsdiffical: Giant",
"Equipment": "Majruszsdiffical: UNDEAD_ARMY/WAVE_6_MOB",
"Count": 1
},
"Game_stage": "Master",
"Exp": 48
}
]
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