2024-12-10 17:47:59|Myriagame |source:minecraft skins
This tutorial is set by the author to use the CC By-NC-SA protocol.
First of all, the content of this tutorial is for reference only. Be sure to calculate the value first and then use it!
1. Ultra -high and durable?!
Under the bonus of EIO and NUC, I created a monster that is not bad (7 strengthening slots) with 1W2 durability.
As shown in the figure, EIO's high -end durable bonus handle+NUC's [high durability+sawtooth] = ??? (This stuff is a monster, it feels worthwhile to get +10.35 damage to 1W2 durability, it will say)
According to calculations, EIO's pulse alloy handle and soul gold handle are the most profitable.(Which one is more earned to see the situation)
Then you can get a super -high damage splitter, and even have not even attached a sharp edge.
But after the damage is attenuated, is it all worth it?
2. Facing the countermeasures of damage attenuation
See here for details, see here.
The first type is to ignore this directly, crazy and sharp.
The second is the material using/engraved with the enemy Debuff, which indirectly increases damage (such as highly toxic and withering), but only PVP (otherwise you will be finished when you hit zombies);
The second is to use attributes such as "cold blood" so that this will not waste your precious reinforcement slot (fog) (although it will still hurt attenuation, but this attribute is really useful);
Third, you can directly make the split sword.
What do you do? The answer is: just hit the red stone directly ...
Then you have a speed of 0.7 speed 1.4 speed, and DPS has increased.(But to re -control the rhythm ...)
Third, where you may miss
(1) Strengthening related
The sharp strengthening is not linear.
The bonus of sawtooth and stone binding is also not linear, and naturally pairs are used here.(So it is recommended to give priority to the damage (unless it is those big plates/blade with high durability and low durability, it is recommended to take out Excel calculations)
(2) Correctly look at the priority
Do not use durable but high -ending damage materials, unless you are talking about a handle.
Sometimes the attributes of the material are also very important, such as the cold blood of Ma Yuling (full blood target+50%damage) and the broken bone (constant+1.5 damage) of the bone.
See here for details.
Fourth, if the attack speed is high, it is recommended to use a thin sword.
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