2024-12-10 17:48:00|Myriagame |source:minecraft skins
This tutorial is set by the author's setting without permission.
Foreword
Some settings about the map MOD are modified in the configuration in the game. I have a bad English, so I roll the configuration file machines to test them one by one, and picked some basic sharing.
Configuration
Minimap is a small map, and world map is a large map
Minimap (small map)
As shown in the figure, the function of the stroke represents
After the SCALE (small map size) is modified and before the modification, the values are 5 and 1.5, respectively.
It is not for the moment it takes effect, maybe running
You can only go to the map that you have not been loaded
Enabled is the switch of small maps.If you open it, you will not demonstrate the zoom multiplier. The number of maps that can be displayed by the small map can be displayed. The current value is 0.1. After the shortcut key is pulled to the farthest, it can only display the current value of a map.To show that there is a bit more Anchoring, the location of the small map on the screen
LOWER_LEFT lower left corner
LOWER_RIGHT lower right corner
Upper_Left left upper left corner
Upper_right upper right corner
In order: coordinates, block coordinates, group systems
A picture can be summarized.
Look at the function diagram above
The shortcut keys of the map book
The order from top to bottom is:
At the icon (named) at the map
The small map is pulled in, that is, amplifying
The small map is far away, just shrink
Another is the shortcut key to open the big map
World map (big map)
Large map function controls the effect of 1.5 with the effect of 0.5 with the effect of 0.5 ZOOM Scroll Speed
The big map is scaled with a roller, and the default is very slow.
Many times, it is recommended to change to about 5
Some functions of big maps
Transmission function: For any position in the quasi -map, press and hold the Shift, it will display "Click to transmit" and press the left mouse button or right -click to transmit it.
Maps: Press the right button in the upper right corner of the map, and the punctuation will follow the mouse pointer. If you find the left button to find the target, you can put the punctuation.
If you want to create a naming punctuation, you must hold down the shift and then click the orthopedics until you put down the punctuation and let go.
Delete the punctuation: Press Shift, and press the left mouse button to the punctuation of the left side of the big map.
IntersectionIntersectionIntersection: Press the ctrl+left mouse button on the punctuation saved on the left of the large map. The bezel of the punctuation will be thickened. I do n’t know what is useful. Maybe it is more eye -catching?
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