2024-12-06 22:09:27|Myriagame |source:minecraft skins
This tutorial is set by the author to use the CC By-NC-SA protocol.
2.0 version
Update to version 2.0.0.0.
Because discarding the configuration API, it can no longer be modified directly from the MOD MENU, but it is no longer needed for additional front.
The configuration file is located in ".minecraft/config/wats.json", "Minecraft/
{{
// Note: The format of the configuration file used by the MOD is not JSON 5, which does not support the annotation function. Do not directly copy the content here into the configuration file
// The fields that need to be detected. The registered items, blocks, and entities will be replaced by the MOD as long as the following fields are included.
// The default value: spider, tapeworm.
"Stringlist $ Monsters": ["Spider", "Silverfish"],
// The list of items is used to specify items that include fields but not texture replacement.
// The default value: Spider eye, fermented spider eye, spider web.
"Itemlist $ sp_monster_items": ["minecraft: spider_eye", "minecraft: feerMented_spider_eye", "Minecraft: Cobweb"],, "],"
// The entity whitelist is used to specify the creature that contains fields but can not help but use generated creatures.
// Pay attention to the physical replacement here. There is another special case. As long as the creatures specified in the physical category as the "limb" type will be replaced.
// The above rules will take effect whether or not or not, so you can rely on this list to make special cases that are mistaken for the "limb" type.
// Default: Bee.
"EntityList $ Monsters_not_replaced": ["Minecraft: Bee"],
// Specify creatures used to replace the disabled biological brushing cage, and one will be randomly drawn from the list.
// The default value: zombies, skeletons.
"EntityList $ spawner_replacer": ["Minecraft: Zombie", "Minecraft: Skeleton"]
}
Version 1.0
Update to version 1.0.1.
Because the configuration file is written in English in internationalization, the configuration file of the simplified Chinese localized version is attached here.
The configuration file is located in ".mineCraft/Config/Wats-COMMON.TOML" ". Minecraft/
Or "
#Enter the monster you don't want to see (as long as its registered ID contains the following text, it will be disabled).
Monsters = ["Spider", "Silverfish"]]
#What entity is used to replace the disabled monster brushing cage?
#Input the entity ID (requiring completely matching).
spawner_replacer_entities = ["Minecraft: Zombie", "Minecraft: Skeleton"]
#If WATS replaces the block/item text and model or you do this (or have special needs).
#You can add square/item ID to avoid "delete".
sp_monsters = ["Minecraft: Spider_eye", "Minecraft: FermentD_SPIDER_EYE"]
#If you don't even want to see in the text.
Monsters_in_text = false
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