2024-12-10 17:48:27|Myriagame |source:minecraft skins
This tutorial is set by the author's setting without permission.
Precautions
This translation will continue to follow up, so there may be unequal values, please ignore this difference;
Please make sure what you find is the configuration file in.
Whoever uses decompressing files to disassemble the MOD and find a path, I will turn you into a dead soul
This configuration file used in the official Chinese to be personalized by my personal Chinese;
Both annotations and small TIP use the star number "*";
Using this configuration file translation tutorial before notes
*Actual armor in the game = global armor multiplier*basic armor*armor multiplier
*The actual attack damage rate of the dead soul in the game = the global attack damage multiplied rate*basic attack damage*attack damage multiplier
*The actual blood volume of the dead soul in the game = the global blood volume rate*the basic blood volume*blood volume multiplier
#Configuration file############################################## This############################################## This######
#Srrevenants: for_bear
#---------------------------------------------------------------------------------------------------#
#Forgotten Bear // Forgotten bear
#Base health: 40.0 // Basic blood volume: 40.0
#Base damage: 21.0 // Basic attack damage: 21.0
#Base Armor: 5.0 // Basic armor: 5.0
#Base Projectile Damage: 18.0 // Blind Base Basic Damage: 18.0
############################################## This############################################## This######
"Srrevenants: for_bear" {
#Armor multiplier for forgotten bear. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Bear Armor Multiplier" = 1.0
// The armor of the forgotten bear
#Damage multiplier for forgotten bear. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Bear Damage Multiplier" = 1.0
// The attack damage rate of the forgotten bear
#Set to false if you want to disable forgotten bear.
// If you want to disable the forgotten bear, set it to FALSE
//*Chinese translation: Do you want to see the forgotten bear in the game
//*Deficiency True (Yes)
#Health multiplier for forgotten bear. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Bear Health Multiplier" = 1.0
// The blood volume of the forgotten bear
#Items you want the forgotten bear to drop. "Minecraft: nether_star; 100; 5; true" where:
#"Minecraft: Nether_star" is the item,
#"100" is the channel to drop,
#"5" is the max number of items,
#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.
#[Default:]
S: "Forgotten Bear Loot Table" <
"
// Configuration of the forgotten bear's drop
//*The format is "Registration name of the item; the percentage of the drop;
#Spawn Rate for Forgotten Bear (this value is iGnored If Evolution PHASES Are Enabled, it has been option). TTEN BeAR Spawnweight "= 2
// The weight of the forgotten bear
//*If the world's undeadization level is turned on, the configuration of this article is invalid
}
############################################## This############################################## This######
#Srrevenants: for_cow
#---------------------------------------------------------------------------------------------------#
#Forgotten Cow // Forgotten cattle
#Base Health: 13.0 // Basic blood volume: 13.0
#Base damage: 10.0 // Basic attack damage: 10.0
#Base Armor: 5.0 // Basic armor: 5.0
#Base Projectile Damage: 10.0 // Blind Base Basic Damage: 10.0
############################################## This############################################## This######
"Srrevenants: For_cow" {
#Armor Multiplier for Forgotten Cow. [Range: 0.01 ~ 100.0, Default: 1.0]
S: "Forgotten Cow Armor Multiplier" = 1.0
// The armor of the forgotten beef
#Damage multiplier for forgotten ins. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Cow Damage Multiplier" = 1.0
// The attack damage of the forgotten cattle
#Set to false if you want to disable forgotten core.
// If you want to disable the forgotten cattle, set it to false
//*Chinese translation: Do you want to see the forgotten cow in the game
//*Deficiency True (Yes)
#Health multiplier for forgotten ins. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Cow Health Multiplier" = 1.0
// The blood volume of the forgotten beef
#Items you want the forgotten to drop. Ex. "Minecraft: nether_star; 100; 5; true" where:
#"Minecraft: Nether_star" is the item,
#"100" is the channel to drop,
#"5" is the max number of items,
#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.
#[Default:]
S: "FORGOTEN COW LOOT TABLE" <
"
// The configuration of the forgotten beef
//*The format is "Registration name of the item; the percentage of the drop;
#Spawn Rate for Forgotten Cow (this value is iGnored If Evolution PHASES Are Enabled, it has its own option). Otten Cow spawnweight "= 2
// The weight of the forgotten cattle
//*If the world's undeadization level is turned on, the configuration of this article is invalid
}
############################################## This############################################## This######
#Srrevenants: for_horse
#---------------------------------------------------------------------------------------------------#
#Forgotten horse // Forgotten horse
#Base Health: 20.0 // Basic blood volume: 20.0
#Base damage: 13.0 // Basic attack damage: 13.0
#Base Armor: 3.0 // Basic armor: 3.0
#Base Projectile Damage: 13.0 // Blind Base Damage: 13.0
############################################## This############################################## This######
"Srrevenants: for_horse" {
#Armor multiplier for forgotten horse. [Range: 0.01 ~ 100.0, default: 1.0]
S: "FORGOTEN HORSE Armor Multiplier" = 1.0
// The armor of the forgotten horse
#Damage multiplier for forgotten horse. [Range: 0.01 ~ 100.0, default: 1.0]
S: "FORGOTEN HORSE DAMAGE MULTIPLIER" = 1.0
// The attack damage of the forgotten horse
#Set to false if you want to disable forgotten horse.
// If you want to disable the forgotten horse, set it to false
//*Chinese translation: Do you want to see the forgotten horse in the game
//*Deficiency True (Yes)
#Health multiplier for forgotten horse. [Range: 0.01 ~ 100.0, default: 1.0]
S: "FORGOTEN HORSE Health Multiplier" = 1.0
// The blood volume of the forgotten horse
#Items you want the forgotten horse to drop. "Minecraft: nether_star; 100; 5; true" where:
#"Minecraft: Nether_star" is the item,
#"100" is the channel to drop,
#"5" is the max number of items,
#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.
#[Default:]
S: "FORGOTEN HORSE LOOT TABLE" <
"
// The configuration of the forgotten horse's drop
//*The format is "Registration name of the item; the percentage of the drop;
#Spawn Rate for Forgotten Horse (this value is iGnored If Evolution PHASES Are Enabled, it has my own option). Otten Horse spawnweight "= 2
// The weight of the forgotten horse
//*If the world's undeadization level is turned on, the configuration of this article is invalid
}
############################################## This############################################## This######
#Srrevenants: for_human
#---------------------------------------------------------------------------------------------------#
#Forgotten Human // Forgotten humans
#Base health: 27.0 // Basic blood volume: 27.0
#Base damage: 15.0 // Basic attack damage: 15.0
#Base Armor: 2.0 // Basic armor: 2.0
#Base Projectile Damage: 9.0 // Blind Base Basic Damage: 9.0
############################################## This############################################## This######
"Srrevenants: for_human" {
#Armor multiplier for forgotten human. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Human Armor Multiplier" = 1.0
// Forgotten human armor multiplier
#Damage multiplier for forgotten human. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Human Damage Multiplier" = 1.0
// Forgotten humans' attack damage damage rate
#Set to false if you want to disable forgotten human.
// If you want to disable the forgotten humans, set it to false
//*Chinese translation: Do you want to see the forgotten humans in the game
//*Deficiency True (Yes)
#Health multiplier for forgotten human. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Human Health Multiplier" = 1.0
// The blood volume of the forgotten humans
#Items you want the forgotten human to drop. Ex. "Minecraft: nether_star; 100; 5; true" where:
#"Minecraft: Nether_star" is the item,
#"100" is the channel to drop,
#"5" is the max number of items,
#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.
#[Default:]
S: "Forgotten Human Loot Table" <
"
// The configuration of the forgotten humans
//*The format is "Registration name of the item; the percentage of the drop;
#Spawn Rate for Forgotten Human (this value is iGnored If Evolution PHASES Are Enabled, it has my own option). Otten Human spawnweight "= 2
// Forgotten human generation weight
//*If the world's undeadization level is turned on, the configuration of this article is invalid
}
############################################## This############################################## This######
#Srrevenants: for_pig
#---------------------------------------------------------------------------------------------------#
#Forgotten pig // Forgotten pig
#Base Health: 13.0 // Basic blood volume: 13.0
#Base damage: 9.0 // Basic attack damage: 9.0
#Base Armor: 4.0 // Basic armor: 4.0
#Base Projectile Damage: 9.0 // Blind Base Basic Damage: 9.0
############################################## This############################################## This######
"Srrevenants: for_pig" {
#Armor multiplier for forgotten pig. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Pig Armor Multiplier" = 1.0
// The armor of the forgotten pig
#Damage multiplier for forgotten pig. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Pig Damage Multiplier" = 1.0
// The attack damage of the forgotten pig
#Set to false if you want to disable forgotten pig.
// If you want to disable the forgotten pig, set it to False
//*Chinese translation: Do you want to see the forgotten pig in the game
//*Deficiency True (Yes)
#Health multiplier for forgotten pig. [Range: 0.01 ~ 100.0, default: 1.0]
S: "FORGOTEN PIG Health Multiplier" = 1.0
// The blood volume of the forgotten pig
#Items you want the forgotten pig to drop. Ex. "Minecraft: nether_star; 100; 5; true" where:
#"Minecraft: Nether_star" is the item,
#"100" is the channel to drop,
#"5" is the max number of items,
#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.
#[Default:]
S: "FORGOTEN PIG LOOT TABLE" <
"
// Configuration of the drop -off of the forgotten pig
//*The format is "Registration name of the item; the percentage of the drop;
#Spawn Rate for Forgotten Pig (this value is iGnored If Evolution PHASES Are Enabled, it has been option). Otten pig spawnweight "= 2
// The weight of the forgotten pig
//*If the world's undeadization level is turned on, the configuration of this article is invalid
}
############################################## This############################################## This######
#Srrevenants: for_sheep
#---------------------------------------------------------------------------------------------------#
#Forgotten sheep // Forgotten sheep
#Base Health: 11.0 // Basic blood volume: 11.0
#Base damage: 11.0 // Basic damage: 11.0
#Base Armor: 1.0 // Basic armor: 1.0
#Base Projectile Damage: 11.0 // Blit Basic Damage: 11.0
############################################## This############################################## This######
"Srrevenants: For_sheep" {
#Armor Multiplier for Forgotten Sheep. [Range: 0.01 ~ 100.0, DEFAULT: 1.0]
S: "Forgotten Sheep Armor Multiplier" = 1.0
// The armor of the forgotten sheep
#Damage multiplier for forgotten sheep. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Sheep Damage Multiplier" = 1.0
// The attack damage of the forgotten sheep
#Set to false if you want to disable forgotten sheep.
// If you want to disable the forgotten sheep, set it to false
//*Chinese translation: Do you want to see the forgotten sheep in the game
//*Deficiency True (Yes)
#Health multiplier for forgotten sheep. [Range: 0.01 ~ 100.0, default: 1.0]
S: "Forgotten Sheep Health Multiplier" = 1.0
// The blood volume of the forgotten sheep
#Items you want the forgotten sheep to drop. EX. "Minecraft: nether_star; 100; 5; true" where:
#"Minecraft: Nether_star" is the item,
#"100" is the channel to drop,
#"5" is the max number of items,
#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.
#[Default:]
S: "FORGOTEN Sheep Loot Table" <
"
// Configuration of the drop -off of the forgotten sheep
//*The format is "Registration name of the item; the percentage of the drop;
#Spawn Rate for Forgotten Sheep (this value is iGnored If Evolution PHASES Are Enabled, it has been Own). RGotten Sheep spawnweight "= 2
// The generation weight of the forgotten sheep
//*If the world's undeadization level is turned on, the configuration of this article is invalid
}
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