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PT2 Tutorial 1-Getting Started [PT2] PlanTtech 2 (Planttech 2) Minecraft Game

2024-12-10 17:48:29|Myriagame |source:minecraft skins

This tutorial is set by the author's setting without permission.

PT2 tutorial 1-Introduction

The PT2 module can realize the automation of most items (original and some MOD items). The production line is almost no one.The novice entry tutorial has this tutorial.

Because the combination of this model is relatively cumbersome, the workbench synthesis table photos will not be placed in the later stage. The specific synthesis method can be added to the game to view it.

In order to cover the latest version of the function, this tutorial uses the latest version of 1.16.5 with the latest version of 0.02.31.

Everything starts

These two books can guide you to complete some simple things.

PT2 adds many new metal ingots

One of them is the planting ingot, and the planting ingot is the most basic resource required for making machines

The first plant ingot can be obtained with the following methods:

First use four wooden sticks to make a shelf

Right -click on the original wheat seeds collected by you

It is found that the wheat has been planted on the crop rack

Then dig out the shelf with your hand, you will find that a PT2 wheat seeds have fallen

Repeat five times, get five such wheat seeds

Synthetic the first plant ingot.

What can plant ingots be used for?

1. Thermometer

You can determine the temperature of the current biological group

From cold to heat:

Extreme Cold-Cold-Normal-Warm-Black Hot

2. Crop Harler

It is recommended that the first planting ingot used him first ~

Used to remove the seeds from the shelf

3. Wire

It's useless temporarily

Used to switch the input and output mode of the cable

4.

Used to do the machine in the early stage without a little bit

5. Synthetic materials for various machines

When you make the first plant ingot, as mentioned earlier, plant ingots are the foundation of all, and the amount of required is very large, then the two methods of obtaining planting ingots are given below

If you want to achieve these two methods, we need to learn about the crops first

FIRST seed replication (commonly used in stabilizing genetic traits and making plant ingots)

First placed in the biological group such as plains/forests/beaches as shown in the figure (why specifically explained later)

Note that there is a rigid requirement here: the block under the crack must be dirt, and the grass squares are not good, so it is recommended to take a platform at a high altitude (do not connect to the ground with soil to spread easily)

A grid next to the shelf must ensure that there is a source of water, waiting for the crop to grow to completely mature.

As shown in the figure

Flowers are the standard of mature, and almost all crops are the case.

If you right -click the crops at this time, he will have a chance to drop the wheat, and then return to the first stage to continue growing

Put three crop racks around and wait for a period of time, we will find that the surrounding crops are also there are seeds.

Then we right -click him with the crop harvester just made to get the seeds

At this point, the seeds are replicated, and a large amount of plant ingots need to be made in the early stage. You can make multiple devices to copy the seeds, but it should be noted that there are two or more mature crops next to one empty shelf (hybrid) (hybrid) (hybridization)

Law 2: In the early stage, it is not very useful.

Like the place of placement just now, the planting block needs to be planted below the crop rack. With the right -clicking shelf with the planting granules, the plant can be planted.

Understand the production of planting ingots, let's talk about the genetic traits of the seeds.

Take the wheat seeds of PT2 as an example as an example

We will see that there are twelve lines under wheat seeds

Each character represents different attributes of crops, such as growth speed will affect the rapid and slow of crops

The cropic part of the specific value in the hybridization of the plant technology manual has been clearly explained that it will not be repeated here.

What is emphasized here is why the shelf was placed so just now:

Properties: 1 means that this crop can only grow under the condition of water source in one grid.

The soil is hidden, but it is actually mud, so the shelf just now is placed on the soil

Temperature: Normal.The purpose of we chose plain/forest/beach and other biological groups was to ensure that the temperature was normal.

There is also a level of light here: 14 is actually the torch, there is no need to insert a torch during the day.

Note: If there is a condition that does not match, then this crop will not grow!When your crops do not grow, check whether the conditions are in line ~

SECOND hybrid

Why are you hybrid?This is a problem we must understand before the hybridization.

In real biology, hybridization is to obtain a stable and excellent character crops. He is explicit and hidden, expression and hidden traits.

Those who have played forestry should know that the hybridization of beekeeping is in line with Montel's genetic laws, which means that it is similar to the real world law.

But in PT2, he introduced a new hybrid process and concept:

Hybridization in PT2 is also to obtain a stable and excellent character.

How to hybridize:

There are more detailed methods in the PT2 manual, which can be referred to

Overview here:

1. Two crop racks are separated by a grid species

2. Waiting for maturity

3. Put an empty crop in the middle of the two shelf

4. Waiting for hybridization

It is necessary to mention it here

The seeds that are hybrid are unknown. We need to use the analyzer mentioned later to analyze

Hybrid law:

The characteristics of the two crops of the parent work will be compared

1. If the genetic properties of the two father's crops are the same, then the same traits have a chance to hybridize more better than the parent crop's genetic traits.

2. If the genetic traits of the two father's crops are different, they will randomly take a value within the genetic traits of the two father's crops

The foundation of his hybridization in the genetic engineering we did later is the first law of use.

After explaining the crops, we can start higher -level inquiry.

Machine chapter

The machine in PT2 is completely different from the machines in other mods. This idea can be said to break the rigidity inherent in technology MOD and open up a new field.

We turn on the PT2 manual and click the general rules of the machine. It can be seen that the author spent a lot of space to explain the machine in PT2.

Let me summarize it in a few words here

The machine in PT2 is a complex symbiotic body of metal and plants.

If we want to get these machines, we first need the machine shell.There are two types of machine shells, one is iron shell, and the other is the planting shell.

The bulb corresponding to this machine is also needed. We hold the side of the bulbs right -clicking the side of the machine shell and wait for the machine to grow completely, and we can open it and use it.

In the process of making machines, two new things were introduced.

1. Machine shell

The machine shell has iron shells and plant shells. We want to make them and need to make a carved crop first.

The required materials are: four pumpkin seeds, four plant ingots, one scissors

Then we put him on the ground, and the four grids were placed with iron blocks and planting blocks (iron blocks made iron shells, and planting blocks were made of planting shells).

You can see that this block is slowly turning into a machine shell (the visual side generates black line from the bottom up)

If you dig the block in this process.Will return iron blocks and plant blocks.

Waiting for the top of the black frame, which means that the production is completed, you can dig it down and put it in where you want to put the machine.

Second, bulbs

The production of bulbs and its complexity, let's say slowly

First of all, in PT2, almost all the bulbs need to be made with bulk machining machines. The bulb processor consumes biomass and energy (unit is be). Biomass and energy need to squeeze the seeds with a seed crushing machine.

There are only bulb machining machines and seed pressing machines in PT2 that can be synthesized directly.

The synthetic ingots required for the two blocks are 21, and it can be seen how much PT2 has the requirements for planting ingots.

The bulb processing machine can be made directly (probably bug). The seed pressing machine is made of bulbs, which need to be placed on the iron shell to grow.

Two are ready, let's make another wrench, require 6 plant ingots

Put it in the simplest way

There is a cable in the middle of the two machines. The end of the cable of the seed pressing machine is right -click. You can see the direction of the arrow changed. The direction of the arrow point is the flow of energy.Basic configuration

Don't rush to put the seeds in the seed pressing machine. Let's take a look at the interface of the bulb processing machine

Let's look at the 2 3 4 Smooth processing machine that needs biomass to work. 4 is the amount of biomass he stored

2 Here is the input biomass

3 is output biomass (2 3 two grids need to be placed biomass bottle)

7 is the place where energy is stored, 8 is input energy 9 is output energy (8 9 grid battery)

But in fact, what we use most is that the cable 8 9 is not useful

5 is the place where the seeds are placed, 6 is the output slot

In the upper right corner, we can click on the PT manual page corresponding to this machine (although the information is very small)

The following is a new mechanism for PT2 with a little difficult PT2

We can see that there are various machine bulbs in the middle of the red box, but most of them are in a fork.

At first glance, we should not be able to do it under the fork. How can we do the bulb of the fork?

PT2 newly introduced a knowledge chip system (the production method to view Jei by itself)

From V0.0 to V5.0

This knowledge chip requires absorption experience to upgrade.

Knowledge chip can be placed to No. 1 grid, and the corresponding level of knowledge chip can unlock the corresponding level of bulb

0.0 nothing to unlock anything

1.0 Unlock the compressor and identifier

2.0 Unlock the Energy Supplier Putter Chip Barrite Analyzer (The machine in front of the chip analyzer requires an iron shell, a chip analyzer and a machine behind

3.0 unlock the super furnace

4.0 Unlock DNA series machines (cleaning hybrid extract removal) Seed constructor

5.0 Full solution!

So, how can the knowledge chip absorb experience to upgrade him?

First of all, the machines in PT2 have their corresponding levels, such as the seed pressing machine is a level 0 machine

The seed constructor is a 4 -level machine, which is easy to find that several levels of knowledge chips are unlocked by several levels of machines.

Then the knowledge chip needs to be placed in a machine at the same level or higher than him (also the grid in the upper left corner). When the machine is running, you will get experience (knowledge).Knowledge chips can be upgraded.

Let's explain some details of the bulb machining machine, intercept the PT manual

Then we started to make the knowledge chip rising to level 1.

Put the knowledge chip into the seed pressing machine, and then put it in the seeds. Each work knowledge chip will increase experience (knowledge) experience (knowledge) differently (knowledge).

If you have learned earlier and the knowledge chip is raised to level 1 to make a compressor and recognition instrument, then congratulations.You have already crossed the highest entry threshold for PT2!Next is simple!