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Edit Edit Editor File File of Spartan Weaponry MINECRAFT Game

2024-12-10 17:48:53|Myriagame |source:minecraft skins

1.12.2 The epic combat of version is compatible, no matter what MOD weapon is default, it is a fist attack method

This has led me to use better battles when playing: rebirth plus more curved to fight,

But it really is not as good as the EP. I was watching the half -day tutorial (https://www.mcmod.cn/post/1798.html))

After that, I found that the code that I went in according to the tutorial can not work

Because the configuration file of the epic battle cannot even appear even a space error, otherwise the code you compiled will be abolished.

Today, I will take a look at the precautions and ask you to wake you up

1.

Sample_weapon2 {

S: Registry_name = Spartanweaponry: Longsword_diamond

This is a piece of compilation, part of the adaptation file of the diamond sword in the Sparta weapon (cannot be used directly), of which the blue part is the MOD name (Modid), and the red part is the registration of the item.The table name (registryname), before it was well edited, it was like this

Sample_weapon2 {

S: registry_name = modid: registryname

We want to change the Modid: Registryname to ID in the same format as the/Give instruction, such as Minecraft: Stick (wooden stick)

2.

CUSTOM_WEAPONRY {

Sample_weapon1 {

D: Armor_negation = 0.0

D: IMPACT = 0.5

I: max_Strikes = 1

S: registry_name = modid: registryname

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Sword

} Sample_weapon2 {

S: Registry_name = Spartanweaponry: Longsword_diamond

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Greatsword

Onehand {{

D: Armor_negation = 1

D: Impact = 1.5

I: max_Strikes = 1

}

Twohand {{

D: Armor_negation = 1.5

D: Impact = 1.5

I: max_Strikes = 1

}

}

}

Is this a complete custom weapon file?No adjectives, for the time being called file 1

If you want to add another weapon, what we have to do is to copy the previous copy and paste it below. This step is the most error -prone.

CUSTOM_WEAPONRY {

Sample_weapon1 {

D: Armor_negation = 0.0

D: IMPACT = 0.5

I: max_strikes = 1 s: registry_name = modid: registryname

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Sword

}

Sample_weapon2 {

S: Registry_name = Spartanweaponry: Longsword_diamond

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Greatsword

Onehand {{

D: Armor_negation = 1

D: Impact = 1.5

I: max_Strikes = 1

}

Twohand {{

D: Armor_negation = 1.5

D: Impact = 1.5

I: max_Strikes = 1

}

}

Sample_weapon3 {

S: registry_name = Spartanweaponry: xxxxxxxxx: xxxx

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Greatsword

Onehand {{

D: Armor_negation = 1

D: Impact = 1.5

I: max_strikes =

}

Twohand {{

D: Armor_negation = 1.5

D: Impact = 1.5

I: max_Strikes = 1

}

Let's look at the lonely brackets of the marked red first, and the file 1 is compared with the file. The file 1 is "three people in the group".The reason for this error is that the brackets of the previous file were not copied, resulting in the result of the two parentheses.CUSTOM_WEAPONRY {

Sample_weapon1 {

D: Armor_negation = 0.0

D: IMPACT = 0.5

I: max_Strikes = 1

S: registry_name = modid: registryname

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Sword

}

Sample_weapon2 {

S: Registry_name = Spartanweaponry: Longsword_diamond

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Greatsword Onehand {

D: Armor_negation = 1

D: Impact = 1.5

I: max_Strikes = 1

}

Twohand {{

D: Armor_negation = 1.5

D: Impact = 1.5

I: max_Strikes = 1

}

}

}

Sample_weapon3 {

S: Registry_name = Spartanweaponry: Longsword_diamond

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Greatsword

Onehand {{

D: Armor_negation = 1

D: Impact = 1.5

I: max_Strikes = 1

} Twohand {

D: Armor_negation = 1.5

D: Impact = 1.5

I: max_Strikes = 1

}

}

Is this one less?The reason is that the place of copy is wrong.Note that there are 3 right brackets of Sample_weapon3.We should paste the copying things behind the second big bracket.

Sample_weapon2 {

S: Registry_name = Spartanweaponry: Longsword_diamond

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Greatsword

Onehand {{

D: Armor_negation = 1

D: Impact = 1.5

I: max_Strikes = 1

}

Twohand {{

D: Armor_negation = 1.5

D: Impact = 1.5

I: max_Strikes = 1}

}

Sample_weapon3 {

S: registry_name = minecraft: stick

S: weapon_type = Sword

Onehand {{

D: Armor_negation = 0.0

D: IMPACT = 0.5

I: max_Strikes = 1

}

Twohand {{

D: Armor_negation = 1.2

D: Impact = 0.7

I: max_Strikes = 3

}

}

}

This is the second and third parts of the file 4. His mistake is in the two places in the two benchmarks. It may not be seen in the encyclopedia.

The part of the blue circles in the blue, there is no space at first glance, and it should be empty.The following is the correct demonstration

CUSTOM {

CUSTOM_WEAPONRY {

Sample_weapon1 {

D: Armor_negation = 0.0

D: IMPACT = 0.5

I: max_Strikes = 1

S: registry_name = modid: registryname

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword # Spear

# Greatsword

# Katana

S: weapon_type = Sword

}

Sample_weapon2 {

S: Registry_name = Spartanweaponry: Longsword_diamond

# Valid Values:

# AXE

# FIST

# Hoe

# Pickaxe

# Shovel

# Sword

# Spear

# Greatsword

# Katana

S: weapon_type = Greatsword

Onehand {{

D: Armor_negation = 1

D: Impact = 1.5

I: max_Strikes = 1

}

Twohand {{

D: Armor_negation = 1.5

D: Impact = 1.5

I: max_Strikes = 1

}

}

Sample_weapon3 {

S: registry_name = minecraft: stick s: weapon_type = Sword

Onehand {{

D: Armor_negation = 0.0

D: IMPACT = 0.5

I: max_Strikes = 1

}

Twohand {{

D: Armor_negation = 1.2

D: Impact = 0.7

I: max_Strikes = 3

}

}

}

I encounter roughly these problems, I hope it will be helpful to everyone.(If you have any questions, you can ask me in the comments, but I am a primary school student after all, and my ability is limited)