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Construction and module of dimension introduction RF tools: RFTools Dimensions Minecraft Game

2024-12-10 17:49:29|Myriagame |source:minecraft skins

To create a dimension, first of all, a dimension workbench is required.We will use it to edit our new dimension.

These green items are the basic items required for a dimension.All modules we need to build dimensions are made by them.

Open the dimension workbench, you can see this column on the right, which is the module.We can synthesize according to the material requirements of the prompt.

We can see that there is a gray block in the lower right corner. This is the extractioner, which is divided into six types of materials, fluids, biological group systems, terrain, characteristics, and time, which correspond to different types of modules to encode the details of the corresponding module.The biological group module of the BEACH in the figure needs to be placed at the BEACH biological group. When the particle effect disappears, it can be excavated and used for synthesis.

The synthesis of the Foresthills group here is an example.

Put the prompt material into the six grids in the lower left corner (double -click the prompt can be automatically put in), and you can create a module.This module determines the biological group of the creation dimension.

Subsequently, the production of a fluid information card determines the type of fluid of the creation dimension.

For example, this melting sugar -free chocolate (nuclear power process).The same is the same as before, but the fluid extractioner is used.

Using a similar method, we make the material information card (determine the dimension material).

Biological information card (determine dimension creature).This information card is not a syringe that uses the corresponding creature.

Tie information card (determine dimension terrain).

Feature information card (determine dimension features).

Time information card (determine dimension information).

In fact, there are this information card, but because it cannot be synthesized, it is not used in this tutorial.

After preparing all the modules, we need a dimension burner (self -flipping, bad English, forgiveness).

Construct a template with a blank world.

Put the template into the grid in the lower left corner, and place the information card created on it.The more information cards, the greater the probability of errors, and the greater the power required for maintaining and creating dimensions.

Click Store to get a recorded template.

The yellow characters below are the consumption of the power consumption, the consumption of the power consumption, and the tick required for the creation of the dimension.

Prepare another dimension.

Put the burning template into the construction machine and power to build.

At this time, our dimension has been built, and then enters the dimension.

First of all, we need to prepare three pieces of sets.

And all power supply.

When the dimension is completed, we can see a dimensional transmission target in our transmission monitor, select this goal and DAIL.

But we also need a way to come back.Prepare a energy conveyor, and shift right -click to bind an electric substance receiver.After charging, right -click and then transfer.

Ready to do it, let's go in and see.This is the dimension I created. You only need to right -click the charging conveyor to return to the original world.