2024-12-10 17:49:41|Myriagame |source:minecraft skins
This tutorial is set by the author to use the CC by-NC protocol.
GTNH-Fully UV Class Nuclear Power Tutorial
Basic environment
Java8: www.java.com download
Calculator: Calc.exe
IC2 nuclear power simulator: iCreactorplannerv3.jar
GTNH Integrated Pack: Downloads.gtnewhorizons.com
GTNH version: 2.0.0.0+
Gaming stage requirements
Players who are proficient in IC2 nuclear power mechanism, and are careful.
LUV level technology (late game): GTNH stage division: steam-ulv: initial, LV-HV: early, EV-IV: mid-term, LUV-UV: later, UHV-OPV: At the end, MAX: No realization has not been realized yet.
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If you can read here and meet the above requirements, then congratulations first, and check your hairline
Do you have too little clean energy production capacity?
Do you envy the magic solar energy of mysterious technology, but you are stubbornly negatively impact, or you are too lazy to clean up and even summon the twisted point of the fading BOSS?
Or do you intend to give up the space competition and pour the fuel into the rocket engine.EssenceEssence
However, Master Broken Master still leaves the opportunity to dream for players -IC2 nuclear power, direct power generation X10, fluid power generation x20+, MOX power generation x24!Intersection
What are you waiting for, create your exclusive super nuclear power and use the last period, take it quickly!
First remember the three core design drawings:
Auclear reactor with 钍 钍 (1256Hu/s):
The nuclear reactor with Tyberg as the fuel (1312Hu/s):
Auctional reactor with uranium/MOX/silicon rock/concentrated silicone rock as fuel (344HU/s):
In order to achieve the most ideal ratio (and reduce the risk of machine failure, liquid loss risk of fuel sticks), this tutorial selected 3 different fuel combinations, a total of 9 reactors: 3 钍 3 uranium 3 Taiberia.
Smart, you must now know the total heat (the heat is also the heat generated by the thermal coolant): 1256x3+1312x3+1344x3 = 11736Hu/s
A heat switch has a maximum energy of 32,000eu/T (high voltage+ordinary) when the entire production line is 100%. GTNH increases the steam output of the coolant by 5 times, so the steam multiplier is 5x80= 400 times,
11736/(2x4000/5) = 7.335, that is, you need to just 8 GT heat switches to achieve optimal (less hot coolant accumulation causes nuclear explosion, and more general steam will be produced due to the insufficient conversion rate)
As for the output, please pay attention to two output products: high -voltage steam (HP Steam) and steam (Steam), so it is best to do two output warehouses and bind two steams separately to avoid accidents. Please do the output warehouse, please do it.The giant output warehouse (capacity is 100,000,000MB), which is composed of 64 HV output warehouses, or the output warehouse with a capacity of greater than 176040MB (because of the reason).
After knowing the number of hot switches, you only need to calculate the turbine to start building your super nuclear power plant:
Since the current science and technology level is LUV, at least it can be used as a large turbine rotor (at the same time, large than giant has more power generation efficiency):
The most affordable material is Oriharukon (OH): 150%efficiency, steam consumption speed is 96000L/s, 4800MB/T, steam and EU ratio 2: 1, so the best power generation is the efficiency.3600EU/T
So how many units do you need if you use OH to make a turbine?7.335*240000/96000 = 18.3375-> 19 units
19 high -pressure turbine+19 low -pressure turbine is a total of 38 turbines!
38 turbines are not only too expensive, but also very easy to cause failure. One failure will reduce output by 10%. At the same time, multiple faults will even cause switch steam accumulation to explode!
Therefore, the progress of materials can cause scientific and technological progress!GTNH has never been a player's game. Call your liver emperor to take the mining machine and sit on the T5 rocket to dig tungsten ore veins (or entrust bee -raising to give you a Trinium bee!
If you collect enough ternary metal KE (there are also translated called Trin metal), congratulations can continue to build your nuclear power station:
The efficiency of large turbine rotor with KE metal will be very high: 180%, and the vapor consumption is 4 times the optimal speed of OH!
Calculate, 7.335*240000/384000 = 4.584375-> 5 units
In other words, a total of 10 turbines can meet the design needs of this nuclear power plant.
As for the steam input warehouse, if you can't do the ZPM input warehouse, install two IV input warehouses for the turbine.
As for the steam output, you must choose a giant output warehouse, because when it was started, it will be piled up in a huge amount of steam because the ordinary steam turbine is too late!
As for the output of the power supply, of course, you need to choose the LUV generator bin to meet the demand. This is not a matter for you who are equipped with a load (for the redundant design, it is best to make buffered dynamo haatch with buffer):
The last step is only away from the completion of the nuclear power plant: distilled water
Note that ordinary water cannot pass the heat switch to generate steam. Only distilled water energy can be used, and the fastest machine generated by distilled water is the GT distillation tower.
In addition, once the excellent nuclear power plant is started, it will not add additional distilled water, because distilled water-> high-voltage steam-> steam-> distilled water This cycle is non-destructive (only 100 barrels of distilled water will be temporarily lost during the launching stage, so ensure you to ensure youThere are enough distilled water to start the nuclear power plant, otherwise the heat switch will lead to a nuclear explosion)
What method do you use, you can prepare the line with 256 barrels of distilled water:
Note that because the steam generates very fast, it is so fast that only the giant unlimited ingot pipe can be carry, so either you create a mop unlimited pipeline or an honest and practical EIO last fluid pipe.The upper limit of the IO, how much is it delivered (the GT output warehouse is actively output all the fluid in an instant).
Since the EIO pipe can be managed to manage logistics, you can even string all nuclear power machines with a wire, and you can also filter the fluid for free. EIO YYDS
positive
Overall layout:
Nuclear reactor-> Hot Switch-> High-voltage turbine-> turbine-> Energy Station-> Electrical appliances
Switch (remote redstone control) contains two control lines, and an AND door control nuclear power switch has an OR door control emergency shutdown:
Nuclear power start and stop thought: When meeting all conditions, allow the startup reactor (authorized switch, low -power signal of energy stations, 0 abnormal indication signals ...); when you meet any condition, Machine fault signal, maintain signal, stop signal, high -power signal of energy stations)
Nuclear reactor (remote red stone control) 9 units:
8 hot switches:
10 Luv turbines:
Energy stations (you can use PR locks, or piston can be used):
Core ideas: low power starts to start nuclear power, stop the nuclear power at a high power, and start the nuclear power when the electricity falls to a certain level
Temporary hydration facilities (use electrical appliances):
Please refer to the redstone lock control of the energy station.
Monitor (timely alarm stop):
Remote redstone pick -up or door
Multi -player game actual application
Actual screenshot of the server:
Archive and design release
Link: https://pan.baidu.com/s/1ut4stxkaypgnrqp9r00uuq
Extract code: SDYG
-On sharing from Baidu Netdisk Super Member V6
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