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Create of railway signal system mechanic design guide (Create) Minecraft Game

2024-12-10 17:51:15|Myriagame |source:minecraft skins

This tutorial is set by the author to use the CC by-NC protocol.

Foreword

The fun, practical and romantic railway system has been added to the Create V0.5 update, and this system once again greatly expands the playable content of Create.The railway system allows players to build a train track, use a dynamic structure system to assemble trains, set up a station, and use the railway signal system to coordinate the operation of multiple trains in the rail network.

Although the railway system that joined this time has inherited the consistent high use of Create, the railway signal system still has a certain understanding of the difficulty of the players who have not touched the relevant knowledge.Therefore, this tutorial will expand the information provided by the game system in this game to help players further understand the railway signal system and master the basic rail network design method.

Before reading this tutorial, it is strongly recommended to watch all the scenes of the railway equipment in the system.

Introduction to the railway signal system

What is a railway signal system?The railway signal system can be understood as the traffic lights designed by the train. In intuitively, the railway signal system can tell whether it can be connected in front of the train, but fundamentally, its effect is to coordinate the operation of multiple trains in the rail network to prevent the train from colliding with collisions.Make sure the train runs smoothly.When there is only one train on a railway, there is no need to worry about the collision between trains.When there are more trains than one, because the train cannot directly perceive the existence of other trains, there is a risk of collision.In order to avoid collisions, the railway signal system is required to indicate the train. When there are other trains in front, the train stops, and the train passes when there is no obstacle in front.

As the guarantee of production safety, the railway signal system in reality is naturally very complicated, and it is not necessary to do so in Create and most of the games involving railway logistics.The main contents of the railway signal system in Create include the train signal machine and interval. By setting the train signal machine, the rail network can be divided into multiple interval.Instructions to prevent the train from entering the obstacle interval.In other words, in Create, the reasonable use of train signal machine division interval is one of the key to design safe and efficient railway systems.

Train signal machine and interval

The train signal machine is the only and most important block nonsense in the Create railway signal system.The role of a train signal machine is to divide the rail network into multiple interval.Different intervals when holding a train signal machine will be marked by different colors.

The handheld train signal machine looks at the laid trains, and a square indicator mark with arrows will appear on the track. At this time, right -click on the track to bind the position of the train signal machine on the track, and then facing the nearby square right.Strike, you can place the train signal machine.The position of the square indicator is the segmentation point of the interval.It should be noted that the interval before and after the train signal machine cannot be the same (for example, a signal machine is placed on the ring orbit). When this occurs, the red indicator on the signal machine will continue to flash, indicating that this is invalid.

Train operation logic

Before discussing how to reasonably divide the interval, we need to know how the signal is generated and how the train is running according to the signal.

For the signal machine, as long as there is any obstacle in the interval behind (the direction of the arrow pointed to the arrow), a red (prohibited) signal will be issued, otherwise a white (traffic) signal will be issued.

For the train, when a red signal appears on its pass, the train stops before the red signal until the red signal becomes a white signal.

In other words, for any interval, before the trains left, there was no such thing as a second train entering this interval, and at any time in the interval, there were only a row of trains.The railway signal system avoided the possibility of running two trains in the same area through this way, which also eliminates the possibility of collision.

For the cross and cross, the above laws are still established, and the train will automatically choose a route without a red signal when looking for a route.

Rail network

After understanding the above rules, how to design a practical rail network?

Imagine that we need a railway connecting the base and the mine. Without considering the reverse driving of the train, the easiest way is to laid a ring -shaped orbit between the two places to allow the train to circulate between the two places.

If we need to add a site, we can directly pull the ring line to the position of the third site, and then let the train run between the three sites.Then if we need to add another site, we can make a large -scale ring line.However, with the increase of the site, the length of the ring line will also be longer, and the train running will become longer and longer, which will reduce the efficiency of railway operation.We can add more trains to the railway to improve the overall transportation efficiency, but there is a risk of collision in the same area in the same area, so we need to use the signal machine to divide the ring line into multiple interval.Of course, the number of interval is more than the number of trains, after all, there can only be a train in one interval.This method seems to be infinitely expanded, but when it is expanded to a certain degree, because the length of the ring line is too long, a train runs for one round to unacceptable.And because the site of the site is fixed on the ring line, it is impossible to open a shuttle bus with only one or more specific sites.Even worse is that as long as there is a train stop at the site, all the trains will be blocked.

The root cause of these problems is that the stations of all stations are on this only ring line. In order to change this situation, we need to separate the station from the ring line and open a branch line for each station.In order to allow each branch to operate independently and not interfere with the ring line, we need to separate the branch line as an independent interval from the main line.

In order to be able to run multiple trains at the same time on the main line, we continue our previous approach, and set a range at a certain distance on the main line.

In this way, each train can choose whether to stop at the site as needed, and the train stopped at the site will not interfere with the operation of the ring line, and multiple trains can be carried on the ring line at the same time.

At this point, we have drawn a simple and more practical method of railway system design and interval division.This tutorial only explains the use of the signal system. The design pattern of the railway structure is not excessive. You can refer to other games such as the rail design tutorial of Factorio.

Conclusion

As a major update content of the Create V0.5 version, the railway system has a very playable while also bringing design challenges to players on the signal system.This tutorial has a brief explanation of the use of railway signals in Create, hoping to help players who are not familiar with such gameplay.

I wish you a happy play.