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Filial line assembly mechanic automation guideline (Create) Minecraft Game

2024-12-10 17:51:52|Myriagame |source:minecraft skins

Foreword

Mechanical power has introduced a new processing process -assembly (sequence assembly) in the latest version 0.3.2 version.The assembly of the assembly line requires that one item is based on it. On it, the robot is used to install other items in a certain order. After repeatedly specified the number of times, there is a certain probability to obtain the finished product.

At the same time, there are precision components that can only be assembled by assembly, which replaces the original integrated circuit board as the synthetic material of the power arm, robotic hand, speed controller, telescopic robotic hand, and potatoes.Only these items can be obtained.

The assembly of the assembly of the assembly brings a new automation challenge for order. This tutorial will analyze the characteristics of the assembly of the assembly line, explain some ideas of automated design, and provide automated synthesis schemes.

Order is important

It has been mentioned earlier that the biggest feature of the assembly of the assembly is that there are strict requirements for the order of the installation of items. One wrong step can only get waste and waste all materials.The control of the order of installation can be divided into two methods:

Enter the items in a certain order for the same robot, and repeatedly install the base items

Use multiple robotics to let the base items be installed in a certain order

The advantage of scheme 1 is that there are less robotics that require, and the space you need is smaller, but the control of the input order is more difficult. It is difficult to achieve stable order control without other module assistance.The advantages and disadvantages of scheme 2 are exactly the opposite.

Comparing the topic is that if you do not consider automation, plan 1 is the easiest and convenient assembly method of assembly.If you don't want to be automated, you can use it in this way.

Cycle re -cycle

It is not difficult to think from the scheme 2 that an automated method assembled in the assembly line is to pull a long conveyor belt, and put a lot of robots on it -put a few times if you need to assemble a few times, and then let the base object pass from the conveyor belt.However, precision components need to install 15 items in total, aside from the shortcomings of 15 robotics and the disadvantages of large landing. In the automation, it is a problem to ensure that the supply of all robotic materials is ensured in automation.At this time, it is necessary to mention that the assembly of the assembly line is mainly the characteristics of short -sequence cycle. Based on Plan 1, you can get a design idea that integrates the advantages of two solutions:

Use a small number of robotics to complete a short sequence assembly, and use additional devices to make the base item circulation for assembly to generate the finished product before output.

Lifting bells must be tied with bells

The design process after obtaining the correct thinking should be smooth, but the problem is often places that have not been considered before.The base items are circulated and the output is very simple when detecting the finished product, but the control of the input of the base items has become a new problem.If you enter a small amount of synthesis without control, there will be no problems. Once too many input, it is easy to get stuck in the current water line.And when the raw materials are insufficient, the materials are allocated, only a bunch of semi -finished products are obtained.It is a way to control the use of the redstone system, but the connection of redstone is not simple enough, and the introduction of signals will increase the complexity of design.

However, often the bells must be tied to the bell. The automatic synthesis of the precision components must also rely on the power arm that requires precision components. The power arm set as a mandatory rotation scheduling mode can just solve this problem. The method is as follows:

Set up in order for power arm:

Get point: Enter the base item

Storage point: assembly starting point

Get point: assembled to complete the finished product output

Storage point: final finished product output

At the same time, the robotic arm is set as a mandatory rotation scheduling mode.

In this way, after the robotic arm is placed in a base, you must wait for the base assembly to complete, and then move the finished product to the final output to get the next base.

Perfection

Above, we have obtained all the knowledge of the excellent set of assembly automation schemes. Below is the final design plan:

Total need:

Three robotics: It is used to install large and small gears and iron grains.

Two power arms: one is used to control the input and output, and the other is used to carry semi -finished products to the starting point of assembly. If you do n’t want to waste the material, you can use other logistics methods instead.

A brass tunnel: for semi -finished products and finished products.

Several conversion belts and other components

You can realize the automatic production of precision components, and the blueprint link has been attached.(Regarding how to use the blueprint, please see the blueprint system -mechanic instructions)

Conclusion

In general, the newly added assembly method of a newly added assembly of mechanical power adds the fun of the game while bringing more difficult automation challenges.This tutorial only gives specific design methods for the automation of precision components, but on this basis, a little modification can be used for the two other formulas and even the recipes that are updated in the future -considering that the assembly of the assembly line is extremely suitable for integration for integrationIn the bag, the magic change formula, the plan proposed in this tutorial should also be used for the synthesis of the magic reform formula.

For players who feel difficult to equip the assembly of the assembly line, I hope that this tutorial will help.If you have other design ideas, please discuss in the comment area.

I wish you a happy game.