2024-12-10 17:51:56|Myriagame |source:minecraft skins
The integrated package has stopped. If you think that some of the values of this package are unreasonable, you can modify it by yourself. Here are a tip of the value modified.
The BOSS numerical magic reform is located at the last line of the last line of the 210th line of the 210 of the.
This file can be opened and edited with a notepad, but it is recommended to download a VSCODE to edit it (the notepad will never tell you where there is less punctuation, less punctuation means that the files are invalid).
"Healthmultiply" represents the health multiplier of the physical health, and "DamageMultiply" indicates that the corresponding physical damage multiplication will be used as a subsequent value on the original basis.The blood volume of zombies will be 80 points. If "Healthmultiply" is 0.5, the blood volume of zombies will be 10 points.
The BOSS name of each interval is given below:
210 to 215: Clarken
216 to 221: Biochemical snake
222 to 227: Fubo (that is, the tentacles of Clarken and the Void Lord)
228 to 234: Herobrine (Naturally generated by nightmares, there is no relevant information on Encyclopedia)
235 to 240: Pharaoh (Encyclopedia data is 1.12.2, so the physical picture is different)
241 to 247: robber warlord
248 to 254:
255 to 260: withering spirit
261 to 267: Naga
275 to 281: Nine -headed snake
282 to 288: Phantom Knight
289 to 295: Snow Monster leader
302 to 308: Snow Queen
309 to 315: Twilight evil soul
316 to 321: King
322 to 329: Last Shadow Dragon
330 to 336: Lord of the Void
Cataclysm also has 2 boss, and the numerical modification is implemented by its own configuration file, located in .minecraft/Versions/DTD/Config/Cataclysm.toml.
Last Shadow Guard: Line 35 is the value of life, and line 38 is the damage multiplication.
Lower alloy giant: Line 59 is the value of life, and line 62 is the damage multiplication.
Last Shadow: Line 72 is the value of life, and line 75 is the damage multiplication.
Flame Demon: Une installed.
Alex's Mobs's BOSS (Void Worm) numerical adjustment is also implemented by the module itself.
Void worm: Line 87 is the damage multiplication, and line 90 is the health multiplier.
MOBS Properties Randomness is also responsible for a part of the numerical adjustment. Its configuration file is located in .minecraft/Versions/DTD/Config/MobSproprondomness folder. The MOBS folder contains magic reform files.
MobSpropertiesrandomness/MOBS/BA_BT.JSON: Responsible for the health of the BOSS on the top of the tower.The value is sufficient.
MobspropertiesRandomness/mobs equipment.json: The effect of global mobs is responsible for this document.The fourth behavior boots, the 237th behavior of the legs, the 462 behavior of the chest armor, the 687 behavior helmet.
Corresponding to the "CHANCE" under the armor part is the bit -piercing rate, "CHANCE" after "items" is a nails that are worn.Occupy the weight of all armor, 913 to 920 is the trigger conditions of this file (enter the lower bound).
MobSpropertiesrandomness/MOBS/RANDOMBOSS.json: Responsible for the effects of global mobs holding enchantment and custom mobs."Custom_name" from line 3 to line 48 is the name of the custom.Line 49 to Line 1285 is the effect of holding enchanting books. Among them, "Drop_Chance" is the probability of falling the enchantment book. "Weight" meansTrigger conditions (enter the lower boundary).Mobspropertiesrandomness/mobs/weapon.json: Responsible for the effect of global mobs holding weapons."CHANCE" in line 5 is the probability of holding weapons. There is a weapon in each interval in "ITEMS" below.The weight of the weapon, "Enchantments" represents the curse that the weapon may have, "CHANCE" under the "Enchantments" is the probability of attached to the curse. Ring 3475 to 3482 is the trigger condition of this file (obtaining Longgang).
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