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How to quickly make a maid custom model package [TLM] Touhou Little Maid

2024-12-10 17:52:25|Myriagame |source:minecraft skins

Touhou Little MAID module supports custom model packages. You can quickly make your favorite model through software like a blockbench.The game can read the model package of the ZIP compression file format, or read the folder directly.

The models of this model are compatible with module versions 1.12.2 and 1.16.5/1.18.2/1.19.2/1.20 are exactly the same, but the loading method is slightly different:

1.12.2: Model bag needs to be loaded like the original resource package.

1.16.5/1.18.2/1.19.2/1.20: The model package needs to be placed in the TLM_CUSTOM_PACK folder in the game directory.

Even if you are a novice, it is not difficult to make a custom model package from scratch.You only need the following free software:

Blockbench: A software developed by Jannisx11 for Minecraft 3D modeling (the module currently only supports the base rock model format and does not support the base rock version of animation files).

Official website: https://blockbench.net/

Visual Studio Code: A integrated development environment software developed by Microsoft (mainly used for editing language files, optional).

Official website: https://code.visualstudio.com/

In addition, I also wrote a Blockbench plugin for exporting the custom model package, which is only suitable for Blockbench 4.0

Plug-in website: http://page.cFPa.team/tlm-utils- plugins/zh/

Get started quickly

First of all, you need to understand how to use Blockbench, secondly you need to install the TLM-Utils plug-in.

When everything is completed, you can start making a model bag according to the following instructions.

Create the default model

Create a default model that will automatically create a default base rock version, you can modify it on this basis.

If you choose a cushion, there is no default model.

Modify it based on the default model you want

You need to pay attention to the following points:

1. The maid's animation is automatically added according to the group name, so please do not delete or rename the name of the group at will.

Want to know which group names are available?Please check the preset animation chapter.

You can right -click the outline interface to open the preset animation menu

2. Pay attention to the family -level relationship of the group.

3. Pay attention to the rotation point.

Create material

You can edit the material directly in Blockbench, or edit the material through other image editors.

Create a model bag

Export the model to the model package

Load the model happily!