your current location:首页 > news>Mission point and safety room tutorial [L2M] LEFT 2 MINE MINECRAFT Game

Mission point and safety room tutorial [L2M] LEFT 2 MINE MINECRAFT Game

2024-12-10 17:52:39|Myriagame |source:minecraft skins

In L4D, players will face many tasks, such as intercom for help for help or pulling the brakes.It takes time to wait, and there are a large number of zombies rushing when waiting. This tutorial is the production of the mission point and the placement of the safety room.

Just a platform of size, you can build a birth point

There are two types of blocks that must be born: Player Spawn and Item Spawn.At least the birth point of items should be brushed out of the secondary weapons and medicines.

I have taught in the entry tutorial, and I will bring it directly. Only when the player arrives in the detection range in the non -invincible mode, it will be detected.

The command block can write a floating prompt

/Left2mine tipcreate

Don't permanent time, just a few seconds or tens of seconds.

The piston is used to prevent multiple triggers, and the piston will push off the red stone after triggering it once

Door

Read the coordinates in the place of red glass

/setBlock ~ ~ ~ Minecraft: Redstone_block 0 replace

Put the red stone in this way, the red stone fire handle is canceled, the door is opened

This is where the start button of the mission

Pistons are the same as above

The command block is used to write time

/Scoreboard Objectives ADD 1 DUMMY ["Remaining Time"]

Write this command in advance

/Scoreboard Objectives Setdisplay Sidebar 1

This command is used to display

/Scoreboard Players Set @a 1 120

This command is written on this command block, which is used to set the score board

120 is 120 seconds that can be changed casually

There are four gear in total, the delay from left to right is 0.4s 0.3S 0.2S 0.1S

According to the delay, a one -second cycle can be made

Next is the detection part

From right to left

No delay delay 0.1s delay 0.3s

Whether the remaining board of the contents of no delay command block is equal to 1

When it is equal to a moment, as shown in the figure below, a red stone is generated in the red glass, and the piston interceptor circuit

/execute @a [score_1 = 1, score_1_min = 1] ~ ~ ~ /setBlock [xyz] Minecraft: Redstone_block 0 replace 0

Delay 0.1s content

Every time the signal is obtained, the player's score-1 is to reduce one per second

/Scoreboard Players Remove @a 1 1

Delay 0.3s content

When the division board is 0, place the red stone position in the red glass of the piston door above the picture above, so that the red stone fire handle is disconnected

/execute @a [score_1 = 0, score_1_min = 0] ~ ~ ~ /setBlock [xyz] Minecraft: redstone_block 0 replace 0 replace

This block is summoning zombies, which can be placed in many. As the circuit is generated, when the filling can be disconnected, it is stopped to generate

/Summon Left2Mine: Commoninfected 【xyz】

The safety door cannot be placed separately. There must be SAFEROOM NODE (safety warehouse node) to place it. After the safety warehouse is placed, the nodes that will be placed will be the same color and the safety warehouse will become the same color.