2024-12-10 17:52:45|Myriagame |source:minecraft skins
This tutorial is set by the author's setting without permission.
Mouse MOD configuration file tutorial
emmmmmmm, I wrote one by myself when the mouse did not configure the file tutorial ... It will be seen (blue is translation, with vomiting)
The configuration file is as follows:
# True if looot from rants can spawn in chests [default: true]
B: "add looot" = TRUE
If the rats can be placed in the box, it is true [default value: true]
B: "Add warrior" = True
Simply put, set up mice to put items in the box
2.# Percent CHANCE for a Husk or Jungle Skeleton to Spawn with An Archeologist Hat [Range: 0.0 ~ 1.0, Default: 0.12]
S: "Archeologist Hat Spawn Rate" = 0.12
#The probability of the body with archeologist hat is percentage [range: 0.0 ~ 1.0, default value: 0.12]
S: "Archaeologist's hat breeding rate" = 0.12
This is the chance of setting the body of the archeologist to set the corpse shell. If 100%is set, it is 1
3.# BLACK Death Attack Damage [Range: 0.0 ~ 3.4028235E38, Default: 4.0]
S: "Black Death Automaton Attack Damage" = 4.0
#Attack damage [range: 0.0 ~ 3.4028235e38, default value: 4.0]
S: "Black Death attack damage" = 4.0
This is the attack damage of the plague (black death). You can adjust it casually, I don't care
4.# BLACK Death Max Health [Range: 0.0 ~ 3.4028235e38, Default: 400.0]
S: "Black Death Max Health" = 400.0
#[Range: 0.0 ~ 3.4028235e38, default value: 400.0]
S: "Maximum Health Diseases" = 400.0
How much blood is this black death? Which English member of the comment area will answer it?
5.# Blacklist for Blocks that rats are not allowed to steal from. Ex. "Minecraft: Chest" or "RATS: RAT_CRAFTING_TABLE" [default:]
S: "BlackListed Rat Inventory Blocks" <>
#Mouse cannot get the blacklist of things.For example, "Minecraft: Chest" or "Rats: RAT_CRAFTING_TABLE" [default:]
S: "Blacklist Mouse Inventory Block"
This is a list that cannot be taken in the mouse game. You can set it here, or you can set the "Rat Upgrade: Blacklist" settings in the game.
6.# Blacklist for Dimensions that Rats and Pipers cannot spawn in
I: "BlackListed Rat Spawn Dimensions" <>
#The blacklist of the dimension that cannot be generated by the mouse and the magic flute hand
L: "Blacklist Mouse Generation dimension"
This is obvious to see, right?
7.# True if will, Untamed Rats Can Despawn. [Default: TRUE]
B: "Can Rats Despawn" = TRUE
#If wild, unscrupulous mice can be generated.[Default: True]#If the wild ones, the unreamed mice can be desperate.[Default: True]
B: "Mouse will generate" = really B: "Mouse will despair" = really (original translation)
Uh, this original translation is a bit show
8.# true if cheese can be created in cauldrons [default: true]
B: cheesemaking = true
#If cheese can be created in the refining pot, it is true [default: true]
B: cheesemaking = Yes
This operating cheese maker watched tears
9.# True if rats has a CUSTOM Main Menu [default: true]
B: "Custom Main Menu" = TRUE
#If the mouse has a custom main menu [default value: true]
B: "Custom Main Menu" = True
** will change this ...
10.# Default Radius for Tamed Rats Conduction Their Searches for items, Harves, ETC. [Range: 1 ~ 2147483647, Default: 16]
I: "DEFAULT RAT RADIUS" = 16
#The default radius of searching items, harvesting, etc.[Scope: 1 ~ 2147483647, default value: 16]
L: "The default radius" = 16
Believe me, don't adjust it big
11.# TRUE IF Plastic it is disabled -Alternative Methods of Getting Rat Cage Deco Will Be PROVIDED. Must be fun at parties. [Default: false]
B: "Disable Plastic" = False
#If plastic items are disabled, it is true, and it will provide alternative methods to obtain mouse decoration.Warning: After changing this settings, leave the game again.You must be interesting at the party (what is this?).[Default value: FALSE] B: "Disable plastic" = Can't help but use
I haven't tried it, don't ask me what replacement I use
12.# TRUE If Ratlantis Dimension Is Disabled -Alternative Methods of Getting Resources Will Be Provided. Hanging this. You must be fun at parties. [default: false]
B: "Disable Ratratis" = False
#If the RATLANTIS dimension is disabled, True-will provide an alternative method for obtaining resources.Warning: Leave the dimension and restart the game before changing.You must be very interesting at the party (what is this?).[Default: FALSE]
B: "Disable RATLANTIS" = fake
Yeah! Mom no longer has to worry about my chunky cheese token !!!
13.# TRUE If Iron Golems Will Attack Wild Rats [DEFAULT: TRUE]
B: "Golems Target Rats" = TRUE
#If the iron puppet attacks the mouse, it is true [default value: true]
B: "Iron Pupae target mouse" = correct
Simple iron puppet attack mouse problem
14.# Larget Possible Radius for Tamed Rats Conduction Their Searches for Items, Harves, ETC. [Range: 1 ~ 2147483647, Default: 32]
I: "Max Rat Radius" = 32
#The maximum possible radius of searching items, harvesting, etc. [range: 1 ~ 2147483647, default value: 32]
L: "The Big Mouse Rate" = 32
This is a field version
15.# the time in ticks (20 per second) it takes for milk to turn into cheese in a cauldron [Range: 20 ~ 100000000, default: 150]
I: "Milk Curdling Time" = 150
#The time required to turn a cheese in the refining pot (20 times per second) [range: 20 ~ 1000000, the default value: 150]
L: "Greater Time" = 150
One minute is 1200
16.# Neo-Ratlanteran Attack Damage [Range: 0.0 ~ 3.4028235E38, Default: 8.0]
S: "Neo-Ratlanteran Automaton Attack damage" = 8.0
#Rat Western fighter attack damage [Scope: 0.0 ~ 3.4028235e38, default value: 8.0] s: "Rat Western fighter attack damage" = 8.0
Rat Western fighter: ............
17.# Neo-Ratlantean Max Health [Range: 0.0 ~ 3.4028235E38, Default: 300.0]
S: "Neo-Ratlanteran Max Health" = 300.0
#[Range: 0.0 ~ 3.4028235e38, default value: 300.0]
S: "New · Mouse West Maximum Health Value" = 300.0
New Rat West: ..............
18.# TRUE If Infected Mobs with Plague Can Spread It by Interacting Or Attacking. [Default: True]
B: "Other Mobs Can SPREAD PLAGUE" = TRUE
#If the organisms infected with the plague can spread the plague through interaction or attack.[Default: True]
B: "Other creatures can spread the plague" = Yes
Black Dead God and Plague Rat: ..............
19.# Percent CHANCE for Piper to Drop Hat on Death [Range: 0.0 ~ 1.0, DEFAULT: 0.09]
S: "Pied Piper Hat Drop Rate" = 0.09
#The chance of falling a hat after the magic flute dies [range: 0.0 ~ 1.0, default value: 0.09]
S: "Pied Piper's Hat Rate" = 0.09
Magic Flute: ............
20.# The weight of pied pipers in vanilla's spawn rate [Range: 1 ~ 300, default: 6]
I: "Pied Piper spawn weight" = 6
#[Range: 1 ~ 300, default value: 6]
L: "PIED PIPER generating component" = 6
Why do I see Chinese a little bitme?
21.# A seperate random roll that only spawns pipers if a one-out-of-x chance, x being this number. Raise this number to make them more rare. , DEFAULT: 5]
I: "Piper spawn decrease" = 5
#A separate random dice will only produce a magic flute when there is an opportunity in X. X is this number.Improve this number so that they are rare.[Scope: 0 ~ 2147483647, the default value: 5]
L: "Decrease in the generation of magic flute" = 5
It turns out that it is not easy to generate the magic flute.
22.# Percent CHANCE for Plague Rat to Drop Plague Essence on Death
#When the plague rodent dies, the percentage of the PLAGUE Essence (Plague Essence) percentage [range: 0.0 ~ 1.0, the default value: 0.1]
S: "Plague essence" = 0.1
The chance of 10%? Why have I never met ...
23.# TRUE If Player UI Has Plague Hearts Render When the Effect is Active. [DEFAULT: TRUE]
B: "Plage Heart Overlay" = TRUE
#If the player interface is infected when the effect is activated, it is true.[Default: True]
B: "Plague heart superposition" = correct
Aba Aba Aba Aba
24.# TRUE If Plague Rats are to spawn naturally [default: true]
B: "Plague Rats" = TRUE
#If the plague mouse needs to be generated naturally, it is true [default value: true]
B: "Plague Rat Genesis" = Really
Aba Aba Aba
25.# Percent CHANCE for Plague Rat to Drop Plague Tome on Death [Range: 0.0 ~ 1.0, DEFAULT: 0.005]
S: "Plague Tome Drop Rate" = 0.005
#The chance of dropping the plague roll when the plague rat dies [range: 0.0 ~ 1.0, the default value: 0.005]
S: "The drop rate of the plague scroll" = 0.005
What is this?
26.# Rats Will Continue to Breed in Cages Untilla there are many raats in One Cage Block [Range: 1 ~ 10000, DEFAULT: 5]
I: "Rat Cage Max Occupance" = 5
#Mouse will continue to breed in the cage until there are so many mice in a cage [range: 1 ~ 10000, default value: 5]
L: "Maximum occupation rate" = 5
Ten thousand mice are stacked together ...
27.# The max block hardness that rats are allowed to dig through.
S: "Rat Dig Stringth" = 4.0
#The maximum hardness of mouse mining.(Earth = 0.5F, pebble = 2.0F, obsidian = 50.0F) [range: 0.0 ~ 100000000.0, default value: 4.0]
S: "Rat excavation intensity" = 4.0 Lan Xiang graduated mouse to find out?
28.# TRUE If Rats Should Rarely Make a Funny Noise When Creating Rats Nuggets. [DEFAULT: TRUE]
B: "Rat FART Noises" = TRUE
#If mice rarely make interesting sounds when making mouse blocks, it is right.[Default: True]
B: "Mouse fart sound" = real
Author, you come out !!!
29.# the how many chunks away can a rarrre a rater flute [Range: 1 ~ 100, default: 2]
I: "Rat Flute Distance" = 2
#How how many mice can a mouse leave [range: 1 ~ 100, default value: 2]
L: "Rat Flute distance" = 2
I don’t understand another day
30. # distance that untamed rats will immediaately despawn. For vanilla mobs, this is 128 blocks. [Range: 0.0 ~ 3.4028235e38, default: 96.0]
S: "Rat Immediate Despawn Distance" = 96.0
#The distance that is generated immediately.For, this is 128 blocks.[Scope: 0.0 ~ 3.4028235E38, default value: 96.0]
S: "Rats are generated in real time" = 96.0
Aba Aba Aba
31.# when a rater is farther than its potential despawn distance, a random roll is taken to see if it despawns. GE: 1 ~ 2147483647, Default: 400]
I: "Rat Potential Despawn CHANCE" = 400
#When a mouse is farther than its potential generation distance, roll the dice randomly to see if it generates.The lower the number, the easier it is to generate mice.[Scope: 1 ~ 2147483647, default value: 400]
L: "Mouse potential generation opportunities" = 400
Aba Aba Aba
32.# distance that untamed rats cored public design. For vanilla mobs, this is 32 blocks. [Range: 0.0 ~ 3.4028235e38, default: 20.0]
S: "Rat Potential Despawn Distance" = 20.0
#The distance may be generated.For, this is 32 blocks.[Scope: 0.0 ~ 3.4028235e38, default value: 20.0]
S: "Rat potential generation distance" = 20.0
Aba Aba Aba
33. # How much Krf (1000 RF) a Rat with An Advanced Energy Transfer Upgrade Can Transport at a Time. [Range: 1 ~ 2147483647, Default: 500] ANCED (KRF) "= 500
#At a time.[Scope: 1 ~ 2147483647, default value: 500]
L: "Mouse Transmission Energy (KRF)" = 500
Tip: This is the energy transmission of mouse upgrade: the energy transmission of basic energy transmission: Basic Energy Transfer)
34.# How much Krf (1000 RF) a Rat with a Basic Energy Transfer Upgrade Can Transport at a Time. [Range: 1 ~ 2147483647, Default: 100]
I: "Rat RF Transfer Rate Basic (KRF)" = 100
#At a time.[Scope: 1 ~ 2147483647, default value: 100]
L: "Mouse Transmission Energy (KRF)" = 100
Tip: This is the energy transmission of mouse upgrade: high -level energy transmission: Advanced Energy Transfer)
35.# How much Krf (1000 RF) a Rat with An Elite Energy Transfer Upgrade Can Transport at a Time. [Range: 1 ~ 2147483647, Default: 1000]
I: "Rat RF Transfer Rate Elite (KRF)" = 1000
With the meaning of the above
Tip: This is the energy transmission of mouse upgrade: mouse upgrade: Rat Upgrade: Elite Energy Transfer)
36.# How much Krf (1000 RF) a Rat with an extreme Energy Transfer Upgrade Can Transport at a Time. [Range: 1 ~ 2147483647, Default: 100000]
I: "Rat RF Transfer Rate Extreme (KRF)" = 100000
With the meaning of the above
Tip: This is the energy transmission of mouse upgrade: mouse upgrade: Rat Upgrade: Extreme Energy Transfer)
37.# A seperate random roll that only spawns of a one one-out-x chance, x being this number. Raise this number to make them more rare. [Range: 0 ~ 2147483647, D EFAULT: 5]
I: "Rat spawn decrease" = 5
#A separate random dice, only in the case of X is a chance of X, mice will occur when this number.Improve this number so that they are rare.[Scope: 0 ~ 2147483647, the default value: 5] L: "Mouse generation is reduced" = 5
A flute laughed happily, like a 200 -pound fat man
38.# The weight of rats in vanilla's spawn rate [Range: 1 ~ 300, default: 80]
I: "Rat spawn weight" = 80
#[Range: 1 ~ 300, default value: 80]
L: "Rat ingredients" = 80
Aba Aba Aba
39. # 1/This number Chance for a Rat to Drop a token [Range: 1 ~ 2147483647, DEFAULT: 10000]
I: "Rat token Drop Rate" = 10000
#This number is the range of mouse losing small coins [range: 1 ~ 2147483647, default value: 10000]
One: "RAT coin" = 10000
Speaking of the noble rats, it does lose a small coin?
40.# RATS Will Conduct Expensive CPU Operations Like Looking for Crops or Chests, One Every This Number of Ticks (with Added Standard for Servers) [Range: 1 ~ 10000, default: 100]
I: "Rat Upgrade Delay" = 100
#Arats will perform the CPU operation, such as looking for crops or boxes, each interval (add standard deviation to the server) [range: 1 ~ 10000, default value: 100]
L: "RAT upgrade delay" = 100
Aba Aba Aba
41.# How many blocks the lumberjack rate is able to destroy when felling a time.
I: "Rat Upgrade Lumberjack: Max Tree Blocks" = 10000
#How many blocks can be destroyed when cutting trees.If you change this value to a large number, please be careful.[Scope: 0 ~ 2147483647, the default value: 10000]
L: "RAT upgrade the lumpler: the largest tree block" = 10000
Bald head and scolding and exiting the live room ...
42.# Ratlantean Automaton Attack Damage [Range: 0.0 ~ 3.4028235E38, Default: 6.0]
S: "Ratlantean Automaton Attack damage" = 6.0
#Rat West fighter attack damage [range: 0.0 ~ 3.4028235e38, default value: 6.0]
S: "Rattlandan attack damage" = 6.0
Aba Aba Aba 42.# Ratlandean Automaton Max Health [Range: 0.0 ~ 3.4028235e38, DEFAULT: 600.0]
S: "Ratlantean Automaton Max Health" = 600.0
#Rattlantean Maximum health [range: 0.0 ~ 3.4028235E38, default value: 600.0]
S: "Rattrantean Maximum His Value" = 600.0
Aba Aba Aba
43.# RATLANTIS DIMENSION ID [Range: -2147483648 ~ 2147483647, Default: -8]
I: "Ratlantis Dimension ID" = -8
#Ratratis dimension ID [range: -2147483648 ~ 2147483647, default value: -8]
L: "Ratlandis dimension ID" = -8
I finally know the dimension ID of Ratszhou
44.# What Dimension ID You Are Teleported to Upon Leaving Ratlandis [Range: -2147483648 ~ 2147483647, Default: 0]
I: "Ratlantis Portal Exit Dimension ID" = 0
#Which dimension ID is transmitted when leaving Ratlandis [range: -2147483648 ~ 2147483647, default value: 0]
L: "Ratlandis transmission dimension ID" = 0
Will it fall to the end of the ground?
45.# TRUE If Tamed Rats Will Destroy Crops When they Harvest them [Default: TRUE]
B: "Rats Break Crops on Harvest" = TRUE
#If the tamed mice destroy the crops when harvesting crops, it is true [default value: true]
B: "Mouse will destroy crops when gaining" = real
Is it called harvest without destroying crops?
46.# TRUE If Wild Rats Contaminate Food When they STEAL from Chests [Default: True]
B: "Rats Contaminate Food" = TRUE
#If the wild mouse stole the food, it is true [default value: true]
B: "Rat pollute food" = correct
Emmmmm, did the mouse get Oli up?
47.# TRUE If Rats Can Dig Holes [DEFAULT: TRUE]
B: "Rats Dig Holes" = TRUE
#If the mouse can dig holes, it is true [default value: true]
B: "Mouse digs a hole" = real
Is the mouse called a mouse?
48.# TRUE If Wild Rats Will Destroy and Eat Crops
#If the wild mouse is destroyed and eats crops, it is true [default value: true]
B: "Mouse attacks crops" = correct
Aba Aba Aba
49.# TRUE If Rats Should Spawn Like Monsters. False if they should only spawn once per world, like pigs and sheep. [Default: true]
B: "Rats Spawn Like Monsters" = TRUE
#If the mouse is generated like a monster.If they are like pigs and sheep, each world is generated only once, then it is wrong.[Default: True]
B: "Mouse generates like a monster" = Real
So ... the Flase mouse will generate like a pig?
50.# TRUE If Wild Rats Will Steal from Chests [Default: TRUE]
B: "Rats STEAL from Chests" = TRUE
#If the wild rat will steal the box, it is true [default value: true]
B: "Mouse steal the box" = Really
Is the mouse stealing a box or the item in the box? Is it a strange day?
51.# TRUE If Pied Pipers Are to Spawn Naturally [Default: TRUE]
B: "spawn piper" = true
#If the magic flute wants to generate naturally, it is true [default value: true]
B: "spawn piper" = true
Aba Aba Aba
52.# TRUE If Rats are to spawn naturally [default: true]
B: "spawn rats" = true
#If the mouse wants to be generated naturally, it is true [default value: true]
B: "Generate a rat" = correct
Aba Aba Aba
53.# TRUE If Garbage Heaps Can Spawn in Villages [Default: TRUE]
B: "Village Garbage Heap" = TRUE
#If the garbage dump can be generated in the village, it is true [default: true]
B: "Rural garbage dump" = correct
In the garbage dump, there is a villager Lauri to give it ... would you go all the garbage dumps?
54.# TRUE If Pet Shops Can Spawn in Villages [Default: TRUE]
B: "Village Pet Shops" = TRUE
#If the pet shop can be generated in the village, it is true [default value: true]
B: "Village Pet Store" = correct
It's 2021. No one will not know that there are two layers of pet shops? Some messages below 55.# TRUE If Plague Doctor Huts Can Spawn In Villages [Default: TRUE]
B: "Village Plageue Doctors" = TRUE
#If the plague doctor hut can be generated in the village, it is true [default value: true]
B: "Village Plague Doctor House" = Yes
The mouse catcher in the house is pretty good
56.# How far away from players the rat upgrade: voodoo doll is effective. [Range: 0.0 ~ 3.4028235e38, default: 32.0]
S: "Voodoo Doll Rat Distance" = 32.0
#Is effective.[Scope: 0.0 ~ 3.4028235E38, default value: 32.0]
S: "Smaloidal Mouse distance" = 32.0
Non -believers plus a virus combination ... Hehehehe
Abba Aba Aba in the text is that the author can't think of anything to talk about, if you read it seriously ... It will definitely be found that the author is getting more and more serious.
This is the end of this tutorial !!!!
2020.8.23 Remarks: There may be inexplicable segments in the text, don't mind
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