2024-12-10 17:52:58|Myriagame |source:minecraft skins
{"APOTHEOSIS: Runes": 100} Magic reduction (value is 17%when the value is 1, and the subsequent value is increased by 7%per +1 effect.
{"APOTHEOSIS: Socket": 100} Gem inlaid holes (the number of inlaid holes in a few inlays is
{"APOTHEOSIS: Windswept": 100} speed bonus (the value of 1 bonus is 30%, the subsequent value is increased by 15%for each effect of 1
{"APOTHEOSIS: Revitalizing": 100} is attacked to give the potion effect (the potion effect indicated by the entry here is instantaneous treatment, but the entry is inconsistent with the original instantaneous therapy entries; the value of the potion is 3 levels, followed by follow -upValue Each +1 Pottery Effect level +2
{"APOTHEOSIS: Ironformed": 100} Armor value (the value of the armor is 18, the subsequent value of the one -one armor value +6
{"APOTHEOSIS: Fortunate": 100} increase the lucky value (the word performance method is also given the potion effect; the value of the value is 1 plus 7, the subsequent value per +1 effect +3 effect+3
{"Apotheosis: Duraw": 100} Ignore durable consumption (the value is 1 when the value is 100%durable consumption
{"Apotheosis: BLESSED": 100} Increase the value of life (the value of the life value is 15 when the value is 1, and the subsequent value per +1 increases the health+7
{"Apotheosis: DWARVEN": 100} Reduce the flame damage (the value is 1 when the value is 1
{"APOTHEOSIS: Feathery": 100} Reduce the damage to the fall (the value is 1 when the value is 1 to reduce the damage of falling by 45%, the subsequent value per +1 effect+15%
{"Apotheosis: STEEL_TOUCHED": 100} armor toughness (the toughness of the armor is 11 when the value is 1, the subsequent value per +1 toughness+3
{"Apotheosis: blockading": 100} Physical reduction and exemption (the value of the value is 17%when the value is 1, and the subsequent value is increased by 7%per +1.
{"APOTHEOSIS: Gravitational": 100} Total entity gravity reduction (value is 36%when the value is 1, and the subsequent value is increased by 16%per +1 effect.
{"APOTHEOSIS: Devilish": 100} causes bleeding effect on the attacking entity (the value of 1 when the value is 1 when the effect is 10s, the subsequent value per +1 effect level +1, duration+6s
{"APOTHEOSIS: Psychic": 100} Damage to the source of damage to the source of damage (the values are 1 when the value is 1, the effect of 70%of the effect, the subsequent value per +1 effect is increased by 30%by 30%.
{"Apotheosis: StalWART": 100} Removal resistance (the value is 1 when the value is +5, the subsequent value per +1 effect+2
{"APOTHEOSIS: Withering": 100} Causes the withering effect to the attacking entity (the value of 1 when the value is 1 when the effect is 10s, the subsequent value per +1 effect level +2 duration +5 duration +5
{"APOTHEOSIS: Enlightened": 100} consume durability to place the torch (when the value is 1, 2 durability placed the torch, the value is 2 to 2 durability, the subsequent value is durable every +1; the value is 0.5 to consume 4 durability, and the durability is durable.The value is 0.05 consumption of 6 durability, the calculation method is temporarily unknown mathematics. Jpg
{"Apotheosis: LENGTHY": 100} Touch the distance (the value is 1 time distance is +3, the subsequent value every +1 distance+1.5
{"Apotheosis: Omnetic": 100} to all blocks has the effectiveness of the lower boundary alloy level
{"Apotheosis: Radial": 100} range damage (the subsequent values and specific range corresponding to the corresponding relationship are unknown for a long time.
{"Apotheosis: TelePathic": 100} Dagged drops will be transmitted to the item bar (the following value is temporarily unknown for the time being
{"APOTHEOSIS: Destructive": 100} mining speed (the value is 1 when the value is 1, increase the mining speed of 45%, and the subsequent value per +15%{"APOTHEOSIS: SWIFT": 100} Destroy the block to get an urgent (the value is 1 is 1The time effect is the urgency of 19S, the subsequent value is +1, the effect level +2, the duration+10s
{"APOTHEOSIS: GLACIAL": 100} Frost damage bonus (the value of the value is +2, the subsequent value per +1 damage +1.25
{"APOTHEOSIS: Intricate": 100} The basic crit rate is used (the value of the value is+18%, the subsequent value per +1 crit rate+8%
{"APOTHEOSIS: LACERATING": 100} The sword is damaged with the basic crit (the crit damage is+20%when the value is 1, and the subsequent value per +1 crit damage+10%
{"APOTHEOSIS: Weakening": 100} Causes weak effects to the attack entity (the value of 1 time is 4S, the subsequent value per +1 effect is unchanged, duration+3s
{"Apotheosis: Bolstering": 100} Get the resistance to improve the effect when hitting (the resistance of 7s when the value is 1, the subsequent value per +1 effect level +1, the time+5s+5s
{"APOTHEOSIS: BLESSED": 100} Maximum health (the value is the maximum value of +10, the maximum health of the subsequent value+5
{"APOTHEOSIS: Blast_Forget": 100} Explosion damage reduction (value is 1 time effect is 25%explosion damage, follow -up values per+1 effect+10%
{"Apotheosis: shredding": 100} Ax penetrates the armor (the value is 1 when the value is 30%, the follow -up value per +1 effect+10%
{"APOTHEOSIS: Elusive": 100} When hitting the target, get the speed effect (the value of the effect of 10s at a time of 1, the subsequent value per +1 effects unchanged, duration+5s
{"APOTHEOSIS: Infernal": 100} Flame damage bonus (the value is 1 time the effect is damage+2.5, the subsequent value per +1 damage+1.75
{"Apotheosis: Annihilating": 100} Ax uses a basic crit rate (the value is 40%when the value is 1, and the subsequent value per +1 crit rate+1010
{"APOTHEOSIS: Decimating": 100} Ax uses a basic crit damage (the value of the crit is+32%, the subsequent value per +1 crit damage+9%
{"APOTHEOSIS: Executing": 100} Enemies who are less than%will be executed directly (the value is 11%at 1%, and the subsequent value is+5%at every+1%
{"APOTHEOSIS: Beerserking": 100} Ax is treated with basic excessive treatment (the values are 1 when the effect is 50%, the follow -up value per +1 effect+15%
{"APOTHEOSIS: Giant_slaying": 100} Ax uses the basis of current health damage (the value is 20%when the value is 1, the subsequent value per +1 effect+8%effect+8%
{"APOTHEOSIS: VioLENT": 100} Sword uses the basic damage (the value of the value of 1 is 12, the subsequent value per +1 damage +2
{"APOTHEOSIS: Elongated": 100} The attack range of the sword (the value is 1.75 when the value is 1, and the subsequent value per +1 range +1 range +1 range +1
{"APOTHEOSIS: Vampiric": 100} Sword stole with life (the value is 1 when the value is+25%of life stolen, the subsequent value per +1 effect+10%
{"APOTHEOSIS: Festive": 100} The sword burst out with a loot (the value is 1.5%, the follow -up value per +1 effect+2.5%
{"APOTHEOSIS: Cleaving": 100} Ax to attack at the same time to surrounded by a surrounding%of the enemy (when the value is 1.0, the effect is 65%, the follow -up value is +1 effect+25%; note, the numerical decimal point here is the numeric decimal point here is the numeric decimal point point here is the numeric decimal point point here is the numeric decimal point.Increase the chance of increasing, the number of people who are applied at the same time after the decimal point. If the decimal point is 0, the default is 3 people.7. The value of the value is 8, but the number of people will fall to 3 when the value is 5, and the number of numbers after the decimal point is every 1 rate+5%. The specific calculation method is unknown here."APOTHEOSIS: Psychic": 100} Shield causes damage to the source of damage when using a gear bomb shoot (the values are 1 when the value is 40%, the subsequent value per+1 effect+20%
{"APOTHEOSIS: Catalyzing": 100} Shield with gear explosives will give strength effects (specific values correspond to the effect level of the effect
PS: When adding entry to the equipment, add Float, do not add quotation marks
Example: Apotheosis: Catalyzing
The specific value is written after the entry is added
If you use FTB's NBT modification function to add entries, do not add value directly behind the entry when adding a new entry!Otherwise, it will collapse when the mouse moves to the added entry!
In addition, this tutorial is not comprehensive, welcome to correct correction
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