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[1.16] How to modify the special formula of almost all modules.[CRT] CRAFTTWEAR MINECRAFT Game

2024-12-10 17:53:36|Myriagame |source:minecraft skins

This tutorial is set by the author's setting without permission.

The CRT entering the high version does not support many modules like 1.12.2 in the document, so that players who are keen on Zenscript encounter problems in the magic reform module.

This tutorial is based on 1.16 and has not tested the applicability of other versions, but should the methods be similar?

However, several introductions supported by the original formulas in the official documentation of the original formula type are hidden in the most eye -opening position: this method is hidden:

In other words, in addition to using the traditional module's support method to CRT, we can also use IDATA to modify the JSON formula data.

So we can compare the similar points in the original DATA and CRT:

Add CRT itself to support the following methods:

According to the data of the JSON formula of this furnace, we can infer the formula data modification method of most other modules, and then can freely increase or decrease the formula on the machine of almost all modules.

Because the universal machinery in the module that is relatively famous and without documentation is more typical, and it is mixed with unshard things like gas, so here we use the magic reform of the cover of the cover.

Our goal is to let the pure machine use water vapor to use the crushed gold ore of mechanical power for mines.

First of all, we need to open the JAR body that uses the mechanical module through a compressed package, and find the formula JSON file we need in the data file for reference.

So we found the Data formula file of the three gold pieces in the purifier produced in the purifier as a reference for this magic reform.

After opening it, it is like this: it feels a bit like an automatic generated code instead of human knock

After finishing, I got such a thing:

Then we modified it to the formula we want:

Then we make a little change in the format according to the needs and put it in our own ZS:

You can see that your synthesis is correctly identified and loaded into the game after the re -loading:

The advantage of using CRT instead of Data data is reflected in the use of ZS with a complete language system, so that we can easily write a large number of formulas:

Reference materials:

CRT English official document: https://docs.blamejared.com/1.16/en/vanilla/api/managers/furnacemanager//