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Agricultural process seed data value modification tutorial [AC] agricultural technology

2024-12-10 17:53:41|Myriagame |source:minecraft skins

It takes a lot of time in the late period. Although there is a debugger, for example, to allow many MOD plant seeds to achieve all growth speed 10, yield 10, resistance 10 is also a very endurance thing (such as Panma installed with PanmaSriors).In particular, when testing automation, it is also a bitter thing to hybridize and cultivate from scratch.

However, the data value of the obtained items can be modified using the/GIVE command.Therefore, you can obtain any of the seed compatible seeds full of attributes in this way.

Right now:

/Give username seeds #of_seeds 0 {Growth: X, Gain: y, Streangth: Z, Analyzed: w}

The explanation is as follows:

Command explanation/give command, give the item username player name SEEDS seed ID name or value ID (only the ID name can be used after 1.8, please query the corresponding mod wiki of the ID)

Get the quantity, the maximum is 64

0 damage value, keep 0 to getth: x growth rate, x is the output containing any integer GAIN: Y yield containing 0 and 10 and between, Y is any integer Streangth: z resistance containing 0 and 10 and between ZIn order to contain any integer Analyzed: w an analysis, 0 is an analysis; 1 is an analysis

*Note: The order of the attributes of the data value in parentheses can be changed, but it is indispensable

Example:

/GIVE ZSTAIR 295 64 0 {Streangth: 10, Gain: 10, Growth: 10, Analyzed: 1}

/GIVE ZSTAIR WHEAT_SEEDS 10 0 {Growth: 10, Gain: 10, Streangth: 10, Analyzed: 1}

The above two examples are given to player Zstair wheat seeds. The attributes are 10 growth speed, constant 10, resistance 10, and have been analyzed.

In this way, the seeds of various values ​​that cannot be started in the creative mode can be obtained.