2024-12-10 17:54:26|Myriagame |source:minecraft skins
I will try to streamline the language as much as possible, how to play this MOD, but it is estimated that it can’t be done
In fact, this MOD comes with official tutorial, and the C display in the game
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First of all, you need to understand the purpose of this mod
This MOD provides a series of items for players to DIY a variety of magic to please players' mod
Um?DIY magic, it sounds cool and allows you to do all kinds of things
Then we choose a strange entry point to start the "Raiders" in this article
First of all, we synthesize a warlock to write a table, alas.EssenceEssenceEssenceForget it, in order to get started quickly, please open your creative mode, filter @psi, drag out a surgical writing table
The essence of surgery is a functional block placed in the grid,
That is the function function that provides you like other programming languages
Let's first write a simple thing
{SpellName: "Test", UUIDMOST: 138845229429704877L, ValidSpell: 1B, Spelllist: [{Data: {Key: "SelectorCaster"}, x: 0, y: 0}, {data: {params: {_power: 4, _time: 2, _target: 3}, key: "trickspeed"}, x: 1, y: 0}, {data: {key: "constantnumber", constantvalue: "1"}, x: 1, y: 1},{Data: {Key: "Constantnumber", constantValue: "1"}, x: 2, y: 0}], uuidleast: -62230865387276251L}
Each spell starts from startup. When the entire spell is running, find the startup from the first line from left to right. After finding the startup,
After the start -up formula is completed, it will continue to look down. Just like a task list, you can continue to find the next startup.
After the first line is found, find the second line until the entire warlock is read, so due to order reasons, the start -up formula in the first line will definitely start in front of the start of the second line.
Why do I specifically mentioned this, I am afraid that some people who do not understand mistakenly think that all the startup formulas are started together, not, you need to understand one thing to continue to do one thing,
After understanding this, you can design more interesting delay spells. If there is no dormancy such as dormancy control blocks, all start -ups are subjective.
Find the start -up formula, and then follow the parameters provided by the launching character, that is, the square block of the designated direction on the left, read the parameters he needed
For example, this surgical startup: speed
Let's introduce the square
<-Sele the output, that is, if other function blocks choose this block as a parameter, what can be obtained
-> Represents the input, and the output of the block near the specified direction will be obtained
Those who have a programming foundation can be understood as function (?) {Return?}
For example, this launch formula: speed will give a unit speed buff,
The following parameters, output, NONE, that is, no output, other functional blocks want to get there
Input parameters, targets, levels, time, and it is not difficult to guess it is to give a specific unit a specific level of specific time speed buff
Alas, ink, but I still have to say that, please be patient for a little bit of ink
You need to pay attention to the content in the [] behind the target, which means a parameter type, which means that it is not his parameter. You can give it casually
Therefore, the goal, you need to give him a target parameter, the left in the above figure of the target parameters in config
The one on the left on the left, the place is placed
Output a target, according to the description, you will return to the cast you
The role of this spell is to give you a speed of 1 second LV.1 buff
After finishing the flowers, ahhhhhhhhhhhhhhhhhhhhhhhh
Drop a one from your cheating, the warlock bullet
Hold the bullet right shock warlock to write the table, Ding ER, and the enchantment is over
Drop a CAD matching table in the cheating,
Drop a back of the CAD body, what is the CAD body
The CAD body is a weapon used for casting, um, a gun, which is used to launch spells (Yeah ~
If the pistol wants to shoot the bullet, it needs to be equipped with the CAD installer. The CAD body is a body, and nothing can be done.
You also need some parts. The parts required are: core, battery, magazine, optional dyes
Put the body and three necessary things into the assembly table, and the extraction is called the warlock auxiliary computor
I don't want to force more about this part.
By the current position, I have defaulted the bullet into the gun, right -click to the air, and you can get a second speed 1
"Teacher, can you give me some strength"
EMMMMM, we just became the simplest warlock. Of course, spells are the most important to the enemy. Fortunately, we have an explosion.
The explosion is art. I think your bones are surprised. You agree with me
We replace the speed with explosion
You can see a big ×, and a red exclamation mark is also displayed on the explosion block. Our mouse moves over
The parameters of the second line of the second line are incorrect
We see that the parameters he needed is not a certain entity, but a location, but we want to make a certain entity exploding, so we need to obtain the location of a certain entity
Enter a target and output a position, so good, so that we can explode the goal,
We take the gun back installation table, take out the bullet, right -click the assembly table, Ding ER ~, put it back on the anti -operation, take out the pistol
Let's try
With a loud noise, nothing happened.Essence
Maybe we need to improve the level of explosion
I think this is good, try it
Um?No response, no, I set up no problem, I wipe, yes, this is what I want, as long as you go to the strange side and then use this.EssenceEssenceEssence
"Waiting for the teacher, my door does not want to engage in suicide attacks. This is definitely dead. The explosion range is too high, and this..."
Hey, you are really troublesome. Well, let's improve it and let the explosion explode directly on the enemy. First of all, we need one.EssenceEssenceEssenceUm?
Okay, let's drag out another warrior platform, assembly machine
The next thing is this thing, get the entity seen by the specified entity
So, of course, it is the entity seen by the caster, but this function block itself outputs a entity,
Then we have to get the location of this entity to provide the explosion startup
The setting is like this
Let's take a shot on a monster
Oh, forgot to say, the warlock range is the focus of 32 blocks of the body.
Regarding the positioning of the focus, if it is a normal bullet, that is, this one we use now, the focus is the caster itself.
Then we will have another shot from the closer
The sunset red gun method.EssenceEssenceKeke, then let's improve it again. This time, we took out a projection warlock bullet,
I think so many basic explanations you have understood the routine of this stuff, so
Take out a new warrior platform and write a new explosive toy
The connection symbol is a good thing.
What is input in the connector, what is the output, what is the output?
Of course, one block can repeatedly read his output content,
We can see that the focus of the focus here is not only used by the nearby enemies, but also the recent operator of the separation of the point.
But note that one piece, only the operation once, that is, the position of the first focus is read by the function block,
Then you have a sleeping waiting in your program. During this period, this focus came and walked around. The location was uncertain.
At the end of dormancy, there is a second functional block to read this physical location block, then the data of the first time I read
These are the two most important features
1. Starting order from left to right
2. The generation of return value
PS: The program is best designed as a square
This spell is after the bullet shoots to the focus, starting from this focus to search for the enemy 32,
Return to a physical table, and then draw a entity that is closest to the focus from this physical table, explosion
Just need to shoot the monster near the monster, let's introduce more launch warlocks next
{SpellName: "Take off explosion", uuidmost: -24568737373955953589L, ValidSpell: 1B, Speciallist: [{Data: {Key: "SelectorCaster"}, x: 1, y: 0}, {Param: {Param s: {_ target: 1}, key: "operatorFocuseDentity"}, x: 1, y: 1}, {data: {params: {_ target: 1}, key: "operatingntityposition"}, x: 1, y: 2}, {data: {data: {Params: {_Power: 4, _position: 1}, key: "trialXplode"}, x: 1, y: 3}, {data: {_ x: 0, _y: 0}, key: key:"OperatorVectorConStruct"}, x: 2, y: 0}, {data: {params: {_direction: 1, _speed: 4, _target: 3}, key: "trickaddmotion"}, x: 2, y: 1},{Data: {Params: {_ Time: 4}, key: "trickdelay"}, x: 2, y: 2}, {data: {key: "constantnumber", constantValue: "3"}, x: 2, y y: 3}, {data: {key: "constantnumber", constantvalue: "1"}, x: 3, y: 0}, {data: {key: "constantnumber", constantvalue: "6"}, x: 3, y: 1}, {data: {key: "constantnumber", constantvalue: "10"}, x: 3, y: 2}], UUIDLEAST: -8837666681986352571L} This uses two warlocks one sleeping
First of all, the first warlock's additional movement was launched in the second line, bringing the enemy to the sky
Run to the third line to sleep 10ticks (20 for a second), which is half a second
Finally run to the explosion of the fourth line, put the enemy fireworks
That's the end of the more boring tutorial, and the get out of class is over.
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