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How to configure the structure generation of ice and fire legend to generate [IAF] Ice and Fire legend (ICE and Fire) Mi

2024-12-10 17:54:34|Myriagame |source:minecraft skins

This tutorial is set by the author to use the CC By-NC-SA protocol.

Preparation

Prepare a software used to edit files, such as Windows's own notepad, VSCODE, etc. Do not use the editor software similar to WORD.At that time, I misunderstand doubt life

The original version of the original version of Binghuo Legend

Breeding

Find the folder .minecraft/config/Iceandfire. There are many JSON files, and each JSON corresponds to the group configuration of a type of structure.For example, if we want to modify the group system of the dragon ground dragon nest, we need to edit the file of Fire_dragon_biomes.json (Special Note: Fire Dragon Dragon Dragon Nest, Underground Dragon Nest and Dragon Skills are separated by three files))

Open the file, there will be a huge JSON, the simplified structure is as follows:

 {{

"Biomes": [// Here are two layers of array

[

{// A unit element

// Optional value: biome_tag, registry_name

// The old version may have biome_dict and biome_category, but the high version code has been clearly marked abandoned.

"Type": "Biome_tag",

// Whether it is excluded, if it is True, it will exclude the group specified by Value

"Negate": false,

// Value, Type requires a group label when you are biome_tag. When Type requires a group registration ID when Type is registry_name

"Value": "Forge: is_hot/Overworld"

}

]

]

}

Among the two layers, as long as one condition is met in the outer layer array, it will be generated. The inner array needs all conditions to meet.

Example: If there is the following configuration (for easy understanding, simplify writing):

 {{

"Biomes": [[

[

{{

Main world group

},

{{

Tropical group}

],,,

[

{{

Cold Belt

},

{{

Not frozen

}

]

]

}

This configuration will select all tropical groups in the main world and all the cold belt groups that are not frozen.

This feature is provided by Citadel, so other mods dependent on Citadel follow this logic if there are similar group configuration files.

Generate probability modification

All genetic probability is stored in .minecraft/config/Iceandfire-Common.toml

The name is configured for generating probability. For example, the probability of the ground dragon nest generation is the Generate Dragon Roost CHANCE.

Positioning: How many blocks are generated once every time, that is, the larger the value of this value, the less generated.However, for the underground dragon nest, it is not checked by every block, so the amount of generation will be less than other.

The method of modifying the Fabric version of the Binghuo Legend

In the Fabric transplant version, the generating system is completely rewritten into the original structure to generate the generating problem, so it is necessary to modify it by the data packet.

You can view the original tutorial to modify: https://zh.minecraft.wiki/w/%E8%87%AAAP

If you only need to modify the group system, you only need to modify the corresponding group tag.