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How to modify the created dimension attribute RF toolbox (RFTools) Minecraft Game

2024-12-10 17:55:00|Myriagame |source:minecraft skins

I created a dimension myself. I am very satisfied in all aspects, that is, I added an additional no animals spawn during the creation. At the beginning, I thought it was not actively brushing the animals. Players used golden cables or masters of jailers.The one is a whitelist, and the result is a simplicity of all the animals of DESPAWN.After that, I kept re -creation of this world, even the same seeds could not randomly reach the characteristics of the previous dimension.So find various methods, and finally find a way to modify the existing dimension, that is, the use of universal NBT Explorer!Intersection

According to the wiki of RFTools, https://github.com/mcjtymods/ritools/wiki/rftools-ssmands

The data of the dimension is stored in the file in the RFToolsDimensionManager.dat of the RFTOOLSDIMANSIONSINAGER.DAT under the archive folder

Use NBT Explorer to open this file, find the NO Animals attribute, change the "1" integer to "0", and then restart the server/game!