2024-12-10 17:55:17|Myriagame |source:minecraft skins
The original text comes from the official wiki.I didn't expect the author to write a few checklists
This module contains a warning system to remind players to pay attention.Some warning information may not be clear enough, or players cannot immediately think of the corresponding measures.
If the player needs to be delayed to handle the alarm or cannot handle it, you can press the small keyboard 0 key to close the first alarm.Press the small keyboard. The key can restore the previously closed alert.
Here are the lists and meanings and measures of all alarms.
Conventional alert
Stall (Stall)
Players are in a state of stall, and their height is declining abnormally.The pitch angle must be reduced to the horizontal position until the alarm is lifted.
Sinkrate
Players are approaching the ground at a vertical speed of more than -10m/s, and it is expected to collide within 7.5 seconds.This situation will cause fatal damage.
Terrain AHEAD (note the terrain)
Players are approaching a dangerous terrain (such as mountain peaks) at high ground speeds, and it is expected to collide within 7.5 seconds.This situation will cause fatal damage.
Pull up (pull up)
The fatal ground collision will occur within 5 seconds, and the angle should be raised as soon as possible.
Too low -terrain (too low landing height)
Players do not have enough gliding distance to reach the scheduled landing point.Ignoring this warning will cause players to land before the planned landing point, unless players climb with fireworks.
When a decision height below the preset, this warning will become red, and it must be resumed at this time.
Autopilot OFF (automatic navigation closed)
The automatic navigation system is closed.If the system is automatically closed due to accidents, the warning text will flash.In any case, our alert will play unique warning sound effects.
Auto-FIREWORK OFF
The automatic firework thrust control system is closed.If the system is automatically closed due to accidents, the warning text will flash and play warning sound effects.
Reacked Minimums
The player has reached the preset decision height. At this time, he must decide whether to land or resumed.
F/CTL Altn Law (Prot Lost)
Due to the abnormal system, the flight safety protection system cannot run completely.The specific failure protection mechanism depends on the system that cannot work properly.Please check the "General System Failure" checklist.In this state, the automatic flight system cannot work.
ELYTRA Health Low
The durability of the spleen of the player is less than 5%.At this time, it is necessary to land and replace or repair the cyplasses.
Unloaded chunk (the block is not loaded)
The player entered an unloaded block.It may be caused by unstable network connection or server stuck.
The block does not load the checklist
If you can't see the terrain:
-Teng angle: Keep above+10 °
-Fill -fire rocket: use cautiously
If the alarm has not been lifted after 5 seconds:
-Awresh to the nearest loaded block
If the alarm is not lifted after 10 seconds:
-Add consider re -connection
APPROACHING VOID DAMAGE Level
Players are less than 8 grids from void.Players must use fireworks to advance climbing to avoid death.
Reacked Void Damage Level
Players have entered the void and began to hurt.Death is imminent.
FRWK UNSAFE (Explosive)
The fireworks rocket held by the player will explode.Unless this protection option is disabled in configuration, players cannot use this firework.
FRWK No Response
The server has not responded to the operation of the last time using fireworks.It may be caused by unstable network connection or server stuck.
Fireworks without response checklist
-Fill -fire rocket: stop using
If you can't see the terrain:
-Teng angle: Keep above+10 °
If the alarm is not lifted after 10 seconds:
-Fill -fire rocket: can be used
-Add consider re -connection
System and indicator abnormal alarm
In this module, bugs may cause some systems to fail.The system will be disabled and displayed alert.These abnormalities may cause the alarm or protection mechanism to fail, or other systems cannot run normally.
GM failure checklist
-E execution command:
/FlightAssistant Reset Computers
If it does not take effect:
-Fonch as soon as possible
After landing:
-Se retain game log
Feed the problem to Discord or vulnerability tracker, and attach a game log
Universal indicator failure checklist
-E execution command:
/FlightAssistant Reset Indicators-Use the debug screen to get other required information
After landing:
-Se retain game log
Feed the problem to Discord or vulnerability tracker, and attach a game log
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