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Roguelike Dungeons-Fnar's Edition configuration Config file adventure dungeon

2024-12-10 17:55:19|Myriagame |source:minecraft skins

Open Roguelike.cfg in the config directory

1.BreakifrequiredModismissing

After use, error when lacking the front module

2.Dimensionbl

The blacklist of the dimension generated by the dungeon (left empty for nothing)

Dimensionwl

Default: 0

The whitening of the dimension of the dungeon (leaving all the time is all)

3.DobuiltinsPawn

Default true

If you do not configure the appropriate dungeon for the given position when the call is called, the "built -in" default dungeon is enabled or disabled in this module.For example, MOD requires a dungeon in a certain area, but the configuration settings of the server do not generate any dungeon in the area. If this settings are set to True, a built -in copy can be used to generate the dungeon.If this settings are set to false, no dungeon will be generated.

4. Donaturalspawn

Default true

If it is set to "no blocking of the dungeon", it will not be generated naturally, but it can still be generated when using the command.

5. Donoveltyspawn

Boolean, Default: TRUE

No features are not installed yet

6.encase

Default FALSE

Protect the dungeon structure to prevent the dungeon from being damaged by caves or other structures.

7.furniture

Default true

Add furniture (bed, table, etc.) to the dungeon structure.

8.Gnerous

Default true

Whether to generate the brewing platform, the last shadow box, the attachment platform, the anvil.

9.evelmaxrooms

Default 30

The maximum number of rooms in the dungeon.

10.Levelrange

By default 80

The distance between the stairs structure of the dungeon.

11.Levelscatter

DEPRECATED?

Default 10

The distance of the dungeon room.

12.Looting

Default 0.085

The scale of the probability of the monster generated in the dungeon.If you set to 0, you need to plunder the enchantment to get a drop.

13. Lowerlimit

Default 60

The maximum vertical height of the dungeon.

14.PRECIOUSBLOCKS

Default true

If it is set to FALSE, the precious blocks such as diamonds/gold/green stones will not be generated in the dungeon.

15.random

Default FALSE

The dungeon is generated in a random place (the place where it may be generated is ridiculous).

16. RogueSpawest

Enable the modification and control of the generator.Otherwise, the original generator will be used (with the original custom metadata).

Default true

17.spawnchance

This is a percentage between 0.0 -1.0 (actually 0-100%), which means that once the block is selected as "the block of the dungeon", the dungeon will be generated.If it is filled in 1.0, it means that once the block meets the conditions of all configurations, the dungeon will have a 100%probability.

Default 1.0

18.spawnfrequency

Default 10

The lower the value here, the higher the number of dungeons generated, and the higher value of the dungeon is lower.

19.Upperlimit

Default 100

The upper limit height of the top part of the jail is adjusted.

20. VanillastructurestocheckminimumDistanceFrom

(Planned to be introduced in 2.4.1+)

String list, default: Stronghold, MANSION, Monument, VILLAGE, MINESHAFT, TEMPLE

Controls when the minimum distance should be checked when the dungeon is generated.

(For example, villages, desert temples, end shadow ports, abandoned mines, etc.).