2024-12-10 17:55:23|Myriagame |source:minecraft skins
This tutorial is set by the author's setting without permission.
Configuration file address: config/weaponmaster-common.toml
This tutorial is 1.20.1, and the other versions are not sure if it is available
//#Commonly used configuration settings#Common Config Settings
//[common]
[COMMON]
//#The highest level of weapons.
#Max level of weapons.
//#range:> 1
#Range:> 1
// maximum level = 10
maxlevel = 10
//#Whether the weapon is still in the backpack during death.
#Should Weapons Remain in Inventory on Death.
//yes
Keepondeath = true
~~~~~~~~~~~~~~~~~ sword-category
// Basic damage.#Base Damage of Sword Weapons.
//#range:> 1
#Range:> 1
Sword damage minimum value = 7
sworddamagemin = 7
// Maximum damage.
#Max damage of sword weapons.
//#range:> 1
#Range:> 1
// Maximum damage = 16
sworddamagemax = 16
// Basic attack speed.
#Base Attack Special of Sword Weapons.
//#range: 0.0 ~ 1.7976931348623157e308
#Range: 0.0 ~ 1.7976931348623157e308
// Basic attack speed = 1.6
swordspeedmin = 1.6
// Maximum attack speed.
#Max Attack Speed of Sword Weapons.
//#range: 0.0 ~ 1.7976931348623157e308
#Range: 0.0 ~ 1.7976931348623157e308
// Maximum attack speed = 3.0
swordSpeedMax = 3.0
// Foundation durability.
#Base Durability of Sword Weapons.
//#range:> 1
#Range:> 1
// Basic durability = 250
SwordDurabilitymin = 250
//#Maximum durability
#Max durability of sword weapons.
//#range:> 1
#Range:> 1
// Maximum durability = 2000
swordDurabilitymax = 2000
~~~~~~~~~~~~~~~~ West-Yang-Sword ~~~~~~~~~~~~~~~~~~~~
// Basic damage.#Base Damage of Rapier Weapons.
#:> 1
#Range:> 1
// Basic damage.= 7
rapierdamagemin = 7 // maximum damage
#Max damage of rapier weapons.
//#range:> 1
#Range:> 1
// Maximum damage = 16
rapierdamagemax = 16
// Basic attack speed
#Base Attack Speed of Rapier Weapons.
//#range: 0.0 ~ 1.7976931348623157e308
#Range: 0.0 ~ 1.7976931348623157e308
// Basic attack speed = 1.8
rapierspeedmin = 1.8
// Maximum attack speed
#Max Attack Speed of Rapier Weapons.
//#range: 0.0 ~ 1.7976931348623157e308
#Range: 0.0 ~ 1.7976931348623157e308
// Maximum attack speed = 4.0
rapierspeedmax = 4.0
//#Basic durability
#Base durability of rapier weapons.
//#range:> 1
#Range:> 1
// Basic durability = 300
rapierDurabilitymin = 300
// Maximum durability
#Max durability of rapier weapons.
//#range:> 1
#Range:> 1
// Maximum durability = 2500
rapierDurabilitymax = 2500
~~~~~~~~~~~~~~~~~ Pattastic-Martial arts ~~~~~~~~~~~~~~~~~~~~~~~
// Basic damage#Base Damage of Scythe Weapons.
//#range:> 1
#Range:> 1
// Basic damage
Scythedamagemin = 9
#Max damage of cleanhe weapons.
//#range:> 1
#Range:> 1
// Maximum damage
SCYTHEDAMAGEMAX = 22
// Basic attack speed
#Base Attack Speed of Scythe Weapons.
//#range: 0.0 ~ 1.7976931348623157e308
#Range: 0.0 ~ 1.7976931348623157e308
// Basic attack speed = 0.8
ScytheSpeedmin = 0.8
// Maximum attack speed
#Max Attack Speed of Scythe Weapons.
//#range: 0.0 ~ 1.7976931348623157e308
#Range: 0.0 ~ 1.7976931348623157e308
// Maximum attack speed = 1.6
Scythespeedmax = 1.6
// Foundation durability
#Base Durability of Scythe Weapons.
//#range:> 1
#Range:> 1 // Basic durability = 250
Scydurabilitymin = 250
// Maximum durability
#Max durability of scythe weapons.
//#range:> 1
#Range:> 1
// Maximum durability = 2000
Scydurabilitymax = 2000
~~~~~~~~~~~~~~~~~ Long-handle-martial arts ~~~~~~~~~~~~~~~~~~
//#Base damage.#Base Damage of Polearm Weapons.
//#range:> 1
#Range:> 1
// Basic damage
Polearmdamagemin = 9
// Maximum damage
#Max damage of polearm weapons.
//#range:> 1
#Range:> 1
// Maximum damage = 28
PolearmdamageMax = 28
// Basic attack speed.
#Base Attack Speed of Polearm Weapons.
//#range: 0.0 ~ 1.7976931348623157e308
#Range: 0.0 ~ 1.7976931348623157e308
// Extreme arm speed = 0.8
Polearmspeedmin = 0.8
// Maximum attack speed
#Max Attack Speed of Polearm Weapons.
//#range: 0.0 ~ 1.7976931348623157e308
#Range: 0.0 ~ 1.7976931348623157e308
// Maximum attack speed = 1.6
Polearmspeedmax = 1.6
// Foundation durability
#Base Durability of Polearm Weapons.
//#range:> 1
#Range:> 1
// Basic durability = 300
PolearmDurabilitymin = 300
// Maximum durability
#Max durability of polearm weapons.
//#range:> 1
#Range:> 1
// Maximum durability = 2500
PolearmDurabilitymax = 2500
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