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Weapon Master MOD: The production of weapon workshops, weapons acquisition and durability maintenance weapon master (Wea

2024-12-10 17:55:25|Myriagame |source:minecraft skins

Thank you for opening this guide. First of all, let's understand the usage of Weapon Kit,

You need to synthesize the item according to the synthesis method in the book prompt

(Official weapon kit synthesis method display)

When you complete, right -click on the item, the following UI interface will be displayed on your screen:

(In the figure, ui means that you can choose one of you from 4 types of weapons)

The weapons that can be selected are:

1. Western sword 2. Sickle 3. Halberd (or the moon?) 4. Short sword

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When you choose your weapon, you will find that your weapon is durable at 0 o'clock. At this time, you will need to use Weapon Studio for maintenance.

The synthesis method of Weapon Studio can also refer to the blue book, or use Jei/REI to query the formula synthesis

(Official weapon Studio synthesis method display)

It is worth noting that the appearance of the workbench will be determined according to the three square blocks under the position you place. You can refer to the following three pictures:

(Material of the workshop obtained from the bottom of the iron block)

(Material of the workshop obtained by the gold block at the bottom)

(The exterior material obtained from the bottom of the diamond stall is placed)

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If we right -click this workshop, we will get the interface shown in the figure:

First of all, let's look at the meaning of the middle wheel disk UI in the middle

1: Place the weapons you need to modify/upgrade/repair here; 2: Weapon sub -component options (such as knife head, knife body, handle, etc.); 3: weapon attribute level; 4: weapon repair; 5: ability choiceEssence

The first is the repair option of the weapon. Only by repairing the weapon can we continue other modifications

When you place the weapon in the panel and select the repair option, the blank position on the right will become as shown in the figure:

You need to press and hold the left button to drag the "weapon repair mud" to cover all the weapons. It may become shown in the figure below because the rendering problem should actually be covered by the weapon and the weapon model is invisible).

(Has the halberds that have been covered with "weapon repair mud")

When you completely cover the weapon, use the "rag" to erase all the position you just covered. If it is completely covered and completely wiped, your weapon will have the special effects of Bling Biling, as shown in the figure.

(When this special effect appears, it proves that your operation process is correct. Congratulations, you have completed half of the restoration progress)

After repairing this side, click the "style" button on the right side of the weapon to flip your weapon one side and repeat the operation just now, so that you can complete the restoration of the weapon and use the weapon normally.