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1.16 Polymer Formula [DE] Draconic Evolution (Draconic Evolution) Minecraft Game

2024-12-10 17:55:50|Myriagame |source:minecraft skins


This tutorial is based on Crafttweaker,

Preparation 1. Any text editor

2. Install crafttweaker

Crafttweaker game instructions used in this tutorial

/CT Inventory // All items in the printing item bar to the ID to the log

/RELOAD // Hot heavy load script

/ct Hand // Print the ID of your items and the TAG of the owned, use ZS to parentheses to reference, and import the item ID into the clipboard

First start the game. After the game starts, it will generate the scripts folder in the .minecraft folder, open the scripts folder, and modify the new text documentation to be called Demo.zs, // The file name here can be randomly, the suffix is ​​fixed .zs can be fixed .zs.Then, then

Choose your favorite editor to open

Injector Synthetic Single Item Template

.addjsonRcipe ("test", {// test requires uniqueness for the formula name

"Result": {//

},

"Catalyst": {// Jugging Core Center items

},

"Total_nergy":, //

"Tier": "chaotic", // The required injection device level DRACONIUM (foundation) Wyvern (Feilong) Draconic (Shenlong) chaotic (chaos)

"Ingredients": [// The materials used in synthesis

]});

example:

Use an iron pick + 3 diamond + 3 iron ingots to synthesize diamond pick, use the basic injection and consume 1024 power

.addjsonRcipe ("" test ", {{{{

"Result": {

"Item": "Minecraft: Diamond_pickaxe" // Polymerize core center items

},

"Catalyst": {// need to be synthetic items

"Item": "Minecraft: Iron_pickaxe"

},

"TOTAL_ENERGY": 1024, //

"Tier": "Draconium", // Synthetic Draconium (Basic) Wyvern (Flying Dragon) DRACONIC (Dragon) Chaotic (Chaos)

"Ingredients": [// The materials used in synthesis

{{

"Item": "Minecraft: Diamond"

},

{{

"Item": "Minecraft: Diamond"},

{{

"Item": "Minecraft: Diamond"

},

{{

"Item": "Minecraft: Iron_INGOT"

},

{{

"Item": "Minecraft: Iron_INGOT"

},

{{

"Item": "Minecraft: Iron_INGOT"

},

]

});

You can see that the recipe is loaded correctly in the game in the game,

Injector synthetic multiple items templates:

.addjsonRcipe ("TEST_1", {// test_1 is that the formula name needs to be unique.

"Result": {

"Item": "", // items needed for synthesis

"Count": // Number of synthesis

},

"Catalyst": {

"Count":, // Number of central items "items": [// The aggregate core center items can be single or more

],,,

"Type": "Draconicevolution: Ingredient_Stack" // Type fixed writing

},

"TOTAL_ENERGY": 1024, //

"Tier": "", // The grade DRACONIUM (foundation) Wyvern (Flying) DRACONIC (Shenlong) chaotic (chaos)

"Ingredients": [// The materials used in synthesis

]

});

example:

Use 4 iron blocks or 4 gold blocks + 4 dragon core + 1 dragon heart to consume 1024 power, synthesize 4 diamonds

.addjsonRcipe ("TEST_1", {// test_1 is that the formula name needs to be unique.

"Result": {

"Item": "Minecraft: Diamond_block", // items needed for synthetic items

"Count": 4 // Number of synthesis

},

"Catalyst": {

"Count": 4, // Number of materials

"Items": [// The aggregate core center items can be single or more

{{

"Item": "Minecraft: Iron_block"

}, {

"Item": "Minecraft: GOLD_BLOCK"

},

],,,

"Type": "Draconicevolution: Ingredient_Stack" // Type fixed writing

},

"TOTAL_ENERGY": 1024, //

"Tier": "Draconium",

"Ingredients": [// The materials used in synthesis

{{

"Item": "Draconicevolution: Draconium_core"

},

{{

"Item": "Draconicevolution: Draconium_core"

},

{{

"Item": "Draconicevolution: Draconium_core"

},

{{

"Item": "dragon_heart"

},

{{

"Item": "Draconicevolution: Draconium_core"

}

]

});

You can see the formula being loaded correctly,