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IncapaCitated-component configuration file translation

2024-12-10 17:56:11|Myriagame |source:minecraft skins

#The settings that can significantly affect the behavior of falling ground.

[Modifiers]

#Will it hurt after falling to the ground?

Merciful = false

#Can I be resurrected by killing (non -player) creatures after falling to the ground?

hunter = false

#Do you slow down after falling to the ground?

Slow = false

#Is it weak after falling to the ground?

weakened = false

#Do you increase the number of falling to the ground after sleeping?

regene on = false

#Can players fall infinitely?

unlimiteddowns = false

#In exit after falling to the ground?

download = false

#Can players to send information after resurrection?

ReviveMessage = TRUE

#Only setting on the server side.

[Options]

#Food that can be resurrected after consumption can be separated by comma.For example: minecraft: enchant_golden_apple, minecraft: Apple

FOODREVIVELIST = "Minecraft: Enchanted_golden_apple"

#After consumption, you can reset the number of foods pour to the ground to separate it with a comma.For example: Minecraft: Golden_apple, Minecraft: Golden_carrot

Foodheallist = "Minecraft: Golden_apple"

#After falling to the ground and died at most or less.

#:> 20

Downloads = 2000

#.

#:> 5

Revidenticks = 150

#How many times can players fall to the ground without death by default?

#:> 1

downloader = 3

#Should the player shine when you fall to the ground to be found?

glowingwhiledowned = true

#Some types of damage (such as lava) directly kill the player instead of knocking down?

someInstantkills = TRUE

#Is it a global information?

globalincapmessage = true

#Is the resurrection information global?

GlobalreviveMessage = TRUE